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PLEASE READ THE EXPLANATIONS BELOW FIRST - 40K Tournament Options/Structure Poll, Version 2  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Poll
Which Options Should be Used in a Standardized Tournament?
Q1: Escalation should be allowed in full
Q1: Escalation should be disallowed in full
Q1: Escalation should be allowed, with the exception of D-Weapons
Q1: Something else re: Escalation (please describe)
Q2: Strongpoint Assault should be allowed in full
Q2: Strongpoint Assault should be disallowed in full
Q2: Strongpoint Assault should be allowed with the exception of Massive Fortifications
Q2: Something else re: Strongpoint Assault (please describe)
Q3: Supplements available only in a digital format should be allowed
Q3: Supplements available only in a digital format should not be allowed
Q3: Something else re: Digital Supplements (please describe)
Q4: Formations (units from supplements outside the force org structure) should be alllowed
Q4: Formations should be disallowed
Q4: Something else re: Formations (please describe)
Q5: Standard Force Org (SFO) + Allied Force Org as per RAW
Q5: SFO only, allowing allies within the SFO
Q5: SFO + AFO for everyone (allowing all armies to ally with themselves)
Q5: Something else re: Force Org Charts (please describe)
Q6: Do nothing
Q6: Modify the rules in some way (please describe)

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Made in us
Stealthy Sanctus Slipping in His Blade






Question 1: Allow Escalation or Not?

I say allow it, but cap the Lord of War unit at 25% like the HH rules do. Even if tournaments creep up a bit in size the more difficult pills to swallow would be disallowed for tournaments.

Question 2: Allow Strongpoint Assault or not?

I don't like the AV 15 for competitive games, but would love to be able to slip a defense in depth onto the field. Hopefully the rules will be playable.

Question 3: Digital Codexes/supplements

Yes. Sister players like myself already have been hit hard enough....

Question 4: Allow/Disallow Formations

I'd allow them, but make them Primary detachment specific.

Question 5: In search of a "tournament" force org chart.

Kind of tough here, a decent Screamerstar list can generally get by with a very small footprint on the FOC. I'd say that most of the powerful builds in 6ed are troop minimal, maybe up the troop requirement or require two troops then match each EL/FA/HS with an additonal troop unit? This wouldn't hurt Eldar/Serpent spam though...

Question 6: 2+ rerollables - what to do about them?

Certainly wouldn't ban the Grimoire. Perhaps remove psyker saves from the re-roll? Or un-FAQ the comdemnor and let it PoW each psyker in the unit.....

 Centurian99 wrote:
[6) Do nothing. Yes, I used the screamerstar with Brandon at Da Boyz doubles and won, and yes, it really wasn't the most fun thing to do either for my opponents or even for ourselves. But how the heck do you change a core game mechanic like that for a single unit, without also having to do so for any other unit. So what happens if a terminator-armored model gets a 2+ re-rollable somehow, etc. And the fact is, that the screamerstar (and the jetseer council) has counters. In addition, I think that these are the most likely to be minimized by the upcoming Tyranids codex.


Will be interesting to see what impact Nids and Orks will have. Removing psyker saves from any re-roll would drastically reduce the amount of units that would get the 2+.

This message was edited 2 times. Last update was at 2013/12/11 09:18:52


A ton of armies and a terrain habit...


 
   
 
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