1) Change of mindset.
GW needs to start viewing rules and balance as important, rather than just cash grabs to sell new models and expensive books and DLC.
2) Communication with the outside world. Players are very good at finding issues, broken combinations etc. - so if you want to improve balance it's useful to actually listen to them. Now, I'm not saying that everything players complain about is valid, but a lot of complaints are and many of them refer to things
GW apparently didn't notice or care about.
3) Release errata/
faqs more frequently. I could also add "proof-read your sodding books so that we don't have self-contradictory nonsense like Commissar Yarrick's rules". However, if that requires too much effort because the editors are all useless drunks or something, at least put out an
faq when someone more competent finds them for you.
4) This goes with #2, but try to actually have some idea of what the meta of each edition is. So that you don't, for example, give a new book a ton of anti-infantry weapons in an edition that heavily favours vehicles or
MCs. Similarly, if you're designing the core rules to heavily favour shooting over combat, it makes little sense to release new combat units that are basically worthless.
5) Give some thought to the pricing of wargear - especially in the case of combat wargear, and note that universal pricing is often a bad idea. A power fist, in most cases, isn't worth more than a plasmagun... so why is priced as being worth close to 2 plasmaguns? Also, why does a
IG Commissar pay as much for a
PF as a
SM Chapter Master? Also also, why does a sergeant pay as much for a
PF as a chapter master? It seems like one of those will get far more use out of it. Similarly, 30pts for Regeneration on a
MC is bearable, 30pts for Regeneration on the Tyranid Prime (who also suffered a 50% price hike for no adequately-explained reason) is not. Finally, what is the attraction of a Plasma Pistol? You seem to value it equivalently to a Plasmagun, despite it being half as useful.
6) At least try to look like you're putting some effort into balance. As above, pricing all upgrades equally - regardless of differences in statline, survivability and cost, just comes across as lazy and stupid. As does weapons with prices that have been silly for some time, and still see no improvement (like the aforementioned plasma pistol).
7) Fire your playtesters and hire better ones. Ones who understand that the point of playtesting is to break a codex - rather than faffing around with narrative campaigns or lists that never include more than one of any non-troop unit.
8) Don't fix small problems with a sledgehammer.
9) Don't base changes to units on which models you want to sell.
TNT925 wrote:
Do you think that it would be better if
GW buffed the other codices to match Eldar?
No. It just creates an endless cycle of power creep.