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![[Post New]](/s/i/i.gif) 2012/02/21 19:26:49
Subject: Advancement of the Fluff.
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Shepherd
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Galdos wrote:Ha no. In fact Im not even sure if there is a GW in my state (Florida). Not one anywhere near me.
There is a gw store up by Orlando.
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/02/21 19:56:12
Subject: Advancement of the Fluff.
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Been Around the Block
Kwinana, Western Australia
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What do you mean "the emperor's place at the astronomican"? The emperor IS the astronomicon. He's the only one who can project it for any reasonable length of time without disintegrating under the strain. GHAZGHKULL takes his place?! I'm going to assume this is trolling and move on.
The emperor's death makes every human a psyker - riiiiight. So basically humans will become eldar. Except the eldar are built to handle it, whereas most of the humans will instantly become daemonhosts or living portals for a new enslaver plague.
The eldar die - so you're going to field the trillion hate mails from eldar fans for wasting the money ( in many cases thousands of dollars) and countless hours they've spent on their armies? Also I think you misunderstand what is meant by the eldar being a dying race - it's not like they all have cancer or anything. There are still millions, likely tens of millions and possibly more than that out there, spread across many planets and craftworlds - what, are they all going to conveniently simultaneously spontaneously combust?
And while you're dealing with the eldar players, also deal with the alpha legion players and the players of whichever space marines you turn traitor, who'll be raging and quitting because they now have the wrong models for their armies.
Cadia I actually agree with, so props there. Give chaos a victory SOMEWHERE and stop making them Saturday morning cartoon villains whose every plot gets foiled! And the Cadian IG can retreat and still survive, minimizing the backlash from players.
Destroying a major planet/craftworld - more hatemail, more lost players.
The Tau shouldn't have titans. They're still a young race and should not have advanced that far.
Wish away, but the Ultramarines will never suffer such a crushing defeat.
No primarchs - okay, explain the existence of the space marines without primarchs, and make it just as interesting as before.
It's unconfirmed if anything IS chasing/herding the tyranids. If it's the outsider as generally assumed, then he's obviously still whole and is not going to re-enter the milky way and risk being shattered like his brethren.
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Iyanden 2500 pts
Necrons 2500 pts
"CHEESE!" is the battlecry of the ill-prepared. |
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![[Post New]](/s/i/i.gif) 2012/02/21 20:10:30
Subject: Advancement of the Fluff.
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Rough Rider with Boomstick
United States
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Draigo wrote:Galdos wrote:Ha no. In fact Im not even sure if there is a GW in my state (Florida). Not one anywhere near me.
There is a gw store up by Orlando.
Thanks for that.
Though that means the nearest is an hour away lol
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![[Post New]](/s/i/i.gif) 2012/02/21 22:05:27
Subject: Advancement of the Fluff.
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Bounding Black Templar Assault Marine
Waco TX
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Galdos wrote:Ha no. In fact Im not even sure if there is a GW in my state (Florida). Not one anywhere near me.
Whats the relivence here?
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NO PITY!
NO REMORSE!
NO FEAR! |
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![[Post New]](/s/i/i.gif) 2012/02/21 22:16:48
Subject: Advancement of the Fluff.
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Regular Dakkanaut
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GoldenKaos wrote:some of the more experienced club members remembered a world-wide Cadia-based campaign that Chaos clearly won, but GW turned round and declared Cadia 'contested'
Aye, I remember as well, the 13th Black Crusade. An example of how the status quo can get darn stupid when overdone.
There's no need for the setting to move significantly, but something could at least happen. You can shift the balance without breaking it. That would have been an occasion.
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This message was edited 1 time. Last update was at 2012/02/21 22:17:19
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![[Post New]](/s/i/i.gif) 2012/02/21 22:17:50
Subject: Advancement of the Fluff.
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Road-Raging Blood Angel Biker
on the MOOOOOONNNNAAAHHHH
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i think the eldar should be almost extinct to the extent where they are purely a race of space pirates, chaos do some kind of big push, possibly a war on terra, some kind of global campaign to decide what actuay happnes would be nice
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Blood Angels : 3500+ points
Imperial Guard 3000+ points
Mechanicum 4000+ points |
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![[Post New]](/s/i/i.gif) 2012/02/21 23:12:16
Subject: Advancement of the Fluff.
