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![[Post New]](/s/i/i.gif) 2012/10/04 18:24:17
Subject: Re:Grey knights nonsense.
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Longtime Dakkanaut
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Hanith wrote:Makumba wrote:
If your playing one of the bad/hard to play/old dex , tough luck and dont do it ever again .
Don't ever play an old dex? So every 3 years I'm supposed to shelf my current army and buy a new one? Yah, sorry but I'm not that much of a WAAC gamer. Just the fact that codices can be considered bad (or highly competitive) speaks volumes about GW's amazing lack of desire to design a balanced game. I understand that aging a codex will typically make it weaker but even then one would think/hope all codices would get updated to the latest BRB edition before the next increment. Nope, doesn't work that way. Instead many are left to age 2-3 major editions before an update while others get multiple updates per edition.
nope dont play and old and bad dex. pick and OP one . IG or SW or GK or necron will be awesome years after they became legal . Nids on the other hand suck more with each new dex and each new edition . playing weak/bad stuff makes no sense . It gives no fun , in the long terms and sometimes even in short term too like it was with DAs or nids .
The multiwound shenanigans are pretty much dead, best you can do is stick an IC up front to absorb ID wounds, but once you start LoS! to a scrub, the wounds must CONTINUE to be placed on that guy until he dies or runs out of saves to make. You can stop using LoS! to try to keep the scrub from dying, but now you're needlessly exposing your IC.
ok am not getting something here, why would anyone play paladins post FAQ ? and even if he did what would that prove other then it being a bad idea. 5th ed paladins or pre FAQ paladins were good/ok , post faq they are an army for people low on cash or for those who dont want to buy new models for a new edition or didnt have coetaz build pre 6th ed FAQ.
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This message was edited 1 time. Last update was at 2012/10/04 18:26:58
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![[Post New]](/s/i/i.gif) 2012/10/04 18:50:42
Subject: Re:Grey knights nonsense.
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Kid_Kyoto
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Makumba wrote:
nope dont play and old and bad dex. pick and OP one . IG or SW or GK or necron will be awesome years after they became legal . Nids on the other hand suck more with each new dex and each new edition . playing weak/bad stuff makes no sense . It gives no fun , in the long terms and sometimes even in short term too like it was with DAs or nids .
This attitude is not shared amongst all people here.
Just thought I'd toss that out there.
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![[Post New]](/s/i/i.gif) 2012/10/05 00:21:20
Subject: Grey knights nonsense.
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Devestating Grey Knight Dreadknight
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MrMoustaffa wrote:The multiwound shenanigans are pretty much dead, best you can do is stick an IC up front to absorb ID wounds, but once you start LoS! to a scrub, the wounds must CONTINUE to be placed on that guy until he dies or runs out of saves to make. You can stop using LoS! to try to keep the scrub from dying, but now you're needlessly exposing your IC.
Hmm, I don't know if that is exactly the case. The rule just says "the closest model" yes? So, if two or three models are in base contact with the Independent Character, couldn't the player choose which model is allocated the wound? Or at least randomize between them?
It hardly matters, the nerf to wound allocation makes multi-wound Paladins painfully expensive, so you'll very rarely see them any more.
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"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" |
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![[Post New]](/s/i/i.gif) 2012/10/05 01:14:28
Subject: Grey knights nonsense.
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Fresh-Faced New User
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Edited By AgeOfEgos
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This message was edited 2 times. Last update was at 2012/10/05 01:43:35
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![[Post New]](/s/i/i.gif) 2012/10/05 07:24:03
Subject: Grey knights nonsense.
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Dakka Veteran
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Kaldor wrote: MrMoustaffa wrote:The multiwound shenanigans are pretty much dead, best you can do is stick an IC up front to absorb ID wounds, but once you start LoS! to a scrub, the wounds must CONTINUE to be placed on that guy until he dies or runs out of saves to make. You can stop using LoS! to try to keep the scrub from dying, but now you're needlessly exposing your IC.
Hmm, I don't know if that is exactly the case. The rule just says "the closest model" yes? So, if two or three models are in base contact with the Independent Character, couldn't the player choose which model is allocated the wound? Or at least randomize between them?
Yes, you'd randomize it (at least in case of shooting attacks). And that specific model would be considered the "closest" until the model is slain or shooting attack ends. (Page 15, random allocation). I'm pretty sure that same also applies to CC. So while you can get marginal use out of LoS! with paladins, it's exactly that, marginal.
Kaldor wrote:[It hardly matters, the nerf to wound allocation makes multi-wound Paladins painfully expensive, so you'll very rarely see them any more.
Yup.
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![[Post New]](/s/i/i.gif) 2012/10/05 12:54:25
Subject: Grey knights nonsense.
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Devestating Grey Knight Dreadknight
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if you thought the Vindicare was bad, I'd say you're lucky if you don't fight cron air much. My GK has been schooled into entirely new and wierd builds because of those damn things.
Go necrons if you just want to easily beat up the GK, their troops are far shootier and more survivable than GK equivilents, their CC units are very fast, and MSS is pretty OP at the moment. Or just go Cron Air and be done with it <_<
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+ Thought of the day + Not even in death does duty end.
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![[Post New]](/s/i/i.gif) 2012/10/05 16:02:17
Subject: Grey knights nonsense.
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Sinewy Scourge
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Gk aren't so bad. Like everyone else they die to splinter.
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![[Post New]](/s/i/i.gif) 2012/10/05 20:10:14
Subject: Grey knights nonsense.
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Regular Dakkanaut
A random ditch next to a zoo (self imposed exile)
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Beelzaboss wrote:I'm not sure if its simply because they seem far to strong or a general dislike in our play group, until very recently, my playing career of warhammer almost consisted of no grey knights. needless to say I and my friends loved this until one of our less strategic friends started fielding some. Now I try to refrain from using the terms " OP" or "Broken" but man oh man are they ever dirty.
-cheap and very strong henchmen
-cheap and extremely strong cartwheeling ninjas wearing spandex that grants invuls
- very strong anti psykers
- divination table rolls
- terminators, terminators, terminators.
The big problem I think is those assassins. you can take a 150 point ninja that is a solid answer to any other unit in the game at much higher point costs. got a landraider? I have a strength 40 to pen. have a monsterous creature? I jump in and do d3 str 4 ap 2 attacks and cause instant death. Got blob squads? I melt brains. did I mention weapon and ballistic skill 8???
explain why I shouldn't just forfeit the game the second I have to run against three of these guys. or meltas out the butt or a stupid shoot everything arriving from deepstrike... how could it even be fun to play woth them with such a relentlessly strong ability to win games by sitting in a deployment zone will watching your ninja deathstar units run train on everything.
I'm sure you're right but I've seen a Batrep on this site where a tau assault force completely owned a Grey Knight army so it must be possible.
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