Switch Theme:

Raven wing problems  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Regular Dakkanaut





 Tiger9gamer wrote:
He may be taking the FNP from a banner that makes a 12" bubble from a RW comand squad

and those invuln saves are probably just jink saves, as he gets those every time a bikes move. It can be improved with turbo boost, Skilled rider and both stealth and shroud.

Did he have any of those derp speeders behind him?


yes he had 2 derp speeders behind him.

He was claiming the invlu save was different than the cover/jink as I had d-scythes a point blank range and hit approx 6-9 per template becasue he was so clustered. Its starting to sound like he was cheating with the way its going in this post. Regardless next time I am demanding that he show me the rules and wargear.
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Yeah D-scythes should cause some damage, wounding on 5's limits them a little though.
Was there a character nearby? (As in within 3 inches of the hit models?)

If so he could have been using a power field generator, which gives models ,friend of foe, within 3 a 4++ save.
(Note this ismodels, not units.)
   
Made in ca
Regular Dakkanaut





 Big Blind Bill wrote:
He will get a +5 cover save for moving, maybe this is where you are getting the invuln save idea from?

If he has FNP then it will either be coming from apothecaries or the FNP banner. Both are pretty expensive and no more durable than a normal biker, just target them asap. (The standard bearer isn't even a character, so no watch out sir rolls).
If he is using the FNP banner, instead of the dakka banner, then consider yourself lucky. His firepower will be greatly limited by how few models he has on the table. (Only 1 banner may be taken per army, tough he could have the ravenwing standard as well).

Now as for tactics: Take out the dakka banner first if he has one, followed by the black knights. (Kill the FNP squad early if they are making a blob, remember FNP banner only has 12 range, Dakka banner is only range 6(!). These make great targets for blast weapons (especially ap 3+, so suncannons, fireprisms, D-cannons).

If he likes to assault then try to use cover, normal bikes are just tough tac marines in assault (only 1 str 4 attack) and must still check for difficult terrain.
Castling up in cover might be a decent tactic if appropriate cover is available. Try to shoot down the black knights first and only present dedicated melee units or guardian tar pits to be charged.

Wraith units could prove valuable. T6 is great at shrugging off bolter fire, though the standard 12 range of the guns may leave them standing idle a lot of the game. T8 MC will have to be used carefully, as ravenwing often field a lot of melta weapons, though they are still much better off than most vehicles.
A Wraithknight could be very valuable due to its high movement speed. Ravenwing often use their speed to gain the advantage. By fielding a highly mobile T8 MC you can put more pressure on him. Just be make sure to support it and try to keep rad grenades off it.


Thank you for this clarification along with the rest of the posts from the non trolls have made a big help here. I was not focusing on the proper target priority in the first round and didn't know where the greatest threats lay until after this. Thanks again.
   
Made in us
Enginseer with a Wrench





Riverside

What type of list was he running?

This message was edited 1 time. Last update was at 2013/08/08 22:08:10


Imperial Fist-6k
Dark elves-4k
Dark eldar 2.5k
Warriors of chaos-4k
Dakka swap shop trades.....12 
   
Made in ca
Regular Dakkanaut





Sammy with 2 derp speeders and 2 squads of black knights and 2 regular biker squads. Off the top of my head that is all I can recall. He had some fully armoured speeder too that I blew up my turn 1.

I think my biggest issue with this army the first time around was target priority and not fully understanding the rules for his army and how it was being played.
   
 
Forum Index » 40K General Discussion
Go to: