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Made in au
[MOD]
Making Stuff






Under the couch

Yeah, once upon a time tournies allowing FW were reasonably uncommon, but it is rapidly becoming the norm.

Down here, a lot of them do still require TO's permission for specific units, though, and the Lucius tends to be barred a lot.

 
   
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Virus Filled Maggot



Los Angeles

Not trying to derail the topic but where did you guys find the new Imperial Armour rules updates? The newest I could find was the v1.3
I play BA so I'm gonna be sad if they removed the pods lol (I just started playing again after a 10 year break so kinda noobish again)
   
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Douglas Bader






deviant1387 wrote:
Not trying to derail the topic but where did you guys find the new Imperial Armour rules updates?


The best way to find which book has the most recent rules is to look at their website and go backwards in release order looking at the table of contents. The first book you find with your unit listed has the most recent rules.

As for the drop pod, the rules are now in IA:Apocalypse (second edition). Unfortunately this book is out of print since there's a new Apocalypse expansion next month, but you can probably expect FAQs and/or a new IA:Apocalypse book soon after it is released.

Finally, they are definitely not available to BA outside of Apocalypse games.
   
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Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

The newest rules for the Lucius Pod are in IA: Aeronautica. The rules update PDFs don't get updated when the rules get reprinted.

BA's don't get to play in the pods.
   
Made in us
Douglas Bader






Chrysis wrote:
The newest rules for the Lucius Pod are in IA: Aeronautica.


No they aren't, they aren't even in IA:Aeronautica at all. You're probably thinking of the Dreadclaw, the chaos drop pod that can land and take off again.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
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Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

 Peregrine wrote:
Chrysis wrote:
The newest rules for the Lucius Pod are in IA: Aeronautica.


No they aren't, they aren't even in IA:Aeronautica at all. You're probably thinking of the Dreadclaw, the chaos drop pod that can land and take off again.


It appears you are right. Which does make sense given it isn't a Flyer or an AA platform. My mistake. I know it's in one of the books I own, which must have been Apoc2 as posted while I was posting.

EDIT: Just dug out a copy of Apoc2, and those aren't the most recent rules either.

EDIT AGAIN: Ahh, not Apoc2, Apoc 2nd Edition. I wish they hadn't chosen such easily confused names.

This message was edited 2 times. Last update was at 2013/06/12 07:00:18


 
   
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Virus Filled Maggot



Los Angeles

Anyone with a possible link you point me in the right direction? I tried going through the main site but the only other options are their archives for 2010-2011
This is the newest one that I can find =/ Its from Aug. 28th 2012
http://www.forgeworld.co.uk/Downloads/Product/PDF/i/IA2update28AUG.pdf
   
Made in us
Douglas Bader






deviant1387 wrote:
Anyone with a possible link you point me in the right direction? I tried going through the main site but the only other options are their archives for 2010-2011
This is the newest one that I can find =/ Its from Aug. 28th 2012
http://www.forgeworld.co.uk/Downloads/Product/PDF/i/IA2update28AUG.pdf


There is no pdf available. You're looking for a book that is out of print right now and not on their website anymore: http://wh40k.lexicanum.com/wiki/Imperial_Armour_-_Apocalypse_Second_Edition
   
Made in gb
Wolf Guard Bodyguard in Terminator Armor





OP did your list not have any krak grenades, melta bombs or lascannons etc? As AV13 isn't all that uncommon. Also don't you strike walkers on the rear armour? Or is that only when imobilised?


 
   
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Decrepit Dakkanaut




You strike walkers on front armour, normally.
   
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Decrepit Dakkanaut






Los Angeles, CA


Here's a list of pretty much every Imperial Armor unit and where you can find the most current rules for that unit (as of today).

While I cannot guarantee that list is 100% perfect, it should give you a really good idea where to find stuff most of the time.


 Filename IA_UnitRules_2013.06.12.pdf [Disk] Download
 Description IA Units Listing 201.06.12
 File size 161 Kbytes


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
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The Hive Mind





 Peregrine wrote:
The best way to find which book has the most recent rules is to look at their website and go backwards in release order looking at the table of contents. The first book you find with your unit listed has the most recent rules.

That's absolutely stupid.
   
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[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

rigeld2 wrote:
 Peregrine wrote:
The best way to find which book has the most recent rules is to look at their website and go backwards in release order looking at the table of contents. The first book you find with your unit listed has the most recent rules.

That's absolutely stupid.


Anyway, the list I posted above can help people find the most current rules, and I do happen to know that FW are aware of he issue of how hard it can be to keep track of where their current rules are and are looking to get a similar list of all their stuff published as a PDF on their site at some point.

This message was edited 1 time. Last update was at 2013/06/12 13:50:00


 
   
Made in us
Dakka Veteran




Anacortes

The iron clad dread has move through cover. Auto pass dangerous terrain tests. Answer to a dudes question earlier.

