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![[Post New]](/s/i/i.gif) 2012/12/04 01:52:22
Subject: The Sons of Tyr - Seventh Brotherhood
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Possessed Khorne Marine Covered in Spikes
Ohio
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Very, VERY creative and an interesting paint job at that. i do like mass conversion or improvements as i am prone to do that myself. overall, nice conversions, painting, picture quality, and nice background.
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The Black Hand
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![[Post New]](/s/i/i.gif) 2012/12/04 04:53:27
Subject: The Sons of Tyr - Seventh Brotherhood
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Fresh-Faced New User
California
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Dude!! These guys are looking great! Awesome customization on the figs. That's dedication! Sweet!
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![[Post New]](/s/i/i.gif) 2012/12/04 17:33:41
Subject: The Sons of Tyr - Seventh Brotherhood
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Brainy Zoanthrope
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where did you get the ammo drums?
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![[Post New]](/s/i/i.gif) 2012/12/04 22:48:24
Subject: Re:The Sons of Tyr - Seventh Brotherhood
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Speedy Swiftclaw Biker
Port Richey, Florida
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Stunning Work~!
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It is your shock and horror on which I feed.... |
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![[Post New]](/s/i/i.gif) 2012/12/16 22:51:35
Subject: The Sons of Tyr - Seventh Brotherhood
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Fresh-Faced New User
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Thanks very much, everyone! Means a lot to have such kind feedback. I've taken on board criticisms here and elsewhere and am trying to up the quality of the sculpting work. Snapped some quick pics tonight (sorry for darkness, lighting is a problem in my humble abode atm) and hopefully you can judge for yourselves. I am particularly proud of Arkhan's moustache (0_o) although I suspect it'll look better when it's painted.
To begin with, a ruined Aquila I happened to pick up for cheap - painted this in about 5min and I quite like it.
Next, Marines from Squad Tyrant and their ride - this is the whole squad as they'll be joined by Brother-Apothecary Garraman Valtyr, painted. Valtyr is a Wolf Guard with combi- plas in game terms. They've proven pretty useful recently as a cheap objective grabber, and for some reason a small squad in a Razorback (even one sans upgrades) tends to draw more fire than a fully kitted out footslogging squad. Not complaining - in a recent game against Eldar, this gave another squad (Squad Prosecutor) a reprieve from enemy fire long enough to rip the head off an Eldar Wraithlord in hand to hand combat. You shouldn't charge a Wraithlord? Sez who?
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The very first Son of Tyr (truescaled) I ever painted - I wanted to show the chainblades with which Squad Vengeance have recently been issued, the better to eviscerate the Chapter's enemies in close quarters. Sorry for the dark pic.
Some objective markers I've been working on - a wounded member of the Madrigalan VIIth and a holy relic he was entrusted to defend;
And a supply dump air-dropped by a Valkyrie, along with automated locator beacon:
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Sergeant Voordesh of Squad Dominator, the first Veteran Devastator squad in the Seventh Brotherhood. Note the experimental targetting device attached to his left gauntlet allowing him to laser designate targets to be relayed back to his squad.
OK, from here on out looking for more criticism/comments. Recently rebased, here's Damien Kormak, Veteran Sergeant of Brother-Captain Arkhan's command squad, generally tasked with leading Squad Prosecutor in battle (and recently contributing to aforementioned decapitation of a Wraithlord, with help from an angry Myrmidon).
The finished version of Brother-Chaplain Alaric Dastan, Arkhan's second-in-command in the Seventh Brotherhood - claim to fame so far in game terms is wiping out a mob of 25-odd Shoota Boyz on his own, Saga of the Warrior Born ftw:
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And now the two big guys. Brother-Captain Ludvos Arkhan, master of the Seventh Brotherhood. He wears his artificer armour, carries a storm shield and a heavy chainsword crafted by the artificer Haestes Volund, in game terms counting as a frost blade. Like other Captains his rank is marked by facial tattoos (to be painted), twin braids of hair and a beard. Don't know if I mentioned this elsewhere but, in keeping with Madrigalan tribal culture, the warriors of the Sons of Tyr shave their heads, their war-chiefs (Brother-Captains) denoting their status by growing double-braids and facial hair. Sergeants are allowed a single braid of hair to denote their command status.
