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Made in us
Dakka Veteran




 DarthOvious wrote:
...but I was just wondering what this FAQ I was thinking about was for.
There was a Warhammer Fantasy Battle FAQ that said something like that briefly in a previous edition, but it was quickly overturned with the "effectively cancel" observation.
   
Made in gb
Longtime Dakkanaut




Macclesfield, UK

Pyrian wrote:
 DarthOvious wrote:
...but I was just wondering what this FAQ I was thinking about was for.
There was a Warhammer Fantasy Battle FAQ that said something like that briefly in a previous edition, but it was quickly overturned with the "effectively cancel" observation.


That was probably it then.
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

rigeld2 wrote:
 Elric Greywolf wrote:
Breng77 wrote:
But then why roll twice? If you never keep the first roll the results are functionally equivalent.

Because of my example earlier, that's why. If the lucky Eldar passes all ten saves, you will definitely want him to re-roll those.

So you only enforce the rules when it's beneficial to you?

Are you implying that you DO or DO NOT enforce rolling all the dice twice? Because in all my games this has happened (twice, there aren't many Eldar in my area), we have always ended up re-rolling all the dice.
And if you're saying that you DO roll, then roll again, like I have, then you're in the small minority. In fact, your pointed statement should be directed at all these folk, who do not play RAW. Take a look:

 Eldarain wrote:
We play it that they cancel each other out and the unit just takes their saves once.


 B0B MaRlEy wrote:

It's shorter to just roll once, since you'd reroll all dice anyway.


Breng77 wrote:

Except there is no choice for misfortune he must re-roll successfully, and then will choose to re-roll failed a so it always comes out as rolling twice so it is almost always played as canceling out


 grendel083 wrote:

The first roll is completely pointless.


 Zagman wrote:

For times sake, so long as you and your opponent agree, you can just roll the dice once.


 TheKbob wrote:
Almost everyone I know of, and seen at tournaments, just say they cancel out. Roll once. More so in a timed setting or you could get hit with slow play.


 DarthOvious wrote:

I'm just going by what I remember from what I stated above. If this cropped up in a game of 40k then I would probably agree that they cancel each other out.

This message was edited 1 time. Last update was at 2013/11/04 16:44:54


LVO 2017 - Best GK Player

The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
Made in us
Potent Possessed Daemonvessel





Ummm...pretty much all of us said it was to save time because there is no statisical benefit to rolling dice, then picking up all the dice and rolling them again. If the results is essentailly that you roll 10 dice just roll 10 and keep them to save time. I would not argue it hard with my opponent if they wanted 2 rolls but it is a waste of time.
   
Made in us
The Hive Mind





 Elric Greywolf wrote:
rigeld2 wrote:
 Elric Greywolf wrote:
Breng77 wrote:
But then why roll twice? If you never keep the first roll the results are functionally equivalent.

Because of my example earlier, that's why. If the lucky Eldar passes all ten saves, you will definitely want him to re-roll those.

So you only enforce the rules when it's beneficial to you?

Are you implying that you DO or DO NOT enforce rolling all the dice twice? Because in all my games this has happened (twice, there aren't many Eldar in my area), we have always ended up re-rolling all the dice.
And if you're saying that you DO roll, then roll again, like I have, then you're in the small minority. In fact, your pointed statement should be directed at all these folk, who do not play RAW.

That's not what you said. You said that you enforce rolling twice if the roll isn't favorable to you (or is outside statistical norm).
There's no reason to selectively enforce the rules. There's literally no statistical difference between rolling once and keeping it and rolling once and rerolling all dice.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

rigeld2 wrote:
 Elric Greywolf wrote:
rigeld2 wrote:
 Elric Greywolf wrote:
Breng77 wrote:
But then why roll twice? If you never keep the first roll the results are functionally equivalent.

Because of my example earlier, that's why. If the lucky Eldar passes all ten saves, you will definitely want him to re-roll those.

So you only enforce the rules when it's beneficial to you?

Are you implying that you DO or DO NOT enforce rolling all the dice twice? Because in all my games this has happened (twice, there aren't many Eldar in my area), we have always ended up re-rolling all the dice.
And if you're saying that you DO roll, then roll again, like I have, then you're in the small minority. In fact, your pointed statement should be directed at all these folk, who do not play RAW.

That's not what you said. You said that you enforce rolling twice if the roll isn't favorable to you (or is outside statistical norm).
There's no reason to selectively enforce the rules. There's literally no statistical difference between rolling once and keeping it and rolling once and rerolling all dice.


But there is a difference in observing the deviation from statistical outcomes, which is part of the fun of rolling dice.
And I also said that if the Eldar player is unlucky, he'll want to re-roll due to Fortune, which rule I will gladly let him follow.

LVO 2017 - Best GK Player

The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
Made in us
Screaming Shining Spear





 Elric Greywolf wrote:
rigeld2 wrote:
 Elric Greywolf wrote:
rigeld2 wrote:
 Elric Greywolf wrote:
Breng77 wrote:
But then why roll twice? If you never keep the first roll the results are functionally equivalent.

Because of my example earlier, that's why. If the lucky Eldar passes all ten saves, you will definitely want him to re-roll those.

So you only enforce the rules when it's beneficial to you?

Are you implying that you DO or DO NOT enforce rolling all the dice twice? Because in all my games this has happened (twice, there aren't many Eldar in my area), we have always ended up re-rolling all the dice.
And if you're saying that you DO roll, then roll again, like I have, then you're in the small minority. In fact, your pointed statement should be directed at all these folk, who do not play RAW.

That's not what you said. You said that you enforce rolling twice if the roll isn't favorable to you (or is outside statistical norm).
There's no reason to selectively enforce the rules. There's literally no statistical difference between rolling once and keeping it and rolling once and rerolling all dice.


But there is a difference in observing the deviation from statistical outcomes, which is part of the fun of rolling dice.
And I also said that if the Eldar player is unlucky, he'll want to re-roll due to Fortune, which rule I will gladly let him follow.


I think the point people are trying to make here is that you have to pick one option. You cant only roll twice half the time. You must either roll twice everytime, or never. If you pick and choose which wound pools are re-rolled, it becomes unfair and DOES change the probability of passing or failling a save quite a bit from pool to pool.. Either way, if you want to play strict RAW, you arent even given a choice in the matter. Pass or fail, You MUST re-roll. That being said, if you do choose to re-roll every time, the re-roll itself becomes pointless due to the fact that the first roll is ignored every time. This is why most people just roll once.

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