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Murderfang, how do you not be a 135 point distraction?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut





Hunting with the 13th

I am in the 'multiple threats' camp. He seems to only work in a dread-heavy, CoF list. Turn 1, drop 2-3 ven dreads deep in opponent's zone. Turn 2-3, drop in Murderfang. By that time, he should have some targets to hit with his h flamer/bolter, as he twiddles his thumbs for a turn. He is also a great cleanup force to assist any of your shield dreads that are locked up with MCs/daemons, etc.

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Made in us
Veteran Wolf Guard Squad Leader




San Diego, CA

 DanielBeaver wrote:
Take Stormwing, ride in on a Stormraven.


that dataslate says its for Codex: Space Marines. Since SW has its own codex it can't use it. Which was much to my dismay as I had already bought the stormwing box set thing :/

 
   
Made in us
Sneaky Kommando




Malus Dei

I've found Murderfang to drop in the first turn he arrives from DP, or foot slog.

I recommend allying into SM, and run his murdering face in a Stormraven. So that way you know he'll get there and actually get a charge.

Thy Mum 
   
 
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