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![[Post New]](/s/i/i.gif) 2015/01/31 16:42:05
Subject: [1850] - Necrons - Destroyerwing is back!
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Ultramarine Chaplain with Hate to Spare
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I will probably do the Tomb blade list first as all I need for that is more tomb blades. I own literally nothing in this list so will have to be a longer project.
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![[Post New]](/s/i/i.gif) 2015/01/31 17:53:13
Subject: [1850] - Necrons - Destroyerwing is back!
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Decrepit Dakkanaut
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Im running a Destroyer Cult today with a Tau Firebase.
Chose the 4 units of 3 Destroyers with one full heavy unit in there. Its a 1250pt game.
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![[Post New]](/s/i/i.gif) 2015/01/31 19:58:34
Subject: [1850] - Necrons - Destroyerwing is back!
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Infiltrating Broodlord
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FlingitNow wrote:Yeah I never mentioned a Decurion. Unless you allow troops choices locally then any list with troops won't be played. What is the point of even mentioning that people may play by random house rules that make my list illegal?
Missed the bit about it not being the decurion- my bad.
Never said the list was illegal- what I was saying is that this wouldn't be allowed at 90%( random percentage for emphasis) of tournements :]
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![[Post New]](/s/i/i.gif) 2015/01/31 20:56:25
Subject: Re:[1850] - Necrons - Destroyerwing is back!
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Discriminating Deathmark Assassin
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List is Battle-forged so my apologies for that Fling, for the simple fact that we're the first Codex to actually clearly state that Formations are useable in a BattleForged list. It know it's been on the fence, but that's all that needs to be said here and any further discussion should be in the YMDC. So I won't be saying any more on it here.
AS for the list, I don't think it's that great. You're handicapped by Range. In the RPS environment we have now, I think it'll be great against Marines and and various high T armies. Against any infantry heavy army, like IG, Tau, Nids, Orks you're optimizing the firepower you have, but not enough. Each loss is going to be felt in your army, and it will happen.
That's my 2 bits worth.
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Current Armies
40k: 15k of Unplayable Necrons
(I miss 7th!)
30k: Imperial Fists
(project for 2025)
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![[Post New]](/s/i/i.gif) 2015/01/31 21:13:28
Subject: [1850] - Necrons - Destroyerwing is back!
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Loyal Necron Lychguard
Netherlands
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Ieeh, the rules-errors hurt my brains.
Anyway, on the list:
I like it! It has a lot of firepower against everything.
Especially the Praetorians really work great with this, since they can focus on Sv2+ while your Destroyers focus on the MEQ and the H. Destroyers shoot down Vehicles.
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![[Post New]](/s/i/i.gif) 2015/01/31 22:39:28
Subject: [1850] - Necrons - Destroyerwing is back!
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Ultramarine Chaplain with Hate to Spare
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It is battle forged and that has nothing to do with the Necron codex saying you can use the Formations in battle forged. Read creating your army seriously. If your army is battle forged it contains 1+ detachments and all units belong to a detachment. Formations are detachments read the box on Formations it is one of the first things said about Formations. Here are examples of legal battle forged armies:
ARMY1
Firebase Support Cadre (Primary)
CAD - Eldar
AD - Eldar
ARMY2
Skyblight Swarm (Primary)
Sky tyrant Swarm
Adamantium Lance
ARMY3
CAD - Necrons (Primary)
CAD - Orks
CAD - Space Marines
ARMY4
CAD - Astra Militarum (Primary)
CAD - Astra Militarum Automatically Appended Next Post: AS for the list, I don't think it's that great. You're handicapped by Range. In the RPS environment we have now, I think it'll be great against Marines and and various high T armies. Against any infantry heavy army, like IG, Tau, Nids, Orks you're optimizing the firepower you have, but not enough. Each loss is going to be felt in your army, and it will happen.
Sure range is an issue though mobility and JSJ helps, against Hordes I still have a lot of shots that reroll. With everything being T5 I should be difficult for Horde armies to hurt. But yes Hordes are one of my weaker matchups, being non-much also makes Wyverns an issue.
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This message was edited 1 time. Last update was at 2015/01/31 22:45:42
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![[Post New]](/s/i/i.gif) 2015/01/31 23:08:56
Subject: [1850] - Necrons - Destroyerwing is back!
