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2013/04/29 16:05:49
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Nihilistic Necron Lord
The best State-Texas
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Praxiss wrote:just hoping someone can confirm a coule of thigns about the tesseract Ark for me...
These are wht i have reda/heard/ben told:
255 Points
Skimmer, Heavy, Open Topped
AV12, Quantum Shields
5++
Immobilised = Explodes on damage tabel.
is all this true?
The reason i ask i because i am debating if i shouldl get this or the Sentry Pylon.
if all these above point are true then you are paying over 50 points for a skimmer than will die if anyoen gets a pen hit and a 3+ on the damage table (asuming it's not an AP2 or AP1 weapon). Which means that meltas are almost instant death on it.
Most of that is true.
The 5++, Three firing Modes, and the Anti-charge special rules all come from the Tesseract Singularity Chamber. If the Tesseract Ark suffers a weapon destroyed result on the Chamber, a 4+ will cause the vehicle to explode.
Meltas are instant death on every vehicle, but between the 5++ and AV 14 front and sides, most weapons will bounce off of it.
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2013/04/29 16:08:38
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Yeah, for that kind of resiliency and 3 distinct firing modes, it sounds like it'll be worth roughly that many points. It may end up being a bit expensive, but not too far off.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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2013/04/29 16:30:16
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Nihilistic Necron Lord
The best State-Texas
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Vaktathi wrote:Yeah, for that kind of resiliency and 3 distinct firing modes, it sounds like it'll be worth roughly that many points. It may end up being a bit expensive, but not too far off.
Yeah, it's got the Three firing Modes on the Main Weapon, then Two Tesla Cannons standard, than can be swapped for Two Gauss Cannons for free. So you only have a 33% chance of loosing the Tesseract Singularity Chamber on a weapon destroyed result.
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2013/04/29 17:04:43
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Loyal Necron Lychguard
Netherlands
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The fire-modes are probably why I will try it out by proxying it.
1. Kill a bunch of termies over 48"
2. Flame MEQ to hell.
3. Destroy a couple of light vehicles in one shot.
I thought it was twinlinked, but hearing about TWO Tesla Cannons is even better
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This message was edited 1 time. Last update was at 2013/04/29 17:05:18
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2013/04/29 17:18:15
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Heroic Senior Officer
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What about that Krieg summary?
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2013/04/29 20:13:03
Subject: Re:Imperial Armor 12: The Fall of Orpheus Q&A
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Gimlet-Eyed Inquisitorial Acolyte
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One more thing - any news on new Necron Apocalypse formations?
Also - does Pylon still ignore Immobilised effects as it was stated in Aeronautica?
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2013/04/30 03:59:17
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Sniping Reverend Moira
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Crap. Bob. Sorry! Ill do it tomorrow. :-)
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2013/04/30 04:25:26
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Secretive Dark Angels Veteran
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H.B.M.C. wrote:Do the Minotaurs get wiped out in the fluff?
Does the Imperium lose (or is that a dumb question given it's an IA book)?
It's call the Fall of Orpheus, not the Cleansing of Orpheus, hint hint.
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2013/04/30 05:43:02
Subject: Re:Imperial Armor 12: The Fall of Orpheus Q&A
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Douglas Bader
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One thing I've been wondering about: in your PM you mentioned sacred standards for the DKoK command squads. Are these available to everyone, or tied to the special character? What effects do they give out, basic leadership bubbles, or is it like the DA ones where you get truly unique things like the extra bolter shots banner?
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This message was edited 1 time. Last update was at 2013/04/30 05:43:23
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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2013/04/30 06:33:13
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Regular Dakkanaut
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Is more light shed on the subject of Necron (Over)Lords being killed/destroyed? Because there is an awful lot of mentions of them being killed/destroyed in the Codex, despite phasing out for repair being in the same codex...
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This message was edited 1 time. Last update was at 2013/04/30 06:38:52
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2013/04/30 14:36:56
Subject: Re:Imperial Armor 12: The Fall of Orpheus Q&A
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Sniping Reverend Moira
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So I'm working on a nice little overview/comparison sheet right now, all. Should have it readyish later this afternoon. Hope to finish it on my lunch break.
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2013/04/30 17:28:13
Subject: Re:Imperial Armor 12: The Fall of Orpheus Q&A
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Fixture of Dakka
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Are there rules for the Necron non-crewed Artillery that covers how they operate with Morale and Assault?
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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2013/04/30 17:29:03
Subject: Re:Imperial Armor 12: The Fall of Orpheus Q&A
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Fixture of Dakka
Temple Prime
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Lemme guess, still no Necron superheavy?
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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2013/04/30 17:51:22
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Daemonic Dreadnought
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I think GW has decided that giant killer robots/contructs aren't really the Necrons style........despite them being killer robots/constructs.
