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![[Post New]](/s/i/i.gif) 2012/02/09 15:58:01
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Regular Dakkanaut
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frgsinwntr wrote:soooo how many total participants are there??
80 WHFB, and 34 40k, waiting to fill at least 40 WM/Hordes players. The War Store just announced their official sponsorship on their front page!
MM
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"There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
- Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2012/02/11 08:13:46
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Longtime Dakkanaut
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If you cant find the warmahordes players, you could always open up more spots for 40k and fantasy with the secondary space, and run brackets for 40k split between the 2 event spaces. How many people can the secondary space hold max?
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![[Post New]](/s/i/i.gif) 2012/02/13 20:53:52
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Longtime Dakkanaut
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Is Warmachine/hordes the whole weekend or friday only? If its Friday only I might give it a shot if I can get off work early since I'm reged for 40k.
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![[Post New]](/s/i/i.gif) 2012/02/14 16:39:34
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Confessor Of Sins
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I'm excited to play! Lets see if the Sisters can win this one!
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![[Post New]](/s/i/i.gif) 2012/02/15 14:49:56
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Been Around the Block
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I'm ready for this one as well. Just 2 new Dreadnoughts to assemble and paint, and I'm ready to go!
See you all real soon!
Oh, and if you are looking for that last 40k ticket, it will be up for grabs at Jester's Playhouse in a couple of weeks...
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![[Post New]](/s/i/i.gif) 2012/02/15 17:34:16
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Confessor Of Sins
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true. I may show up to try and win it... just so I can sell it to someon : p
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![[Post New]](/s/i/i.gif) 2012/02/19 02:34:31
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Regular Dakkanaut
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Hey guys,
"I hope that everyone will find the following reservation link very user friendly. Please click on the link to go to the reservation web page.
When you open up the page, please enter the check in date of 03/30/2012 and enter the check out date of 04/01/2012.
You can enter or click on the number of rooms, which is preset to 1. You can enter the number of people in the room if you wish, just remember
that each room has a maximum capacity of 4 people per room. Fold out cots are an extra to the room rate. Click on Search.
Two different types of rooms will come up, a King Bed room or a 2 double bed room, each for $95.00 per night (plus NJ 15% sales tax).
Click on which type of room that you wish to reserve and follow the instructions to enter the billing/payment information to complete the
reservation.
Please use this link to reserve your rooms. Any other method will not guarantee that you get the discount rate for your rooms. Any extras
will be additional costs depending on if you want another type of room or other accomodations. Reservations can be made up to March 12, 2012.
If you have any questions or concerns, please don't hesitate to contact me at bjones8297@verizon.net so that we can get your reservation made.
If you are reserving multiple rooms, then you will have to register for each room individually. The website is secure and is only for The Colonial GT
participants and family, thus it is only available via this link. We have a block set of 35 to 100 rooms, so we need to meet the minimum of 35 rooms
in order to retain this discounted rate (which shouldn't be a problem). If you have already booked at a different rate, cancel and re-book through this
website so that you can count toward the minimum total and get the discount. This is the closest hotel to the event and they have both a restaurant
and bar. We will be the first group to enjoy the new facelift.
If clicking on the link doesn't direct you there, please copy and paste the link into your web browser to get to the website.
https://resweb.passkey.com/Resweb.do?mode=welcome_ei_new&eventID=8378260&utm_source=55322&utm_medium=email&utm_campaign=11058950 "
MM
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"There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
- Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2012/02/24 00:10:25
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Regular Dakkanaut
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Guys,
we have officially opened a three day event at the Colonial  ....you may view the packet by going to the web site: www.thecolonialgt.com , or view information on:
http://privateerpressforums.com/showthread.php?97877-Clark-NJ-Warmachine-at-the-Colonial-GT!-March-30-Apr-1
MM
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"There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
- Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2012/03/05 19:41:02
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Regular Dakkanaut
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Guys,
the hotel rates for us will expire on March 12th....we need to take up 10 more rooms so that we can solidify the $95.00 rate.
