HQ
Warboss in Mega Armor with Cybork body, Gitfinda, and Bosspole with 3 ammo runts, 1 attack squig and da lucky stick - 164 points
Mek - 15 Points
Troops
30 Gretchin, 3 Runtherds with Grot-Prods and Squig Hounds - 145 Points
30 Gretchin, 3 Runtherds with Grot-Prods and Squig Hounds - 145 Points
30 Gretchin, 3 Runtherds with Grot-Prods and Squig Hounds - 145 Points
30 Gretchin, 3 Runtherds with Grot-Prods and Squig Hounds - 145 Points
30 Gretchin, 3 Runtherds with Grot-Prods and Squig Hounds - 145 Points
30 Gretchin, 3 Runtherds with Grot-Prods and Squig Hounds - 145 Points
30 Gretchin, 3 Runtherds with Grot-Prods and Squig Hounds - 145 Points
30 Gretchin, 3 Runtherds with Grot-Prods and Squig Hounds - 145 Points
29 Gretchin, 3 Runtherds with Grot-Prods and Squig Hounds - 142 Points
Heavy Support
Battlewagon with Deffrolla, 'Ard Case, 'Grabbin Klaw, Red Paint Job, Stikkbomb Chukka, Extra Armor, Grot Riggers, Boarding Plank -185 (No weapons)
Battlewagon with Deffrolla, 'Ard Case, 'Grabbin Klaw, Red Paint Job, Stikkbomb Chukka, Extra Armor, Grot Riggers, Boarding Plank -185 (No weapons)
The wasboss is the only reliable source of damage in the group. The vast majority of the army (i.e. the 269 grots) will be hitting at S2 WS2 I2. While the sheer number of bodies may bring down some foes, I'm sure anyone with anti infantry weapons will have a field-day. That is if the squigs don't eat all the grots on their failed morale saves....
Oh and the battlewagons likely will have nowhere to move but if they can find a space in the grot sea, can do so one extra inch.
I wasn't sure if the two of any unit was a stipulation for extra fun or a rule, so forgive me if this post violates the intended spirit.
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