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Hacking Proxy Mk.1
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Not Terra.
A global campaign on any marine homeworld, hell any super important world *outside of the sol system* with the results becoming cannon would be cool but not Terra.
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Fafnir wrote:Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that. |
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![[Post New]](/s/i/i.gif) 2012/02/22 00:31:40
Subject: Advancement of the Fluff.
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Road-Raging Blood Angel Biker
on the MOOOOOONNNNAAAHHHH
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terra was probably a little bit too much but i do think they should use global events to decide any advancements in the fluff so that the players feel more involved in the story telling process
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Blood Angels : 3500+ points
Imperial Guard 3000+ points
Mechanicum 4000+ points |
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![[Post New]](/s/i/i.gif) 2012/02/22 01:10:34
Subject: Re:Advancement of the Fluff.
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Hauptmann
In the belly of the whale.
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Cadia finally falls.
Black Templars and Yarrick track down Ghazgul, global campaign ensues.
The UM Psyker that tapped into the Hive Mind finds something interesting.
Vulkan finds more stuff about his Primarch.
More Alpha Legion infiltration hinted at. (THE EMPEROR IS ALPHARIUS)
Eldrad's spiritstones have more activity.
etc
etc
etc
Little things that get subtly hinted at, 1 Chaos victory and a global campaign. Sorted.
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kestril wrote:The game is only as fun as the people I play it with.
"War is as natural to a man as maternity is to a woman." |
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![[Post New]](/s/i/i.gif) 2012/02/22 02:17:20
Subject: Re:Advancement of the Fluff.
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Wing Commander
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Ulthanashville wrote:
The Tau shouldn't have titans. They're still a young race and should not have advanced that far.
I assumed the Manta Missile Destroyers were the Tau's Titan equivalent.
Hyd wrote:
There's no need for the setting to move significantly, but something could at least happen. You can shift the balance without breaking it. That would have been an occasion.
Agreed.
DeadlySquirrel wrote:Cadia finally falls.
Black Templars and Yarrick track down Ghazgul, global campaign ensues.
The UM Psyker that tapped into the Hive Mind finds something interesting.
Vulkan finds more stuff about his Primarch.
More Alpha Legion infiltration hinted at. (THE EMPEROR IS ALPHARIUS)
Eldrad's spiritstones have more activity.
etc
etc
etc
Little things that get subtly hinted at, 1 Chaos victory and a global campaign. Sorted.
^ Something along those lines certainly wouldn't be out of the question.
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Homebrew Imperial Guard: 1222nd Etrurian Lancers (Winged); Special Air-Assault Brigade (SAAB)
Homebrew Chaos: The Black Suns; A Medrengard Militia (think Iron Warriors-centric Blood Pact/Sons of Sek) |
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![[Post New]](/s/i/i.gif) 2012/02/22 04:27:59
Subject: Advancement of the Fluff.
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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It's amazing how so many people are afraid of being taken out of their comfort zone.
You can have change and plot advancement without it being all screwed up. It just takes a decent writer.
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![[Post New]](/s/i/i.gif) 2012/02/22 04:44:47
Subject: Advancement of the Fluff.
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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BlaxicanX wrote:It's amazing how so many people are afraid of being taken out of their comfort zone.
You can have change and plot advancement without it being all screwed up. It just takes a decent writer.
And you can make an argument without resorting to ad hominem
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![[Post New]](/s/i/i.gif) 2012/02/22 04:53:28
Subject: Advancement of the Fluff.
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Fighter Ace
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I disagree with each and every one of these.
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![[Post New]](/s/i/i.gif) 2012/02/22 04:54:03
Subject: Advancement of the Fluff.
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Newb
Baltimore, MD
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I think that galactic plot advancement would be great, as long as it's done in incremental bits. Like the non-crazy suggestions above.
I'll second (third? Fourth?) Cadia's fall, since it really should have fallen already. Maybe tie it in with GW releasing a new line of plastic IG. I've always thought that it's way too difficult to really represent the variety of Guard regiments out there with what we have. Making all Cadian groups "orphan regiments" might even make them distinctive and interesting, for once.
Re-introduce a few new lost or mysterious Craftworlds, or, even better, mysteriously empty Craftworlds. Get something that threatens Commoragh.
