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A plea to sculptors and companies using 3D designing for their models  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
The Hive Mind





 PsychoticStorm wrote:
You do realize most creators have already invested much in the game just by the renders, 3D sculptors are not free, neither is art ectr ectr, production of a render is expensive and they have already invested on other sides of production.

Absolutely! I'm not intending to make it seem like that's zero work. But it's zero physical results - and lots of things can be lost in translation between a digital medium and a physical one.

If they have on top of 3D sculpts art and design work the money to produce the actual 3D sculpts the move to make the game by themselves is a small step, as is evident to most "preorder" kickstarters who most probably do not need the money to produce the product, but the kickstarter allows them to judge interest and maybe upgrade some components that would not be upgraded without a strong backers support.

I didn't say masters for every single render they've done. Even a single master is a huge step in my eyes, and not a massive investment in the grand scheme of things.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
 
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