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![[Post New]](/s/i/i.gif) 2013/11/30 16:11:25
Subject: Re:Elaine O'Donnell appointed non-exec director at Games Workshop
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Implacable Black Templar Initiate
Glasgow, UK
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richred_uk wrote:E&Y and PWC are accountants. Non-executive directors are more about strategic guidance of companies and adding outside experience than direct decision making on the operational level that is mostly discussed here. I doubt that we'll ever hear Ms O'Donnell' s name again in any gw discussions.
This is true.
Didn't someone above say that her background was in restructuring? If so, she would have been in the Transaction Advisory team, and the restructuring department of that team typically assists companies which are being prepped for sale.
However, given that's only one aspect of her skillset, and further to the quoted section above, I doubt we can accurately infer much from this.
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Chaos Daemons - 3000
CSM - 2000
Black Templars - 1500 |
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![[Post New]](/s/i/i.gif) 2013/11/30 16:25:25
Subject: Re:Elaine O'Donnell appointed non-exec director at Games Workshop
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Thinking of Joining a Davinite Loge
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If they break up the company, they have to buy your stock. Usually, it's done at a premium. Depends on how the stock moves - usually with talk of break up or splitting the profitable companies from the not-so-profitable ones drives up the price because you have the option of owning the true winner. Automatically Appended Next Post: azreal13 wrote:Ernst and Young are a legal firm IIRC. Or they might be receivers, or possibly both
I'm not helping....
E&Y are the third largest international accounting firm. PWC is the 2nd largest. If you talk to PWC though, they are the best in terms of quality (except in the healthcare field in which E&Y is the 800 pound gorilla as their Orlando, FL partner was one of the primary authors of the AICPA Healthcare Handbook).
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This message was edited 1 time. Last update was at 2013/11/30 16:39:14
[/sarcasm] |
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![[Post New]](/s/i/i.gif) 2013/12/02 02:02:49
Subject: Elaine O'Donnell appointed non-exec director at Games Workshop
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Fixture of Dakka
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Not drawing any conclusions yet, just see what will happen.
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![[Post New]](/s/i/i.gif) 2013/12/02 11:58:04
Subject: Elaine O'Donnell appointed non-exec director at Games Workshop
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Hacking Proxy Mk.1
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Thokt wrote: spaceelf wrote:I still do not think that a big company will buy GW. For all intents and purposes they lost the Chapterhouse case, showing that their IP is weak. A large number of other companies are making competing miniatures and games. In general the rules of said games are better, and the miniatures compete on the basis of price or quality.
GW's share of the market is shrinking. The other day there was a lone 40k player in the FLGS while four other people were playing Malifaux. GW is surviving based on market share, and their share is shrinking.
It will be interesting to see how big name licenses like AVP change the gaming landscape. I do not expect that it will be good for GW.
These kind of statements crack me up! I'm sorry, but I've been to my FLGS and have only seen 40k and Warmachine being played. Malifaux must be on the way out. Do you see the complete lack of logic there?
These kinds of statements crack me up! I'm sorry, but when someone starts throwing around anecdotal evidence that flies in the face of any actual evidence and acts like they are right the complete lack of logic is laughable
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Fafnir wrote:Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that. |
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![[Post New]](/s/i/i.gif) 2013/12/02 12:42:31
Subject: Elaine O'Donnell appointed non-exec director at Games Workshop
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Longtime Dakkanaut
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weeble1000 wrote:
That's exactly when you buy the company. It is arguably ripe for the picking, has a comparatively massive production and distribution network, and an established and interested customer base. If you wanted to get into the growing table top fantasy Wargaming market (Hadbro), you can start off with a solid base by acquiring GW. The IP is valuable and remains so, regardless of the CHS case. But the CHS case can let you knock ten million off of the sale price.
GW is floundering from mismanagement. The company has good bones. If you want into a market that is small, but appears to be growing well, do you start from scratch, or do you buy a drooping company with the largest share of the market and a relatively cheap net worth?
It would be a time to buy a company, if the company had something of value. Big companies like Hasbro already have massive production and distribution networks. They want IP, as that will make the sales. GWs IP is almost certainly not worth the asking price for the company, as you are also paying for their production network, etc.
If Hasbro devoted itself more to gaming it would only be a matter of time before they have a big success like 40k. They just need to try. Eventually something sticks. Just look at Apple. Anyone remember the Newton? They just need to keep trying, as they have plenty of game designers and sculptors. Unfortunately, I think that Chain Mail 2.0, and their Star Wars stuff put them off to gaming. So they may not get back on the horse.
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