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Right. And Matt's point is that, no matter how cheap the unit is, it could either be (A) cheaper or (B) bigger, and achieve the same results without taking up as much space.
And to kill a weapon team that's within 3" of the parent unit (so it has a 4+ Ward) you need 80 shots. Assuming you're hitting on 7's (5's base, -1 for MS, -1 for long range/moving).
I don't think it's a worthless strategy; being able to take down a fanatic or put some wounds in a skirmishing unit means your re-director is still in position for re-directing, and shooting doesn't let your opponent flee, if they think they'd some how lose the fight.
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