Also, on the topic of Arkhan - could I get some feedback as to whether to go with the standard Astartes power pack or the power pack with the eagle heads? I'm leaning towards the standard version - it is more in keeping with the motif of the Sons of Tyr, as excessive ornamentation like that is more for other Chapters...
Lord Alric Vanatyr, Chapter Master of the Sons of Tyr, Overking of Madrigal. He follows the rules for Logan Grimnar. Had to convert the base model's flamer (?) to a storm bolter - still not 100% happy with it, it's definitely WiP. Otherwise I like the model's pose and the way the head fits with the model - it's a great base model and I didn't feel the need to convert it much to have something that will stand out on the tabletop when it's painted.
Thanks for reading
-Arkhan
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This message was edited 4 times. Last update was at 2012/12/16 23:05:45
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![[Post New]](/s/i/i.gif) 2012/12/18 15:37:48
Subject: The Sons of Tyr - Seventh Brotherhood
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Sagitarius with a Big F'in Gun
Denmark
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Beautiful as always
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![[Post New]](/s/i/i.gif) 2012/12/22 23:18:58
Subject: The Sons of Tyr - Seventh Brotherhood
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Fresh-Faced New User
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Thanks!
Here's Squad Executioner. Modelled to count as Stalker pattern bolters with experimental ammunition (Sniper rifles) and a missile launcher scavenged from an Imperial Guard supply dump.
The whole team, Squad Executioner, ready to shoot stuff and get ninja:
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I reworked Brother-Captain Arkhan. I wasn't happy with his "just strollin'" look previously and decided there's three ways you can make a model stand out from the rest of the force: a) stick 'em onna rock, b) give them a more dynamic pose, or c) all of the above. I think this works better, still can't say if I'm 100% happy with him. I think he'll paint up pretty well though. Before anyone lambasts me for the tiny specks of paint on his legs - they're gone now.
The GS work is also a lot smoother than previous miniatures. It's a little discoloured which is what I think has given it a slightly rough look here.
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Squad Leader of Squad Subjugator (second veteran Devastator squad) and Veteran Charon, whose armament sees him working in concert with Squad Dominator (first veteran Devastator squad).
Finally, just to prove that they're grey, NOT green (not that I dislike green, but these guys are grey) here's a shot of Valtyr and Nubator up close. Valtyr's eye looks kinda messed up this close while Nubator still looks mad as all hell at whoever just stole his sweetroll, hehe.
Thanks in advance for any feedback - makes a big difference
Automatically Appended Next Post: Here's what else I've been working on recently, btw - my so-far-unnamed Imperial Guard allied detachment:
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This message was edited 4 times. Last update was at 2012/12/22 23:22:40
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![[Post New]](/s/i/i.gif) 2012/12/30 11:02:46
Subject: The Sons of Tyr - Seventh Brotherhood
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Jealous that Horus is Warmaster
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Best marine army ive seen, imho. Thanks for sharing! Automatically Appended Next Post: Also, the Guard allies are awesome, where did the heads come from? Nice work all round!
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This message was edited 1 time. Last update was at 2012/12/30 11:05:50
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![[Post New]](/s/i/i.gif) 2012/12/30 11:51:30
Subject: The Sons of Tyr - Seventh Brotherhood
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Jealous that Horus is Warmaster
Malta
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Loving the army so far, especially the ninja-esque scouts
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In the land of the blind, the one eyed man is King.
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![[Post New]](/s/i/i.gif) 2012/12/30 12:34:24
Subject: The Sons of Tyr - Seventh Brotherhood
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Frenzied Berserker Terminator
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Oh wow! Pretty amazing! Nice work!
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![[Post New]](/s/i/i.gif) 2013/01/01 18:26:56
Subject: The Sons of Tyr - Seventh Brotherhood
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Fresh-Faced New User
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Thanks  The Guard heads are Iron Reich Trooper Heads from Kromlech. Check them out!
