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![[Post New]](/s/i/i.gif) 2012/01/27 02:35:30
Subject: Dealing with 3 Dread Knights - how do you do it?
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Daemonic Dreadnought
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Crowe is also a threat to dk both because of his rends and heroic sacrafice.
The dk have speed, but that can me dealt with by units suppporting each other and being able to countercharge.
Protect your psyflemen. That list will lose all its dakka once the razorbacks all get sploded.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2012/01/27 03:21:58
Subject: Dealing with 3 Dread Knights - how do you do it?
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Judgemental Grey Knight Justicar
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Rhino Purifer spam is what you need.
So you want 6 squads of purifers with 2 psycannons and halberds for the rest but remember to put a hammer or 2 in the army.
The the rest of the points are spent on dreadnoughts or ven dreads with 2 x autuocannon, psybolt.
That is what you need
First turn, Move forward and pop smoke. and the dreads do their work at taking out razorbacks.
THen next turn shoot at his tanks again and ignore his dreadnight, however if he assualted your tank in the previous turn now his next to you, you can assualt him.
Just shoot at his tanks untill his assaulted you with dreadnights and then just finnish them off.
You have plenty of fire power to kill his army. also use the dreads maybe shoot at his vindicare to instant death him.
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![[Post New]](/s/i/i.gif) 2012/01/27 04:23:32
Subject: Dealing with 3 Dread Knights - how do you do it?
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Spawn of Chaos
Southern California
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Wildstorm wrote:Do you have your own Storm Ravens? Unload the missiles on them.
Of course!
I have two fully painted Storm Ravens and one more being assembled.
So far, missiles are the method I will use to kill the DK.
But .... if he goes first he is likely to be able to destroy a couple of Storm Ravens. Thus, I wanted to see what other Dakkanauts thought of slaying three DK. Someone posted that it is no different than killing 12 terminators. Thought of this way, they are really no big deal. Of course, it is the 12 inch movement every turn that makes them a bit different.
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LONGWAR DOUBLES '18 in Temecula: Overall Champions
ADEPTICON '16 Team Tourney: Best Xenos
ADEPTICON '14 Team Tourney 4th/120
ADEPTICON '13: Best Team Tacticians
ADEPTICON '12: Team Tourney 6th/116
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![[Post New]](/s/i/i.gif) 2012/01/27 05:08:09
Subject: Re:Dealing with 3 Dread Knights - how do you do it?
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Fixture of Dakka
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Nungunz wrote:
Against a lot of MCs out there I'd agree.....but on average it takes 72 splinter shots to kill a dreadknight. That means you need 6 Venoms w/ two splinter cannons on average or better to kill one dreadknight.
So a standard DE army then?
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2012/01/27 05:09:55
Subject: Re:Dealing with 3 Dread Knights - how do you do it?
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Shepherd
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DarknessEternal wrote:Nungunz wrote:
Against a lot of MCs out there I'd agree.....but on average it takes 72 splinter shots to kill a dreadknight. That means you need 6 Venoms w/ two splinter cannons on average or better to kill one dreadknight.
So a standard DE army then?
Not even counting the ravagers, blasterborn etc. lol
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/01/27 05:35:08
Subject: Dealing with 3 Dread Knights - how do you do it?
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Insect-Infested Nurgle Chaos Lord
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Or you could hexrifle it down, and have a poor struggling Grey Knight pilot trapped in a giant glass statue that was a metal walker
Neat image though, given that the pilot would have ZERO leverage for breaking himself free, and the DE could then scoop him up at their leasure and cart him off, fuming..
Haemonculi firing squads aren't all that effective, competitivewise, but fluffwise it's hard not to imagine an upper-crust accent onto them
'Good shot, curruthers!'
"I bagged a Carnifex last week, what! '
'That's not on, old boy. Tyranid season isn't for another week'
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This message was edited 1 time. Last update was at 2012/01/27 05:35:59
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/01/27 09:01:05
Subject: Re:Dealing with 3 Dread Knights - how do you do it?
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Ladies Love the Vibro-Cannon Operator
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Flavius Infernus wrote:wuestenfux wrote: Man, these guys were scary as they were able to scout and so were able to charge my Serpents in turn 1.
I hope they weren't shunting as their scout move, which the latest GW FAQ doesn't allow:
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1830601a_Grey_Knights_v1_0.pdf
Thanks for the reminder, though. Going to be playing my Eldar in a few weeks, so I gotta remember to set up my grav tanks more than 30" from any dreadknights if the GK player is going first.
On the question of the purifiers getting the charge on the dreadknights, purifiers assaulting from a land raider or storm raven would outrange a teleporting DK.
Yeah, DK's can be power horses when used correctly. In recent RTTs I played two times vs GK with 1 resp. 2 DK's. In each case, my S6 shooting went bad (the guy passed all his saving throws). The best way to handle them is by using guided Fire Dragons. They can get the job done quite efficiently.
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This message was edited 1 time. Last update was at 2012/01/27 09:01:52
Former moderator 40kOnline
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