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2013/04/30 18:02:06
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Fixture of Dakka
Temple Prime
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Praxiss wrote:I think GW has decided that giant killer robots/contructs aren't really the Necrons style........despite them being killer robots/constructs.
Remember the Medusa V campaign and that giant tomb stalker that single handedly gutted most of a titan legion before a freaking Abominus class titan could put it down? I've been waiting for that to show up again...
...For nearly ten years.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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2013/05/01 08:28:06
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Numberless Necron Warrior
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How's the new Necron fluff?
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10,000+ |
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2013/05/01 14:22:26
Subject: Re:Imperial Armor 12: The Fall of Orpheus Q&A
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Fresh-Faced New User
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Different sort of question, but I'm curious to know: does the book have a picture for the spacecraft they come in on? (probably on a a page showing the forces fighting). If so what ship is it?
I don't play 40k but I collect Minotaurs in 6mm Epic Armageddon and I want to convert a Daedalos Krata for orbital support, but I have no idea what a Heavy Assault Carrier looks like (I don't believe such a ship has been seen or heard of other than in the Minotaurs background.
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2013/05/01 15:45:24
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Stalwart Dark Angels Space Marine
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I saw something about Storm Grenadiers as troops, or some such nonsense.
Basically.
Can I do a storm trooper army? Because thats all I want.
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2013/05/01 15:47:49
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Guard Heavy Weapon Crewman
Athens Greece
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From the roumors i dont see any entry for heavy artillery ,
just thudd guns and heavy mortars.
Doesnt the assault brigade have any?
Also ...
whats the deal with the centaurs?
can a 10man grenadier unit split in 2 and take X2 transports?
Do they keep that rule , were passengers can mount their heavy weapon on a sponsor?
Automatically Appended Next Post:
DustyMan , i totally stole your sig :-)
Just awesome!!!
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This message was edited 1 time. Last update was at 2013/05/01 15:49:36
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2013/05/01 16:06:03
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Stalwart Dark Angels Space Marine
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Its pretty great, so, I forgive you. And I didn't make it, so its not like I need credit for it lol.
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2013/05/01 16:41:42
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Foolproof Falcon Pilot
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This has been on FW's site for a while now
Yes, Grenadeers are Troops. Engineers are now the Elite slot, which seems right. I wanted to know what the 'storm chimera' was for that reason
the Heavy artillery carrages might be under field artillery in the HS slot, since the Gryphon mortar is in the Elite slot still (probably with the upg for Thudd gun there too, as it is in IA1:2nd)
Eagerly awaiting the comparison. Also interested in the new commanders.
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"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know."
-Inquisitor Czevak
~14k
~10k
~5k corsairs
~3k DKOK |
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2013/05/01 16:43:02
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Imperial Guard Landspeeder Pilot
On moon miranda.
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The "Storm" Chimera, supposedly according to a birdy on Warseer, is a Chimera equipped with an Autocannon and Extra Armour, so likely a hugely overpriced tin can 6E transport
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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2013/05/01 16:53:44
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Longtime Dakkanaut
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Yeah, it seems like it's filling out the dumb 'grenadiers must take transports with extra armour" things from the last army-list.
I was hoping it was a chimera with an assault ramp or something.
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2013/05/01 16:55:01
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Stalwart Dark Angels Space Marine
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About to run this army with a hellaton of Kasrykins
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2013/05/02 08:05:46
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Daemonic Dreadnought
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Huh, looks like new rules for the Necron Pylon as well.
Should be interesting.
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2013/05/02 12:12:56
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Gimlet-Eyed Inquisitorial Acolyte
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Praxiss wrote:Huh, looks like new rules for the Necron Pylon as well.
Should be interesting.
They are the same as in Aeronautica but entry in IA12 is omitting ruling "Damage Effects" which stated that Pylon ignores "Immobilised" effects.
Not sure if this means it suffers them now, or if there is some new ruling for Immobile Artillery in IA12's appendix.
Need my book nao! Hurry up FW!!
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2013/05/02 12:30:20
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Loyal Necron Lychguard
Netherlands
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Wait..
Do they have Necron Pylon rules in Aeronautica?
I do know that the rules are different from the Apocalypse-book one.
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2013/05/02 13:30:23
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Daemonic Dreadnought
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never seen Aeronautica. So is the Pylon unmanned artillery as well?
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2013/05/02 13:34:28
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Fixture of Dakka
Temple Prime
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Praxiss wrote:never seen Aeronautica. So is the Pylon unmanned artillery as well?
It's still an uber long range D strength ap2 Gauss spewer, but that flux arc mode got nerfed.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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2013/05/02 13:48:16
Subject: Imperial Armor 12: The Fall of Orpheus Q&A
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Daemonic Dreadnought
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Peh - coz you'd use that mode over a S D gun anyway.
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