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Fixture of Dakka
Chicago, Illinois
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Hey, you can get more out this , Destoyers are not minimum 3 models , you can just upgrade them. So you could have
Destroyer Lord
1 H. Destroyer upgrade
1 H. Destroyer Upgrade
1 H. Destroyer Upgrade
3 H. Destroyers.
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This message was edited 1 time. Last update was at 2015/01/31 23:09:45
If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/01/31 23:16:15
Subject: [1850] - Necrons - Destroyerwing is back!
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Loyal Necron Lychguard
Netherlands
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Yes, they have a minimum of three in the Formation.
FlingitNow wrote:Sure range is an issue though mobility and JSJ helps, against Hordes I still have a lot of shots that reroll. With everything being T5 I should be difficult for Horde armies to hurt. But yes Hordes are one of my weaker matchups, being non-much also makes Wyverns an issue.
When you go against Ork Boyz, I would shoot them and charge them.
Without the additional attacks and FC they are going to have a hard time against your T5, Sv3+ and RP5+
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![[Post New]](/s/i/i.gif) 2015/01/31 23:16:30
Subject: [1850] - Necrons - Destroyerwing is back!
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Pyro Pilot of a Triach Stalker
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Hollismason wrote:Hey, you can get more out this , Destoyers are not minimum 3 models , you can just upgrade them. So you could have
Destroyer Lord
1 H. Destroyer upgrade
1 H. Destroyer Upgrade
1 H. Destroyer Upgrade
3 H. Destroyers.
The formation restriction requires destroyer units to have 3 destroyers each even though the normal entry starts at 1 destroyer. Quite lame unfortunate.
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01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001 |
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![[Post New]](/s/i/i.gif) 2015/02/01 00:29:20
Subject: [1850] - Necrons - Destroyerwing is back!
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Decrepit Dakkanaut
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Byte wrote:Im running a Destroyer Cult today with a Tau Firebase.
Chose the 4 units of 3 Destroyers with one full heavy unit in there. Its a 1250pt game.
Unbelievable success today playing Mealstrom. The movement, firepower and speed were incredible. Range is not an issue with the Destroyer Cult. If your sitting static your wrong.
Faced Imperial Fists with invisible(thanks the GK Lib) Lysander and Hammernators. They took out the both missilesides of course. Other than that the Destroyer Cult scored everywhere all the time. Riptide ran around unmolested.
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![[Post New]](/s/i/i.gif) 2015/02/01 00:35:31
Subject: [1850] - Necrons - Destroyerwing is back!
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Ultramarine Chaplain with Hate to Spare
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Yeah already thought of the solo Destroyers, Formation says no
Yeah most Hardy armies are base S3 so Praetorians could hold them up a very good length of time. Particularly with all the rerolls.
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![[Post New]](/s/i/i.gif) 2015/02/01 01:21:36
Subject: [1850] - Necrons - Destroyerwing is back!
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Loyal Necron Lychguard
Netherlands
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Not just Lychguard, even Destroyers themselves! Especially them. If my math is correct they would need an average of 144 S3 attacks to kill each Destroyer. 144 attacks > 72 hits > 12 Wounds > 4 failed armour saves > 2 failed RP's That are 48 Ork Boyz per Destroyer or 288 points VS our 40. Surely you will die and they will advance, but three Destroyers with a Destroyer Lord are really going to ruin their day and slow them. If S3-Hordes are your problem, then maybe you could take a MSS for additional buthurt and 216 attacks per Destroyer? That would be 72 Boyz per Destroyer for only 10 points. Or drop that fourth Destroyer you have and take a ResOrb, for 288 attacks per Destroyer. I love Mathammer. A Destroyer Lord and three Destroyers could basically charge into a full Green Tide and survive if it weren't for their overwatch. Which means you have to charge with a single other model to deny the overwatch.
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This message was edited 1 time. Last update was at 2015/02/01 01:22:28
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![[Post New]](/s/i/i.gif) 2015/02/01 01:26:03
Subject: [1850] - Necrons - Destroyerwing is back!
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Ultramarine Chaplain with Hate to Spare
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Boys are a bad example it is not the S3 you have to worry about. It is the S8/9/10 Ap2 attacks. Plus the quality of the fire power is ludicrous. Points for point they put more wounds on T4 than warriors before you even think about Ap3 vs Ap5 and that you get to JSJ away.
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