That's the problem with other historical games. I've played some at cons and while cool there is no way to just make an army. One side has X units the other has Y units.
Flames is just designed to be a good fun game, and WWII is more of a setting as some have already stated.
Otherwise German tanks wouldn't bail-out unless destroyed. Artillery wouldn't even be on the table, and would fire huge walking barrages across the field very innacurately.
Could go on and on and you would wind up adding rules until you have a game that took 6+ hours to play.
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