Da Butcha wrote:To me, most of the editions haven't 'solved' problems.
You order a hamburger with onions. They serve you one without onions. You complain.
They serve you a tuna sandwich. Which is fine, but you would like pickles. You ask for some.
They serve you a meatball sub.
For the most part,
GW's 'editions' are each different games, using the same rule structure. I don't think they tinker with the rules and try to fix issues, as much as pick parts of the rules to change completely. The game isn't getting better with each iteration. You are just getting a different game with each one.
That's an exaggeration, of course, but I really don't see the design team making well-considered, minimal changes to tweak the system. I see them radically altering something to swing a pendulum one way or the other, while adding new stuff that creates entirely new problems. For instance, until you had points and army balance really spot on, why would you introduce Allies?
"The game is inconsistently point-costed and many things are far too expensive, or cheap, for their actual game utility. Let's allow you to take the good stuff from TWO books instead of one! Great news!"