MM
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"There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
- Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2012/03/12 14:03:33
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Regular Dakkanaut
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Here is the prize support for Warmachine:
Here are the first two waves of prize support, I will be adding more in. Privateer is also sending me some prize support.
http://www.flickr.com/photos/thecolonialgt/6975851239/in/set-72157629568471171/
http://www.flickr.com/photos/thecolonialgt/sets/72157629154430220/
Congratulations to Nick Nanaventi for winning the last 40k Qualifier at the Worn Fabric Nation GT at Jesters Playhouse!
MM
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"There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
- Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2012/03/13 14:51:11
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Regular Dakkanaut
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Reminder that it is this Sunday! Two things of note...
1) Turns out the SR dice are not available yet, don't worry, I've got something else in store...
2) 1st place gets an ALL WEEKEND PASS at the Colonial GT!!! That's right, this is the last qualifier for the CGT!!!
We will be holding a Tier List Steamroller at Showcase in the Granite Run Mall. If anyone needs a ride let me know. Details are below:
Date: March 18th
Start time: 1100 registration, dice roll at noon
Location:
Granite Run Mall
1067 W. Baltimore Pike
Media, PA. 19063
610-891-9229
Prizes: Coins, 1st place pass to Colonial GT, and gift certificates for 1st, 2nd, 3rd, and random for fully painted army (must meet hardcore requirements for all lists)
Fee: $10
1. Army Lists: 50 point Tier List with 10 point reinforcements, up to 2 lists with character restrictions.
2. Painting: No requirement
3. Number of Rounds: 3-4
4. Match Timing: Death Clock, (Turn Length 45min)
5. Scenarios: 2012
6. Victory: Assassination Victory, Scenario Victory, Control Points Tiebreaker, Army Points Remaining Tiebreaker
7. Final Standings: If there is no clear winner at the end of the tournament, use the Control Point tiebreaker.
See you there!
Cuba Marc
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"There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
- Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2012/03/19 13:56:02
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Regular Dakkanaut
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"There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
- Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2012/03/24 00:32:19
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Regular Dakkanaut
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Please go to the Colonial web site as some slots have opened!
MM
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"There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
- Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2012/03/25 19:09:34
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Regular Dakkanaut
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The missions are now up on the Colonial Web Site for both WHFB and 40k. www.thecolonialgt.com
Enjoy!
MM
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"There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind."
- Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2012/03/27 02:16:28
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Confessor Of Sins
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here is a quick link to the missions...
http://www.thecolonialgt.com/Colonial2012/40k%20Missions.pdf
My comments are in orange
Scenario One – Night Fall
Deployment: Spearhead
Main Objective: Kill Points
Special Rules – Night fight last for 3 full turns. This is going to be a rough game for shooty armies
Scenario Two ‐ Anti Gravity
Deployment: Spearhead Deployment
Main Objective: 4 Objectives. 2 in each player’s deployment area 12ich from each other
Special Rules: At the top of every turn one person rolls a D6…..2‐5 nothing happens…1 all units gain slow
and purposeful on a roll of a 6 all units gain fleet of foot. Units that are slow and purposeful roll 2d6 and
take the lowest and units that have fleet roll what is a fleet roll...? you mean run right? fleet just means you can assault after running 2d6 and take the highest unless otherwise stated in your
codex.
Scenario Three – Black Ops
Deployment: 12inch Pitched Battle
Main Objective: D3+2 Objectives set up like in the Seize Ground in the 40k Rulebook.
Special Rules – 1 unit not normally allowed MUST enter the battle field via deep strike and 1 MUST
outflank. how do demons work in this? they ALL MUST deepstrike... which MUST do we go with?
Scenario Four – The Highlander
Deployment: Pitched Battle
Main Objective: Kill Points
Special Rules – One non vehicle unit per side gains +1WS +1STR +1A can a stat go above 10?
Scenario Five – King of the Hill
Deployment: Dawn of War
Main Objective: Get as many models on or around the structure to win
Special Rules – Number of models on or within 5inch of the marker placed in the center of the table. Do models created during the game count? I can see scarab farms and termagaunts/tervigons being a bit too strong here...