In a dog eat dog be a cat. 
   
Made in us
Douglas Bader






rigeld2 wrote:
 Peregrine wrote:
The best way to find which book has the most recent rules is to look at their website and go backwards in release order looking at the table of contents. The first book you find with your unit listed has the most recent rules.

That's absolutely stupid.


Of course it is. But since FW doesn't bother to keep an updated list of where to find every unit's rules, and third-party "here's where to find it" lists aren't necessarily up to date either, checking the table of contents page is the most reliable option. I wish they'd simplify things and just post the list we all want, but we have to deal with the real world.

This message was edited 1 time. Last update was at 2013/06/12 22:00:03


 
   
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Eye of Terror

Do you guys think its possible GW might make Forge World 40k approved units auto take in normal 40k games without needing consent?

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Decrepit Dakkanaut






Los Angeles, CA

 Dozer Blades wrote:
Do you guys think its possible GW might make Forge World 40k approved units auto take in normal 40k games without needing consent?


That sort of terminology does not exist in Games Workshop's vocabulary.

Imperial Armor is an official expansion. As with all parts of the rules, that means players are free to use or not use whatever rules they see fit.

In other words, in GW's position there is no such thing as 'auto take in normal games without needing an opponent's consent', because all games require your opponent's consent. But of course players can always choose to use (or not use) any of the published expansions by Games Workshop that they want.



This message was edited 1 time. Last update was at 2013/06/13 03:20:54


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
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Eye of Terror

You never know... You're probably right though. I think it would be cool if they remove the text stating you need consent. There would never be a better time than now.

This message was edited 1 time. Last update was at 2013/06/13 03:28:16


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 Dozer Blades wrote:
You never know... You're probably right though. I think it would be cool if they remove the text stating you need consent.


They removed it years ago.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
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Eye of Terror

I hope they totally remove it if you know what I mean.

This message was edited 1 time. Last update was at 2013/06/13 03:35:56


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Decrepit Dakkanaut






Los Angeles, CA

 Dozer Blades wrote:
You never know... You're probably right though. I think it would be cool if they remove the text stating you need consent. There would never be a better time than now.


Except that the IA rules don't say anything about getting your opponent's consent. They just say that its best to make sure your opponent is happy to play a game using Forge World models. That is not a definitive statement saying that you can't use them without your opponent's consent, because the whole notion of playing a game without your opponent's consent is poppycock that has been created by the gaming community.

You can't play a game without your opponent's consent, period. So if they don't want to play with Forge World, they don't play the game. If they don't want to play against Blood Angels, then they don't play against Blood Angels, etc.

Imperial Armor is an expansion, but it is just as official as any other expansion or codex produced by Games Workshop. You need your opponent's consent to use any and all of them.




This message was edited 1 time. Last update was at 2013/06/13 03:39:12


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
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Regular Dakkanaut






Not to look at this from a completely different angle, but if his opponent got the first turn, wasn't he precluded from assaulting on turn one by base rules?

I know Codex trumps Rulebook, but I didn't think that you were allowed to break that particular rule under any circumstance.

Fire claws innocents without number
As charred cinders replace green life
Death takes good and evil to their slumber
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The Hive Mind





There's no inherent prohibition from assaulting on turn one.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
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Decrepit Dakkanaut




 Fedral wrote:
Not to look at this from a completely different angle, but if his opponent got the first turn, wasn't he precluded from assaulting on turn one by base rules?

I know Codex trumps Rulebook, but I didn't think that you were allowed to break that particular rule under any circumstance.

No such rule exists in general. You are confusing the restriction on Infiltrate and Scout units from assaulting during 1st player turn that DOES exist with a general rule that doesnt.
   
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Nasty Nob on Warbike with Klaw




Stephens City, VA

 yakface wrote:
 Dozer Blades wrote:
You never know... You're probably right though. I think it would be cool if they remove the text stating you need consent. There would never be a better time than now.


Except that the IA rules don't say anything about getting your opponent's consent. They just say that its best to make sure your opponent is happy to play a game using Forge World models. That is not a definitive statement saying that you can't use them without your opponent's consent, because the whole notion of playing a game without your opponent's consent is poppycock that has been created by the gaming community.

You can't play a game without your opponent's consent, period. So if they don't want to play with Forge World, they don't play the game. If they don't want to play against Blood Angels, then they don't play against Blood Angels, etc.

Imperial Armor is an expansion, but it is just as official as any other expansion or codex produced by Games Workshop. You need your opponent's consent to use any and all of them.






This ole dragon pokin it's head around again?

To put it simply whether we like it or not, agree or disagree. The answer to this is and will most likely always be it depends on where you go/play. Some places allow them, some places don't. Some tournaments allow them some don't, etc, etc. Some people insist they're 100% legal, others 100% illegal. I'm not even on a side anymore, it just depends on the Group/club/TO/Store/Tournie/House/etc you're playing at.

   
 
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