I am in the 'multiple threats' camp. He seems to only work in a dread-heavy, CoF list. Turn 1, drop 2-3 ven dreads deep in opponent's zone. Turn 2-3, drop in Murderfang. By that time, he should have some targets to hit with his h flamer/bolter, as he twiddles his thumbs for a turn. He is also a great cleanup force to assist any of your shield dreads that are locked up with MCs/daemons, etc.
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