Someone asked for a list? Here's one I made a couple of weeks back and ended up against
GKS.
Eldrad
Avatar
10 banshees, exarch, executioner, war shout, acrobatic
6 Dragons
6 Dragons
10 avengers, exarch, dual catapults, bladestorm
5 Pathfinders
6 jetbikes, 2 x cannons
10 guardians,
EML
10 guardians,
EML
6 spiders, exarxh, dual spinners, withdraw
6 spiders, exarch, dual spinners, withdraw
5 Hawks, exarch, intercept
3 War walkers, each 2x scatter lasers.
Opponents fielded 2
LR crusaders, 2 10 man squads of knights, 5 terminators, couple of inquisitors, 2 ven dreads, and the baby carrier models that looks terrible. Ended a draw as the hawks rolled 1's and 2' for hitting with grenades and the fire dragons couldn't hit the broad side of the barn that game. Was still fun, though not the list I would have liked to have played as half my army is being stripped again. (£5 tops to strip a load of models, 25% cheaper than buying new ones to paint, I know what I'll be doing to keep painting

)
I actually took this list for the following reasons:
Had been reminising about 2nd ed, back then eldar didn't exactly have tanks till later in the edition, they were pretty much foot sloggers.
Hawks back then were actually worrying for your opponent, dropping
STR 6 krak grenades on units with a -3 save modifier with flying over them or a frag granade
str 4 -1 save, 2" template. I wanted to use them again for nostalgia.
I wanted to see if I could find a use for what is seen as a "poor" unit so had decided to include one minimum as a challenge, ended up I took 3
My
RT/2nd ed storn guardians were bare metal and plastic and unassembled
Was sick of seeing special characters, wanted to annoy people back with one.
Stars of the show were the banshees denying saves, pathfinders sitting with a 2+ cover save and the
AP 1 shots, warp spiders on dreads rear armour, avangers bladestorming some
GK's into oblivion (love your guide and doom combo eldar players, cherish it and cackle evilly) and the avatar when he finally made it into combat, ripping apart a dread and unit of
GK's with their inquisitor.
The rest either got shot to ribbons as the opponent had set the table up with little terrain (typical marine player behaviour?) and bad dice rolls involved. Guardians pretty much became assault cannon fodder their
EML's doing maybe 1 wound on the knight baby carrier (which made an insane amount of 5++ saves during the game, my opponent was surprised it managed to last) or the units performed averagely doing what they do best.
If I was tweaking the list the defenders would be replaced with storm squards with fusion gun and flamer in each and a lock with destructor in each also. Since this would cost more a unit somewhere would have to go. With more reliable anti tank shots available in a footsloggers list I'd drop at least 1 unit of dragons for scorpions or harlequins too, maybe next codex

.
Would be interested to see other peoples ideas for lists also, working on a couple more at the moment to use in the future each ignoring the transport option (expensive anyways) and limiting the heavy support amount of grav tanks, to maybe one list using a couple.
Currently working with a list starting off with reapers and war walkers as its starting point.