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Made in us
Nihilistic Necron Lord




The best State-Texas




Is the 5 man Warrior squad an issue? If whole squad wiped out, no regeneration. Also, should I break the 10 man Scarabs into 2 - 5 man squads?




Generally, I use the 5-man warrior squad as "Grot Squad" which sits in reserve, then walks on later to claim a backfield objective.

You want to keep the Scarabs in one squad, otherwise they may get whittled down to quickly.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Dakka Veteran





United States

Any opinions on the following two 1500 point lists:

Anrakyr
3x8 Warriors
10x Pyrrhian Immortals
3x Harbs of Destruction
1x Harb of Despair w/ VoD
2x Triarch Stalkers
2x Heavy Destroyers
2x Annihilation Barges
6x Bases of Scarabs

Anrakyr w/ Tachyon Arrow + Warscythe
10 Pyrrhian Immortals
3x10 Warriors
3x Harb. of Destruction
1x Harb. of Despair w/ VoD
2x Triarchs
2x Annihilation Barges
7x Scarabes

This message was edited 1 time. Last update was at 2012/02/07 22:50:40


Successful trades since 2011 with GREY88, Theophony, midget_overlord, Stricknasty, ratmkith, Swissgeese, djones520, ArcSoll, LValx, Joravi,... 
   
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Irked Necron Immortal





NoVa

I'm a big fan of the 2x stalker, 2x annhilation barge with horde warriors. Don't have lists with me, but it usually fits about 40 warriors + the support package into a 1750 point game. The stalkers are a bit costly, but their target relay and weapons make them invaluable.
   
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United States

Sasori wrote:1 Overlord Warscythe
Catacomb Command Barge, Gauss Cannon

1 Destroyer Lord, Warscythe; Sempiternal Weave; Mindshackle Scarabs

1 Harbinger of Destruction Solar Pulse
1 Harbinger of Destruction
1 Harbinger of Destruction

9 Immortals, Tesla Carbines

8 Immortals, Tesla Carbines

5 Warriors

10 Canoptek Scarabs

6 Canoptek Wraiths Particle Caster x3; Whip Coil x3

1 Annihilation Barge Gauss Cannon

1 Annihilation Barge Gauss Cannon

1 Annihilation Barge Gauss Cannon

What are your thoughts on cutting a wraith for more warriors?

This message was edited 1 time. Last update was at 2012/02/08 03:47:18


Successful trades since 2011 with GREY88, Theophony, midget_overlord, Stricknasty, ratmkith, Swissgeese, djones520, ArcSoll, LValx, Joravi,... 
   
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What you guys use for the Harbingers?

Successful trades since 2011 with GREY88, Theophony, midget_overlord, Stricknasty, ratmkith, Swissgeese, djones520, ArcSoll, LValx, Joravi,... 
   
Made in us
Nihilistic Necron Lord




The best State-Texas

amrogers3 wrote:What you guys use for the Harbingers?


A box of Praetorians/Lychguard can provide a ton of leftover bits for Conversions. The Immortals/Deathmark box does as well.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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United States

Sasori wrote:
amrogers3 wrote:What you guys use for the Harbingers?


A box of Praetorians/Lychguard can provide a ton of leftover bits for Conversions. The Immortals/Deathmark box does as well.


Hey Sasori. You know of any tutorials on how to make a Harbinger?

Successful trades since 2011 with GREY88, Theophony, midget_overlord, Stricknasty, ratmkith, Swissgeese, djones520, ArcSoll, LValx, Joravi,... 
   
Made in us
Nihilistic Necron Lord




The best State-Texas

amrogers3 wrote:
Sasori wrote:
amrogers3 wrote:What you guys use for the Harbingers?


A box of Praetorians/Lychguard can provide a ton of leftover bits for Conversions. The Immortals/Deathmark box does as well.


Hey Sasori. You know of any tutorials on how to make a Harbinger?


Agh, not off the top of my head. You can pretty much do whatever you want though. I know there was a really cool one, somewhere that they had used the Praetorian body for it, but I don't know where it is.

That might be a good thing to ask in the Modeling section though, as there are people much more knowledgeable than I, on those matters.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I am probably the only necron player who doesn't use the royal court. 4 wraiths and a destroyer lord seems to work fine for me at 1.5k.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in nl
Jovial Plaguebearer of Nurgle






I am actually of the opinion that the new necrons are way up there with GK now.. Doomsday arks seem to just eat space marines alive. I've managed to wreck havoc on my brothers purifier spam with just one doomsday ark and one monolith. He hardly had anything left standig after my turn two and I still had everything thanks to a solar pulse. We decided to call it after that phase. The new necrons are really tough and throwing an overlord with mindshackle scarabs into a unit of warriors really makes them a threat to assault (giving the overlord a res orb, warscythe and the phaeron upgrade is also totally worth the points IMHO). I think that every non-mech army will have a really hard time against lists that include monoliths and doomsday arks (probably also the new doomscythe but I haven't played on of those yet). they just seem to negate so much armor if it gets caught beneath the templates
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Robbietobbie wrote:I am actually of the opinion that the new necrons are way up there with GK now.. Doomsday arks seem to just eat space marines alive. I've managed to wreck havoc on my brothers purifier spam with just one doomsday ark and one monolith. He hardly had anything left standig after my turn two and I still had everything thanks to a solar pulse. We decided to call it after that phase. The new necrons are really tough and throwing an overlord with mindshackle scarabs into a unit of warriors really makes them a threat to assault (giving the overlord a res orb, warscythe and the phaeron upgrade is also totally worth the points IMHO). I think that every non-mech army will have a really hard time against lists that include monoliths and doomsday arks (probably also the new doomscythe but I haven't played on of those yet). they just seem to negate so much armor if it gets caught beneath the templates


I agree...but I still think the Doomsday ark is a disappointment.
Granted, if it does hit it hits hard...but mine never hits. It doesn't help that most of opponents hides in metahl bawkses.

This message was edited 1 time. Last update was at 2012/02/14 18:23:59


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in nl
Jovial Plaguebearer of Nurgle






Agreed, transports will prevent this but most players I play against have enough points standing around to have the doomsday ark earn back it's points (devastator squads to name one). What I've done in the past games that I've used the doomsday ark is deploy it right behind the monolith so it doesnt get shot up if I dont get first turn.. then just move the monolith to a side and blast away
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Robbietobbie wrote:Agreed, transports will prevent this but most players I play against have enough points standing around to have the doomsday ark earn back it's points (devastator squads to name one). What I've done in the past games that I've used the doomsday ark is deploy it right behind the monolith so it doesnt get shot up if I dont get first turn.. then just move the monolith to a side and blast away


Oooh that's clever. How many points do you run? I am currently using 1.5k points (on vassal, naturally. Don't want to end up buying something useless)

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in nl
Jovial Plaguebearer of Nurgle






Those were 1250 games
   
 
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