Doomsdave wrote:But FUBAR 40K is dead simple. My kids love playing it and it's the perfect intro ruleset to get non-gamers interested. If someone shows interest in my model cabinets I can whip up a quick, nonthreatening game.
I was in a similar situation. 30 years of gaming, but I've got a bunch of friends who aren't nearly as nerdcore as me.
WH40k *terrifies* them.
Ars Victor bridges that gap for them. We had 12 year olds playing at the tournament -- in fact I got beat down by a kid that age on his first game at my
FLGS.
bosky wrote:I like the sound of all the benefits and mechanics of the card usage, I'm just not a fan of mixing mediums. Could you achieve the same features with dice activation?
Dice wouldn't fulfill the key benefits and balance that cards bring: a fixed, limited supply. It is critical that each player have the exact same potential set of card draws, only in a different order.
Each player has their own command deck of 24 cards. Four suits, two through seven. You never re-shuffle. Most games end on points before you get through the deck; otherwise the game ends when all cards are played.
The suits affect the cost of activating your units; you assign them a suit with a "banner" when you bring them on the board. The most efficient plays are those where the card matches the banner.
Ultimately, this deck/hand management is an essential part of the fun of Ars Victor. You find yourself constantly making battlefield-level, strategic judgments that involve lots of soft and hard probabilities. You're not just evaluating individual unit moves, you're evaluating what those moves cost you in terms of command cards. You're not just looking at your enemy's potential response moves, you're taking into account what suits they're still strong in.
Oh! And I forgot to mention -- the poker chips in that video are from an early prototype; we don't use those anymore. For the two different kits:
- The regular version uses cardboard unit counters and tiny hit markers
- For the double-wide mini version, you just use as many figures as a unit has hits.