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Made in us
Charging Bull




I wound multiplier does not give you more attacks, it makes wounds stronger. A single attack hits harder. A single attack can only hit one model at a time. Multiple wound models are basically able to take more damage before they die. A wound multiplier counters this.

So lets brake this down to clean this up., Multiple wounds attacks against multiple wounds models states that a model cannot take more wounds than it has on its profile.. So I will use the following Examples.
Old blood, --> Paranha blade. Attacks Rank and file single wound Models and Monstrous Infantry Multiple wound models (Example: Ogre).

1st. single wound models

Old blood makes 5 attacks. Hits with 4, wounds with 3 = 3 dead Models. These are single wound models, the multiplier is canceled, 1, 2, or 3 wounds from multiplier still kills one model.

2nd. Multiple wound models: Scenario 1

Again Old blood makes 5 attacks, hits with 4, wounds with 3. Now that you have rolled the multipliers, you pick up the first dice, roll you D3. Let’s say you roll a 4, one Ogre takes 2 wounds, leaves 1 wound left, you now pick up that second dice, Roll a 6. This wounded Ogre only has 1 wound left out of his starting 3, so all 3 of those multiplied wounds go to finish off that Ogre. You have 1 roll left, no matter what you roll that damage goes to a 2nd Ogre, leaving you with up to 2 dead Ogres.

Multiple wound models: Scenario 2

Again Old blood makes 5 attacks. Hits with 4, wounds with 3 = X wounds on Ogres. Now that you have rolled to wound, you pick up the first dice, roll you D3. This time you roll a 6. You have one dead Ogre. You roll 5, you have 2 dead Ogres. You roll a 1 you cause 1 wound to a 3rd ogre.

Multiple wounds D6.

Model caries a Multiple wound D6 weapon. (Non War machine) Attacking only rank and file.

Model makes 4 attacks. hits and wounds with all 4 attacks. Following the same as above , Against single wound models you cause 4 wounds. No model can take more than one wound from a multiplier.

Again Model makes 4 attacks. hits and wounds with all 4 attacks. Against Multiple wound models you now pick up those 4 dice and roll them 1 at a time and apply the Multiplier 1 at a time. So you roll in order, 4, 2, 3, 6. While this looks like this might be 15 wounds it is not. You do not apply them like that, the first model, gets 4 wounds applied, but can only take 3 and dies, 1 wound is lost. A 2nd model take the 2 wounds and is left with 1, then the 3rd attack for 3 wounds is applied for only 1 more wound bringing him to 3 wounds and is dead, 2 lost wounds, the last attack is applied to a 3rd model taking 3 of the 6 wounds and dies, with the last 3 lost. So you do a total of 9 wounds to the unit not 15 as a model cannot take more wounds than it has in its profile.

This is about as clear as it gets based on the rules.

2011 Throne of Skulls Champion (Lord of the Rings)
 
   
Made in gb
Decrepit Dakkanaut




 thedarkavenger wrote:
nosferatu1001 wrote:
Except you are still ignoring the rule, that the number of wounds a multiple wound weapon can cause is CAPPED at the number of wounds on the models profile.



You deal three wounds to the models in front of you. And the excess are taken off the back. As per pages 73 and 51.


...and as per the rules already quoted, more than once, that you continually ignore, you CANNOT CAUSE MORE WOUNDS than the model has on ITS profile. If the profile has 3 wounds, you can cause...three wounds at most.

Stop repeating falsehoods please. Yes,for some reason over more than three editions multiple wound weapons and multiple wound models cause issues for people, but the rules have been given a few times now
   
 
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