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![[Post New]](/s/i/i.gif) 2014/01/14 19:07:43
Subject: List Building: 'Standard Games' vs. ITS builds
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Zealous Sin-Eater
Chico, CA
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Knight wrote:You need to decide what angle you're going to cover. For example overseeing the objectives might result in AD taking advantage of a specific line of fire. Terrible thing should it happen.
You cover the objectives you want. Then let SS2 handle anyone that thinks they can shoot you for free.
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Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor. |
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![[Post New]](/s/i/i.gif) 2014/01/14 20:24:39
Subject: List Building: 'Standard Games' vs. ITS builds
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Charging Dragon Prince
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As far I know SS2 doesn't grant you 360°. Doge is the only possible reaction. Scenario like this is my favourite, a player doges with his entire link team and changes facing only to show its back to other models.
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![[Post New]](/s/i/i.gif) 2014/01/14 20:39:38
Subject: Re:List Building: 'Standard Games' vs. ITS builds
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Been Around the Block
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Per the FAQ, models with SS2 may react to models outside their field of vision with a BS attack, provided there isn't any intervening obstacles:
http://infinitythegame.wikispot.org/sixth_sense
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This message was edited 1 time. Last update was at 2014/01/14 20:41:23
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![[Post New]](/s/i/i.gif) 2014/01/14 21:26:04
Subject: List Building: 'Standard Games' vs. ITS builds
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Zealous Knight
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And just to quote the specific bit:
- Does Sixth Sense L2 grant Line of Fire to models outside its Line of Fire and Zone of Control that attack it?
Yes, but to retaliate with a LoF-based attack a legal Line of Fire must be drawn to the active model (ignoring the attacked model's field of vision)...
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![[Post New]](/s/i/i.gif) 2014/01/14 21:56:52
Subject: List Building: 'Standard Games' vs. ITS builds
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Charging Dragon Prince
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Good to have SS2.
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![[Post New]](/s/i/i.gif) 2014/01/15 06:48:20
Subject: List Building: 'Standard Games' vs. ITS builds
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Longtime Dakkanaut
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Link Teams are truly 100% optional
A good idea if you are doing a Sectorial but still optional
Remember the other major benefit to Sectorials is that it allows you to bring more multiples of a specific unit
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6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47 |
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![[Post New]](/s/i/i.gif) 2014/01/15 09:52:50
Subject: List Building: 'Standard Games' vs. ITS builds
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Tea-Kettle of Blood
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Knight wrote:You need to decide what angle you're going to cover. For example overseeing the objectives might result in AD taking advantage of a specific line of fire. Terrible thing should it happen.
Yes, but that would also happen if you had 5 individual models instead of a 5 man link team. There is no reason why those 5 guys in the link team cannot be facing in different directions to cover as many angles as possible and in an ARO they would be more effective than the single miniatures because they would all have a +1 Burst.
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![[Post New]](/s/i/i.gif) 2014/01/15 10:37:13
Subject: List Building: 'Standard Games' vs. ITS builds
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Dakka Veteran
Devon, UK
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Plus a bigger link is going to benefit from Sixth Sense 2 when shot from behind while the unlinked models standing in the same place will just get shot in the back.
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![[Post New]](/s/i/i.gif) 2014/01/15 11:23:13
Subject: List Building: 'Standard Games' vs. ITS builds
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Charging Dragon Prince
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A single model facing high burst weapon is in a bad spot in either scenarios. I'll disagree with anyone claiming link teams are mandatory, they offer decent reaction but I find them limiting in active turn and depending on terrain a pain to keep safe in reactive. In my active turn it's not unusual that I break my bigger link team, put suppressive fire with two models, put a mine with another and form a smaller link team on the far side or maybe do coordinated strike with the remaining two.
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![[Post New]](/s/i/i.gif) 2014/01/15 11:46:09
Subject: List Building: 'Standard Games' vs. ITS builds
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Dakka Veteran
Devon, UK
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I'll also disagree with anyone claiming they're mandatory, but if they're in the same place then extra orders on SF is the only way unlinked models will be doing better in reaction than linked models.
EDIT - glad you mentioned Suppression Fire in this thread, it's really important in the objective missions thanks to working through smoke. Stops the 'cover the objectives in smoke and search them undisturbed' approach.
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This message was edited 1 time. Last update was at 2014/01/15 11:52:42
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![[Post New]](/s/i/i.gif) 2014/01/15 13:34:55
Subject: Re:List Building: 'Standard Games' vs. ITS builds
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Tea-Kettle of Blood
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Since we have your attention IJW, the Tournament Format rules state:
Each player submits 2 Army Lists, both of one single faction or Sectorial Army.
Does this mean that if one of my lists is a vanilla Aleph list, I can't use a Steel Phalanx list for my second one?
I tried to find the answer in the Infinity forums but my search-fu is particularly poor over there...
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![[Post New]](/s/i/i.gif) 2014/01/15 14:04:36
Subject: List Building: 'Standard Games' vs. ITS builds
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Dakka Veteran
Devon, UK
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That's been confirmed as two vanilla lists or two lists from the same Sectorial. No mix-and-match between them.
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![[Post New]](/s/i/i.gif) 2014/01/15 14:41:39
Subject: List Building: 'Standard Games' vs. ITS builds
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Tea-Kettle of Blood
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IJW wrote:That's been confirmed as two vanilla lists or two lists from the same Sectorial. No mix-and-match between them.
Damn, that was not the answer that I was hopping to hear...
Thanks for the reply anyway.
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![[Post New]](/s/i/i.gif) 2014/01/20 19:31:15
Subject: List Building: 'Standard Games' vs. ITS builds
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Kelne
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What do you think about such a list for a non-Spec Ops 200 pints ITS where Seize the Antennae and Supplies will be played?
Tohaa | 10 models
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 Ectros HMG (53|2)
 Kamael Paramedic (16|0)
 Kamael Combi (12|0)
 Keesan K1 (33|0.5)
 Kamael LGL (17|1)
 Makaul Flamer (15|0)
 Diplomatic Delegate Specialist (5|0)
 Auxiliar Baggage (10|0)
 Kamael Lieutenant (12|0)
 Clipsos FO (27|0)
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200/200 points | 3.5/4 swc
open with Aleph Toolbox  : direct link
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![[Post New]](/s/i/i.gif) 2014/01/25 20:19:59
Subject: List Building: 'Standard Games' vs. ITS builds
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Charging Dragon Prince
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Fresh from Train Rescue mission. Very enjoyable mission, we're slowly going through all the DF missions, if the rest of them will be as good I can imagine playing these missions over ITS. It's interesting that I'm not spending SWC as much as I used to. In Acontecimento that's not really noticeable as mine layers cost SWC and the Hacker also costs more than his or hers Fusilier compatriot. With the shift from assault specialists/heavy weapons I tend to have enough SWC to afford an oddity I dismissed before, LGL and Spec. Order Sargent for instance. Lighter TAG is also an option, rather interesting possibility.
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This message was edited 1 time. Last update was at 2014/01/25 20:20:41
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