Thanks, everyone! I appreciate the love.
Happygrunt wrote:I guess he could look where his shot is going, but I don't think that helmet would allow for that.
Yeah, the horns on that helmet made the head surprisingly unposeable.
To be fair, though, he is looking at where he's shooting, assuming he's shooting the heavy flamer on the power fist. Or that he's looking at what he's about to grab by the face with said powerfist. I was kind of trying to have him looking the opposite direction of the way the normal hellbrute looks. The angry stare fire from the hip look never seemed quite right to me.
Talizvar wrote:This is great since it looks like a go-between for the old metal dreadnaughts and the new organic looking hellbrute. I am always looking for ways to create a "transition" model between differing styles of old and new models to "explain" the varying age of them.
Yeah, and that's a bit difficult.
Honestly, if I were making a hellbrute for myself, I'd start with a regular
SM dreadnought and make it look fleshy, rather than taking something that looks too fleshy and trying to make it more mechanical. The thing that's really annoying is that all of the demon engines (which the hellbrute isn't...) all have a mix of machine and flesh, but the other engines still look more machines than flesh. I'd think a spiky dreadnought with some GSed flesh would look closer to a maulerfiend than what we have now, which actually looks closer to a spawn or possessed model, if you ask me.
-DE- wrote:Very nice conversion. Skin could've used more saturation, though.
I hate to say this, but it actually does have a bit more. The problem was that I took this picture outside, and the camera slightly blue-tinted everything, despite being set out outside color balance. The problem, of course, was that I couldn't easily un-tint the blue of the skin without un-tinting the blue of the armor. The actual skin color is still pretty grey, but it's a grey that fades into a mix of black and dark flesh, which is a pretty reddish brown color.
-DE- wrote:Oh, and one more thing - why do people take the stuff projecting from its side for horns? Those aren't horns, those are tongues! Lashing out from a demonic maw.
Then why do they look like horns?
It looks more like a maw full of oversized teeth than something that will lick you if you get too close...
Deiyos wrote:What is the white material you used around the head and on the shoulder area called?
That, my friend, is mere plasticard. In the states we call it "sheet styrene". It's more or less a thin, well, sheet of PVC. I get mine from the local hardware store, usually, or there's a small plastic supply shop (they make like sneeze guards for local restaurants, and the like) where I can by huge sheets of the stuff when I'm doing big projects, like terrain.
It's pretty cheap, and it's easy to cut with an xacto knife blade.
The rivets were made out of the same material but put into rod form. People who make model trains use this kind of material all the time, and make all sorts of interesting stuff for it. One of the biggest suppliers is Plastruct. Go to your local hobby store (that sells parts for model trains) and look for the obnoxious construction orange packaging.