Vehicles count as 5 models per.
these are Just some questions i think need to be addressed Before the event this weekend for clarification...
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This message was edited 2 times. Last update was at 2012/03/27 02:25:29
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![[Post New]](/s/i/i.gif) 2012/03/27 12:29:03
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Willing Inquisitorial Excruciator
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frgsinwntr wrote:Scenario Two ‐ Anti Gravity
Deployment: Spearhead Deployment
Main Objective: 4 Objectives. 2 in each player’s deployment area 12ich from each other
Special Rules: At the top of every turn one person rolls a D6…..2‐5 nothing happens…1 all units gain slow
and purposeful on a roll of a 6 all units gain fleet of foot. Units that are slow and purposeful roll 2d6 and
take the lowest and units that have fleet roll what is a fleet roll...? you mean run right? fleet just means you can assault after running 2d6 and take the highest unless otherwise stated in your
codex.
these are Just some questions i think need to be addressed Before the event this weekend for clarification...
Agreed on the majority of the questions, as to the one above I clipped from your set:
Units with fleet already are going to roll 2d6 and take the highest, and units with slow and purposeful already are going to roll 2d6 and take the lowest (when moving for them). Think it's just the syntax making that one a bit confusing to read.
What I wonder is how it will effect jump infantry, bikes, etc.
Also, for the last mission: vehicles are worth 5 models per, but monstrous creatures are still just 1 model?
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![[Post New]](/s/i/i.gif) 2012/03/27 15:06:58
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Confessor Of Sins
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Target wrote:frgsinwntr wrote:Scenario Two ‐ Anti Gravity
Deployment: Spearhead Deployment
Main Objective: 4 Objectives. 2 in each player’s deployment area 12ich from each other
Special Rules: At the top of every turn one person rolls a D6…..2‐5 nothing happens…1 all units gain slow
and purposeful on a roll of a 6 all units gain fleet of foot. Units that are slow and purposeful roll 2d6 and
take the lowest and units that have fleet roll what is a fleet roll...? you mean run right? fleet just means you can assault after running 2d6 and take the highest unless otherwise stated in your
codex.
these are Just some questions i think need to be addressed Before the event this weekend for clarification...
Agreed on the majority of the questions, as to the one above I clipped from your set:
Units with fleet already are going to roll 2d6 and take the highest, and units with slow and purposeful already are going to roll 2d6 and take the lowest (when moving for them). Think it's just the syntax making that one a bit confusing to read.
What I wonder is how it will effect jump infantry, bikes, etc.
Also, for the last mission: vehicles are worth 5 models per, but monstrous creatures are still just 1 model?
Units with fleet do not roll 2d6... they roll 1d6 normally and can asault after... But yea... do bikes move at half speed? jumpers also? do they take dangerous terrain tests? how about if they have less gravity? do they move EXTRA fast?
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![[Post New]](/s/i/i.gif) 2012/03/27 17:11:54
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Willing Inquisitorial Excruciator
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frgsinwntr wrote:Target wrote:frgsinwntr wrote:Scenario Two ‐ Anti Gravity
Deployment: Spearhead Deployment
Main Objective: 4 Objectives. 2 in each player’s deployment area 12ich from each other
Special Rules: At the top of every turn one person rolls a D6…..2‐5 nothing happens…1 all units gain slow
and purposeful on a roll of a 6 all units gain fleet of foot. Units that are slow and purposeful roll 2d6 and
take the lowest and units that have fleet roll what is a fleet roll...? you mean run right? fleet just means you can assault after running 2d6 and take the highest unless otherwise stated in your
codex.
these are Just some questions i think need to be addressed Before the event this weekend for clarification...
Agreed on the majority of the questions, as to the one above I clipped from your set:
Units with fleet already are going to roll 2d6 and take the highest, and units with slow and purposeful already are going to roll 2d6 and take the lowest (when moving for them). Think it's just the syntax making that one a bit confusing to read.
What I wonder is how it will effect jump infantry, bikes, etc.
Also, for the last mission: vehicles are worth 5 models per, but monstrous creatures are still just 1 model?
Units with fleet do not roll 2d6... they roll 1d6 normally and can asault after... But yea... do bikes move at half speed? jumpers also? do they take dangerous terrain tests? how about if they have less gravity? do they move EXTRA fast?
No it's saying that "units with fleet roll 2d6 and take the highest"
IE, we roll a 6, I have harlequins, you have sisters of battle. Your sisters gain fleet of foot, my harlequins which already had fleet of foot, now roll 2d6 and take the highest when fleeting.
Then apply the same example to slow and purposeful, units that had it before rolling a 1, now have to roll 2d6 and take the lowest. Everyone else just gains normal S&P
Edit: And if jump infantry and bikes are given S&P by the anti-grav...do they now need to make dangerous terrain checks?! Please say yes! (Just kidding, but since I don't use them I'll give it a big thumbs up!)
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This message was edited 1 time. Last update was at 2012/03/27 17:12:59
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![[Post New]](/s/i/i.gif) 2012/03/27 17:33:17
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Confessor Of Sins
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I sent the link to Mike...
BTW
All of our lists appearanlty had to be submitted early...
March 25th...
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![[Post New]](/s/i/i.gif) 2012/03/27 17:36:10
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Willing Inquisitorial Excruciator
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frgsinwntr wrote:I sent the link to Mike...
BTW
All of our lists appearanlty had to be submitted early...
March 25th...
Yup, twas in the packet, I submitted my jenky list on sunday evening, I take it you missed zee deadline?
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![[Post New]](/s/i/i.gif) 2012/03/27 17:47:15
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Mutilatin' Mad Dok
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The submission date was kind of hidden in the packet for this last week. The player pool is not super large, and Mike D is very very efficient. I'm sure he's not going to freak up by missing for 1-2 days.
I expected some interesting scenarios, those are inspiring. What's everyone bringing?
I'll be on the 40K side with pretty balanced out Orks. They are grey skinned, yellow tunics / micro art bodies, and brown pants. Will have some pictures after the event.
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Tournment Record
2013: Khador (40-9-0)
============
DQ:70+S++++G+M+B+I+Pw40k95-D++A+++/aWD100R+++T(M)DM+
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![[Post New]](/s/i/i.gif) 2012/03/27 19:07:01
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Confessor Of Sins
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I got some answers... the movement issue on the bikes and such still pending... His response in pink.... since he can't get on here to post for some reason : p
Scenario Two ‐ Anti Gravity
what is a fleet roll...? you mean run right? fleet just means you can assault after running --
That is correct. I just use the word fleet since I'm an old school player and keep forgetting that is is basically changed to run
Scenario Three – Black Ops
how do demons work in this? they ALL MUST deepstrike... which MUST do we go with? -
Demon for this scenario operate as normal as described in their codex
Scenario Four – The Highlander
can a stat go above 10? -
No stat in the game can ever go above 10. This scenario is the same
Scenario Five – King of the Hill
Do models created during the game count? I can see scarab farms and termagaunts/tervigons being a bit too strong here... -
created units DO count for this.
Oh yea... and I'll be bringing Sisters of battle!
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This message was edited 3 times. Last update was at 2012/03/27 19:12:01
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![[Post New]](/s/i/i.gif) 2012/03/27 19:10:51
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Mutilatin' Mad Dok
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So fingers crossed on not facing bug / necro farms in Rd 5
Still GT's are expected to be challenging to players who will either rise to the challenge or not, may the dice gods be with you !
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Tournment Record
2013: Khador (40-9-0)
============
DQ:70+S++++G+M+B+I+Pw40k95-D++A+++/aWD100R+++T(M)DM+
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![[Post New]](/s/i/i.gif) 2012/03/27 19:12:41
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Confessor Of Sins
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njpc wrote:So fingers crossed on not facing bug / necro farms in Rd 5
Still GT's are expected to be challenging to players who will either rise to the challenge or not, may the dice gods be with you !
pretty much... I can handle the bugs... but the necrofarm... thats just obnoxious!