OK, I've painted exactly two models in the post-Christmas break, but one of them is a big'un...
Land Raider Stormbreaker has been attached to the Seventh Brotherhood since the Siege of Nor'korh, a Hrud stronghold razed by the Sons of Tyr in 338.M41. Stormbreaker's flamestorm cannons were emptied of promethium no fewer than six times during the climactic moments of the siege, when the tank was the first vehicle to penetrate the breach in the walls created by the Chapter's Vindicator siege tanks. Stormbreaker and its cargo of Myrmidon Terminators bore the brunt of the Hrud counterattack, before leading their brothers in purging the outer ring of the stronghold's walls of all alien life. Due to the damage sustained by Stormbreaker during the action - eventually immobilised, its hull breached and weapon systems damaged - its machine spirit is believed by the Chapter's Techmarines to hold a particular grudge for Hrud xenotics, and in more recent engagements against this enigmatic race ( cf. Seven Gates/Antarax Rift Crusade) it has consistently maintained an outstandingly high kill count outstripping other Land Raiders of its classification.
Automatically Appended Next Post: Ludvos Arkhan has captained the Seventh Brotherhood for three decades. Ascending to the rank of Brother-Captain shortly after his return from an extended tour of duty with the Deathwatch, Arkhan brought his experience of combatting the Xenos to bear in the Chapter's involvement in the Antarax Rift Crusade against a Hrud migration throughout Segmentum Obscurus. Utilising Land Raider Stormbreaker as his personal transport, Arkhan led the Seventh Brotherhood to glory in separate actions at Heimdall Alpha, Tauros Prime and Gamall's World, earning the battle honour Purgator after stripping Sub-Sector Vixes clean of Hrud lifeforms.
And here's a WIP of Squad Dominator, a Veteran Devastator team in the Seventh Brotherhood:
Aaaand a terrible WiP of Roland Tycho, a Myrmidon Captain (counts-as WG with MOTW)
I also thought I'd post a pic of one of the first Sons of Tyr I converted when I wasn't doing the whole truescale thing. This is the Warden - he was the early inspiration fo the Myrmidons, and may yet see a return one day in the form of an Eleventh Brotherhood force. His pose was the (unconscious) inspiration for my realisation of Ludvos Arkhan. Ignore the unpainted swords and the badly sculpted fur...I just thought it was interesting to see how I'd changed as a hobbyist
C&C on everything - particularly Arkhan and the LR - very welcome!
Arkhan
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This message was edited 1 time. Last update was at 2013/01/01 18:27:03
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![[Post New]](/s/i/i.gif) 2013/01/01 18:53:02
Subject: The Sons of Tyr - Seventh Brotherhood
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[DCM]
Tilter at Windmills
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A lot of great stuff in here!
I'm moving the thread to P&M logs, though, as it's clearly a log and Showcase requires all models to be completely finished.
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![[Post New]](/s/i/i.gif) 2013/01/01 19:02:40
Subject: Re:The Sons of Tyr - Seventh Brotherhood
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Insect-Infested Nurgle Chaos Lord
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Really characterful army with a unique and awesome colour scheme. Pretty damn cool stuff going on in here, sir.
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![[Post New]](/s/i/i.gif) 2013/01/01 22:00:46
Subject: The Sons of Tyr - Seventh Brotherhood
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Fresh-Faced New User
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Mannahnin wrote:A lot of great stuff in here!
I'm moving the thread to P&M logs, though, as it's clearly a log and Showcase requires all models to be completely finished.
Whoops, my bad.
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![[Post New]](/s/i/i.gif) 2013/03/04 22:47:50
Subject: The Sons of Tyr - Seventh Brotherhood
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Fresh-Faced New User
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Wow, I haven't updated this for a while. I've been extremely busy with work and training, and that's kept me away from doing a lot of hobby stuff in general, but I've meant to get back on top of things and post more frequent updates. Feedback from this board has been hugely inspirational so far and it's good to keep posting stuff for criticism. I still haven't managed to sort out my photography space and that's principally what's putting me off posting pics, but I snapped some quick ones tonight.
