Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/10/03 04:14:25
Subject: Forge World Defenses
|
 |
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
TiamatRoar wrote:Yea, the game Space Marine should probably be given a bit of leeway, if only because the actual real-life budget required to render even 1% of a Forgeworld going by the fluff numbers of millions of skittarri, civilians, manufactoriums, giant titans, orks all over the place, the fact that the entire planet itself would practically be one giant complex-as-hell "eternal engine", etc etc, would be astronomical.
...although it'd be nice to see someone try.
Well a Waaaaagh is no small thing to deal with. Even if the Waaaaagh itself was manageable having a Chaos invasion on top of it would be plenty to tip the scales.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/03 05:34:28
Subject: Forge World Defenses
|
 |
Fixture of Dakka
Temple Prime
|
Grey Templar wrote:TiamatRoar wrote:Yea, the game Space Marine should probably be given a bit of leeway, if only because the actual real-life budget required to render even 1% of a Forgeworld going by the fluff numbers of millions of skittarri, civilians, manufactoriums, giant titans, orks all over the place, the fact that the entire planet itself would practically be one giant complex-as-hell "eternal engine", etc etc, would be astronomical.
...although it'd be nice to see someone try.
Well a Waaaaagh is no small thing to deal with. Even if the Waaaaagh itself was manageable having a Chaos invasion on top of it would be plenty to tip the scales.
From what we can tell, Waaagh! Grimskull was absolutely colossal, so big that it could afford to have millions of orks around a single manufactorum and still have enough to have a strong grip over the rest of the planet. Generally speaking, most things crumble before orks in their hundreds of millions or billions.
|
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/03 06:37:41
Subject: Forge World Defenses
|
 |
The Last Chancer Who Survived
|
Kain wrote: Grey Templar wrote:TiamatRoar wrote:Yea, the game Space Marine should probably be given a bit of leeway, if only because the actual real-life budget required to render even 1% of a Forgeworld going by the fluff numbers of millions of skittarri, civilians, manufactoriums, giant titans, orks all over the place, the fact that the entire planet itself would practically be one giant complex-as-hell "eternal engine", etc etc, would be astronomical.
...although it'd be nice to see someone try.
Well a Waaaaagh is no small thing to deal with. Even if the Waaaaagh itself was manageable having a Chaos invasion on top of it would be plenty to tip the scales.
From what we can tell, Waaagh! Grimskull was absolutely colossal, so big that it could afford to have millions of orks around a single manufactorum and still have enough to have a strong grip over the rest of the planet. Generally speaking, most things crumble before orks in their hundreds of millions or billions.
True. But I still find it *interesting* that the moment Grimskull was killed, the Orks were said to be in retreat.
It's plausible they meantjust from the spire, but by the sounds of it, the game Devs thought it was a way of tying off the loose ends, and saying that the Orks were now utterly gone.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/03 15:18:42
Subject: Forge World Defenses
|
 |
Homicidal Veteran Blood Angel Assault Marine
north of nowhere
|
Selym wrote: purplefood wrote:Thatguyhsagun wrote: Senden wrote:Thatguyhsagun wrote:Read "titanticus" by dan abnett. Its about a Chaos invasion of a small-scale AdMech planet. Tratior titans, Views of the battles from human (PDF) perspective. Skitarri. Titan. Guard. Its a masterwork of imaging, what ive come to expect from Abnett really. Its beautifully written and really shows what itd take to crack a forgeworld, even on the small scale. And it gives insight into the inner mechanics of the AdMech, even how they view and worship the Emperor/Omnissiah Its specifically stated that that forge world is understrength due to Macaroth requisitioning most of their titan for the Sabbat worlds crusade.
And its still packing a few dozen titans, millions of Skitarri, PDF and Imperial Guard forces. Tough nuts to crack.
I think they had about a 5th of a total legion against a whole titan legion and accompanying forces... The baddies had enough to crack it.
So probably well over a thousand CSM, plus the ruinous powers... 
Wait all it takes is an entire titan legion (including an Emperor-class titan too) and millions of untold gribbles to take over a forgeworld that is newly operational? seems a little too easy to me...
|
This message was edited 1 time. Last update was at 2013/10/03 15:19:10
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/03 15:29:23
Subject: Forge World Defenses
|
 |
The Last Chancer Who Survived
|
Thatguyhsagun wrote: Selym wrote: purplefood wrote:Thatguyhsagun wrote: Senden wrote:Thatguyhsagun wrote:Read "titanticus" by dan abnett. Its about a Chaos invasion of a small-scale AdMech planet. Tratior titans, Views of the battles from human (PDF) perspective. Skitarri. Titan. Guard. Its a masterwork of imaging, what ive come to expect from Abnett really. Its beautifully written and really shows what itd take to crack a forgeworld, even on the small scale. And it gives insight into the inner mechanics of the AdMech, even how they view and worship the Emperor/Omnissiah
Its specifically stated that that forge world is understrength due to Macaroth requisitioning most of their titan for the Sabbat worlds crusade.
And its still packing a few dozen titans, millions of Skitarri, PDF and Imperial Guard forces. Tough nuts to crack.
I think they had about a 5th of a total legion against a whole titan legion and accompanying forces...
The baddies had enough to crack it.
So probably well over a thousand CSM, plus the ruinous powers...

Wait all it takes is an entire titan legion (including an Emperor-class titan too) and millions of untold gribbles to take over a forgeworld that is newly operational? seems a little too easy to me...
I think you underestimate the power of those gribblies - some of them are OVER 9000!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/17 13:39:33
Subject: Forge World Defenses
|
 |
Hard-Wired Sentinel Pilot
Somewhere just South of nowhere
|
My thought was that a forge world would be a cross between a hive world and a fortress world. Loads of people, lots of guns. Most decent forge worlds have a battalion of titans on hand as well as all their other fun stuff. That being said, its not a fortress world. Tyranids would have no trouble getting in due to their tactics. Ork Roks would work. My understanding is that not all forge worlds are 100% forge either: space marines could just land on the other side of the planet and then go the rest of the way on foot if they had to.
The hard part with space marines/csm attacking a forge world is they don't want to destroy it: they want to keep it to use its resources themselves. That makes things substantially harder.
|
Armies
(2000pts) (2500pts) (5000pts) (6000pts) Adeptus Titanicus (1500pts)
DA:80-S+GM++B++IPW40K06-D++A+++/areWD180R+++T(M)DM+
Projects: Warhound and Stuff |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/10/17 13:43:35
Subject: Forge World Defenses
|
 |
Executing Exarch
|
Very high prices and shipping costs
I think it was in the GK books where the forces of chaos took a forgeworld into the warp and left it there. 1000 or however many years later, it re-appeared as a chaos forgeworld.
Chaos - doesn't need to invade to take over
|
This message was edited 1 time. Last update was at 2013/10/17 13:43:57
Blacksails wrote:
Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives. |
|
 |
 |
|