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![[Post New]](/s/i/i.gif) 2012/03/27 19:23:22
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Fresh-Faced New User
Albany NY
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I have some questions for the Fantasy scenarios.
In the Round 2 games if I am lucky enough to play dwarves does this mean I auto get 2 bonus points? Good for me sucks for dwarf players.
Round 4 Broken units, so the unit has to fail a break test or in the case of undead and Daemons lose combat/fail an instability roll. So if a unit gets wiped out completely does that count?
Just asking for clarity.. I am not a fan of Fled or dead scoring but it is what it is. Thanks
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![[Post New]](/s/i/i.gif) 2012/03/27 20:31:58
Subject: 2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Willing Inquisitorial Excruciator
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frgsinwntr wrote:njpc wrote:So fingers crossed on not facing bug / necro farms in Rd 5
Still GT's are expected to be challenging to players who will either rise to the challenge or not, may the dice gods be with you !
pretty much... I can handle the bugs... but the necrofarm... thats just obnoxious!
I dunno, incinerators work pretty well, shoulda picked the right inquisition!
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![[Post New]](/s/i/i.gif) 2012/03/27 22:13:08
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Fresh-Faced New User
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Hey gang Mike DiCicco here. I'm currently running the 40k side of the Colonial. Lots of thanks to frgsinwntr for posting up for me. I got the log in problem fixed so I'd like to open this up to any further questions and am really looking forward to running a great event for you guys.
Mike DiCicco
PS The question about the jump packs and bikes, they are only slowed they are not taking dangerous terrain tests
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![[Post New]](/s/i/i.gif) 2012/03/27 22:47:31
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Confessor Of Sins
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Captain Talos wrote:Hey gang Mike DiCicco here. I'm currently running the 40k side of the Colonial. Lots of thanks to frgsinwntr for posting up for me. I got the log in problem fixed so I'd like to open this up to any further questions and am really looking forward to running a great event for you guys.
Mike DiCicco
PS The question about the jump packs and bikes, they are only slowed they are not taking dangerous terrain tests
can you clarify what slowed means please?
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This message was edited 1 time. Last update was at 2012/03/27 22:47:42
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![[Post New]](/s/i/i.gif) 2012/03/27 23:39:23
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Yellin' Yoof on a Scooter
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Necron Wraiths are explicitly not slowed by difficult terrain because they phase in and out of the dimension. Are they affected by this special rule? (The are jump infantry)
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Best Overall Adepticon 2013
Top 16 Adepticon 2013
2nd Best Overall SVDM 2013
Best Overall SVDM 2012 |
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![[Post New]](/s/i/i.gif) 2012/03/28 02:31:12
Subject: Re:2012 Colonial GT is secure! March 30-April 1, Clark, NJ
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Willing Inquisitorial Excruciator
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Captain Talos wrote:Hey gang Mike DiCicco here. I'm currently running the 40k side of the Colonial. Lots of thanks to frgsinwntr for posting up for me. I got the log in problem fixed so I'd like to open this up to any further questions and am really looking forward to running a great event for you guys.
Mike DiCicco
PS The question about the jump packs and bikes, they are only slowed they are not taking dangerous terrain tests
To jump onto frgs question below:
Bikes and jump infantry are never "slowed" by terrain, they just have to take dangerous terrain checks, so applying slow and purposeful isn't clear. Since they move 12 inches normally, would they then roll 2d6 and double the highest, or something similar?
Also for Bikes, how would this effect them turboboosting? Would they be unable to, or how would you apply the "slowing" to the up to 24 inch move?
CreepyCrawly wrote:Necron Wraiths are explicitly not slowed by difficult terrain because they phase in and out of the dimension. Are they affected by this special rule? (The are jump infantry)
In this case since it isn't difficult terrain, it's slow and purposeful, I think they would be affected as all other jump infantry. No trying to get fluffed out advantages for your wraiths mister! After all, under the same logic, grey knight personal teleporters make them enter the warp and then pop back out in another location, would this mean they wouldn't be affected either? :-p
You're stuck being slowed suckah!
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