Lastly, something that makes whatever the Tau do actually have some sort of galactic relevance. This one website had a fully fleshed-out subsector in Segmentum Obscurus before the Tau release, as a gaming setting - and, once they had to fit Tau in somehow, they did a "Lost in Space" kinda thing where a Tau colony fleet randomly pops out of a Warp Storm and builds a makeshift base, even though they (obviously) have no contact back to the Empire.
Something like that, except more widespread, would really mix things up, without having to take out a beloved Chapter base, or screw up the fragile balance of power in that tiny corner of the Eastern Fringe we call Tau space.
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daedalus wrote:pretre wrote:OMG Daedalus, Did you hear that Tyranids have a model that make more models???? That has never been done before!!!!
Egad! You offered me such a start my monocle nearly popped off in utter shock! T'was merely through sheer providence I was able to maintain control upon it. |
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![[Post New]](/s/i/i.gif) 2012/02/22 05:00:47
Subject: Advancement of the Fluff.
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Rough Rider with Boomstick
United States
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RevEngEspc wrote:
I'll second (third? Fourth?) Cadia's fall, since it really should have fallen already. Maybe tie it in with GW releasing a new line of plastic IG. I've always thought that it's way too difficult to really represent the variety of Guard regiments out there with what we have. Making all Cadian groups "orphan regiments" might even make them distinctive and interesting, for once.
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*Grumbles at the idea that everyone wants to destroy his beloved Cadia but admits that it could create a nice new story arc allowing for a new IG regiment and present the old Cadians with a unqiue feel to them as they hope to one day liberate their world*
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![[Post New]](/s/i/i.gif) 2012/02/22 05:28:35
Subject: Advancement of the Fluff.
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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Luke_Prowler wrote:BlaxicanX wrote:It's amazing how so many people are afraid of being taken out of their comfort zone. You can have change and plot advancement without it being all screwed up. It just takes a decent writer.
And you can make an argument without resorting to ad hominem
Please point out where I: A) Made an argument. and B) Used any sort of ad hominem at all.
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This message was edited 1 time. Last update was at 2012/02/22 05:29:06
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![[Post New]](/s/i/i.gif) 2012/02/23 00:31:23
Subject: Re:Advancement of the Fluff.
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Ork-Hunting Inquisitorial Xenokiller
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What I'd wish for advancement of the fluff, is some fresh events, that doesn't come off as yet another GW stereotype kind of SM heroics, that we've already seen written and repeated. The real issue at hand, when wanting to advance the fluff, is that you can't really play with it the same way as a REAL writer can. If you, say, completely annihilated a given Space Marine chapter, it'd open a whole new dramatic event through out the fluff. But it would hardly support the GW sales. The same goes with any other army, if wanting to apply such drastic changes.
A thing i really miss, when reading the fluff, is to get both excited and interested, and yet, surprised(!!!)
- We know that IOM hangs by a thread from the Emperor slowly dying.
- We know that there's a great deal of great alien threats that lurks.
- We know that the Imperial Guard always gets their asses served to them, when these aliens attack.
- And we know that once the SM arrives, the day is saved.
What i really miss is that SURPRISE element. Something i just didn't expect, that's also plausible within the set frames of the fluff. One thing i do not enjoy reading, however, is how certain GW writers shows no respect for already existing fluff, as it doesn't seem to suit their fan-boy tastes, hence pissing all over it, thinking that the fans wants to read about more heroic men in super armor, that hardly ever seems to be able to surprise us any further, than by rewriting already existing material.
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:: I'm not suffering from insanity; I'm enjoying every minute of it! :: |
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![[Post New]](/s/i/i.gif) 2012/02/23 00:51:26
Subject: Advancement of the Fluff.
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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BlaxicanX wrote:Luke_Prowler wrote:BlaxicanX wrote:It's amazing how so many people are afraid of being taken out of their comfort zone.
You can have change and plot advancement without it being all screwed up. It just takes a decent writer.
And you can make an argument without resorting to ad hominem
Please point out where I:
A) Made an argument.
and
B) Used any sort of ad hominem at all.
A)Your Argument was that plot change could be made with a decent writer, since that was your point of persuasion
B)Your Ad Honinem attack was your first sentence, because it implied that people disagreed with changing the fluff because they are afraid of change
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