I've stopped playing the Sons of Tyr as Space Wolves. I got fed up of them being mistaken for actual Space Wolves painted differently, and going by the way I'm rewriting their IA, it's no longer fitting to their background to use the SW Codex. I'm switching to the regular Codex: Space Marines for now, with heavy IG allies to represent my Brotherhood's involvement in the Antarax Rift Crusade against a Dark Mechanicus enclave in Ultima Segmentum.
I'm also shelving most of the army I've posted in the rest of this thread, although I'll still game with it occasionally. Over Christmas I learned some new painting techniques (including wet palette, which I haven't tried out) and I'd like to take a shot at making a small 1000pts Sons of Tyr army painted to my best possible standard. With most of the stuff on the preceding pages I've now reached the point where I look at it and think "I could definitely do better now". I'd like to produce some stuff now which doesn't elicit that reaction for some time! I've compiled the following list of places I need to clean up my work in terms of painting and modelling, listed roughly in terms of priority. I'm sure you'll agree if you've seen my work on the previous pages.
1) Clean up green stuff work. Self-explanatory, the last truescale attempts have been way too messy with leg cuts made in the wrong places. Have bought some professional sculpting tools and am using plasticard now as much as I can, this should go a long way towards solving this.
2) Clean up glue joins - often I swamp areas in glue when attempting to make small joins (normally hand + arm) and the area becomes clogged up when painting.
3) Similarly, thin paints. Will be building a wet palette to do this.
4) Improve area highlighting. Can't really use an airbrush where I live but am looking at different tutorials for working with grey right now.
5) Improve basing work - my bases are a weak spot at the moment.
6) (not really an improvement point) Learn better weathering (red mud + metallic battle damage on power armour).
The new list is built around Scouts and Sternguard. I'm miffed that Vanguard are basically a pointless unit to take, as I'd like to load up on them but they're not very useful gamewise, and I have a feeling they might see a lot of reworking in the new Marine 'dex when it materialises (hey, I can hope). I'm also working on a reimagination of Arkhan with the loadout for Vulkan he'Stan, intended to be Arkhan in his later years (as opposed to the version of him in a previous post with a storm shield, when he was still a young Captain).
Here's some shots of where I am so far. Please come at me with criticisms, they're always useful.
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![[Post New]](/s/i/i.gif) 2013/03/04 23:29:29
Subject: The Sons of Tyr - Seventh Brotherhood
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Unhealthy Competition With Other Legions
Filipstad, Sweden.
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Love it! The army is really unique, cant wait to see more!
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"You have ruled this galaxy for ten thousand years, yet have little of account to show for you efforts. Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
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![[Post New]](/s/i/i.gif) 2013/03/05 09:30:03
Subject: The Sons of Tyr - Seventh Brotherhood
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Mutilatin' Mad Dok
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Step back. Sh*ts got real here real quick, real fast.
Love ur work mate, love it.
Just re-working the poses, adding bits and pieces here and there, the slightest hints of gs splattered around is sometimes better than sweepingly fancy conversions.
Its the little things right.
P.S. Try taking ur pics in front of a white background like paper or something, makes the pics a lot cooler. Then you can do close-ups, epic poses and what nots. Trust me a man knows his wares.
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![[Post New]](/s/i/i.gif) 2013/03/31 23:07:54
Subject: The Sons of Tyr - Seventh Brotherhood
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Wondering Why the Emperor Left
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One of the best PM Blogs I've seen in a long time. I adore the chapter, and this is inspiring me with my own chapter, urging me to do better.
As for basing, try practicing terrain and on old bases you don't care about. It helped me. Also, Dragonforge sells lovely bases that you could further customize.
http://dragonforge.com/Painting%20service/for%20sale/store%20directory/round_base_sets.htm
Also, another thing you may be interested in:
http://www.youtube.com/watch?v=iYYzTpZX4i0
I hope that helps.
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