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Made in us
Focused Fire Warrior





Bodyguards are a bit more expensive (10 points more per unit then a crisis team.) however:

1. You can fit Six XV8's in a single HQ slot, allowing you to take more then the 9 max of 3 elite slots.

2. They have access to Signature Systems.

3. They automatically pass "look out sir!" Meaning your Commander can use them as additional wounds.

I wasn't saying it was better all the time to take five bodyguards. Just that the option exists. Elite slots limit XV8's to three. So in a CAD the most XV8's you can take Is 15. (9 for 3 elite slots, and 6 for HQ)

This message was edited 1 time. Last update was at 2015/03/17 16:13:15


1500pts ||| WM-Cygnar:85pts (5casters) WM-Mercs: 25pts (1caster) ||| X-wing: 191pts Imp / 173pts Scum

Current Projects: Custom Tau Commander, Tau MG-Rex, Heavy Gear Army Building
Mech Fanatic: I Know about all sorts of mechs, and if I don't, I want to learn it.

^CLICK THESE^^SUPPORT!^
Help me out by selling me some parts!
DS:80+S+G+MB--I+Pwmhd04/f#+D++A++/areWD297R+++T(I)DM+ 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 Vanguard-13 wrote:
Bodyguards are a bit more expensive (10 points more per unit then a crisis team.) however:

1. You can fit Six XV8's in a single HQ slot, allowing you to take more then the 9 max of 3 elite slots.

2. They have access to Signature Systems.

3. They automatically pass "look out sir!" Meaning your Commander can use them as additional wounds.

I wasn't saying it was better all the time to take five bodyguards. Just that the option exists. Elite slots limit XV8's to three. So in a CAD the most XV8's you can take Is 15. (9 for 3 elite slots, and 6 for HQ)


You can only get so many Bodyguards if you field Farsight. Normal commander can only field 2 bodyguards

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Focused Fire Warrior





 Vector Strike wrote:
 Vanguard-13 wrote:
Bodyguards are a bit more expensive (10 points more per unit then a crisis team.) however:

1. You can fit Six XV8's in a single HQ slot, allowing you to take more then the 9 max of 3 elite slots.

2. They have access to Signature Systems.

3. They automatically pass "look out sir!" Meaning your Commander can use them as additional wounds.

I wasn't saying it was better all the time to take five bodyguards. Just that the option exists. Elite slots limit XV8's to three. So in a CAD the most XV8's you can take Is 15. (9 for 3 elite slots, and 6 for HQ)


You can only get so many Bodyguards if you field Farsight. Normal commander can only field 2 bodyguards


I stand corrected. I re-read the rule book and this is right. you can only take up to three total units. Commander + 2 bodyguards. ((Page 98 "May include ONE additional Crisis Bodyguard" ))

However, Farsight can take up to seven additional. ((Page 96 "XV8 Crisis bodyguard team, it may include up to 7 Crisis Bodyguards."))

Oddly, in the Farsight Enclaves book, It doesn't directly state how many Bodyguards he can take. It states: "If you choose to take [Farsight's Commander Team], Commander Farsight does not allow you to take an XV8 Crisis Bodyguard Team as Normal;"

Sorry about that!

1500pts ||| WM-Cygnar:85pts (5casters) WM-Mercs: 25pts (1caster) ||| X-wing: 191pts Imp / 173pts Scum

Current Projects: Custom Tau Commander, Tau MG-Rex, Heavy Gear Army Building
Mech Fanatic: I Know about all sorts of mechs, and if I don't, I want to learn it.

^CLICK THESE^^SUPPORT!^
Help me out by selling me some parts!
DS:80+S+G+MB--I+Pwmhd04/f#+D++A++/areWD297R+++T(I)DM+ 
   
Made in us
Shas'la with Pulse Carbine





Utah

Okay, so that Epic Roster site is pretty sweet, thanks for the link. I've actually been doing some additional list work (adding equipment and so on), the lists I'd posted were before I had done so.

That being said, I'm definitely leaning towards an FE army. Any recommendations?


Automatically Appended Next Post:
Also, anyone care to explain Battle Forged vs Unbound. Pros and cons of each? Most of the information I find is pretty vague.

This message was edited 1 time. Last update was at 2015/03/17 18:36:58


 
   
Made in us
Focused Fire Warrior





Be wary. Epic roster sometimes makes mistakes:

Such as Stealth Suits being classified as Beasts
And allowing a commander to take five bodyguards.

(my mistake for trusting a website over a rulebook)

If you have the time, check out Battlescribe. it's a lot better, and includes Forgeworld units.
It can be a little awkward to set up, but just follow this: http://www.dakkadakka.com/dakkaforum/posts/list/617215.page

This message was edited 1 time. Last update was at 2015/03/17 18:44:04


1500pts ||| WM-Cygnar:85pts (5casters) WM-Mercs: 25pts (1caster) ||| X-wing: 191pts Imp / 173pts Scum

Current Projects: Custom Tau Commander, Tau MG-Rex, Heavy Gear Army Building
Mech Fanatic: I Know about all sorts of mechs, and if I don't, I want to learn it.

^CLICK THESE^^SUPPORT!^
Help me out by selling me some parts!
DS:80+S+G+MB--I+Pwmhd04/f#+D++A++/areWD297R+++T(I)DM+ 
   
Made in us
Shas'la with Pulse Carbine





Utah

I'll have to give it a look tonight, thanks again.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 the_kraken wrote:
Okay, so that Epic Roster site is pretty sweet, thanks for the link. I've actually been doing some additional list work (adding equipment and so on), the lists I'd posted were before I had done so.

That being said, I'm definitely leaning towards an FE army. Any recommendations?


Automatically Appended Next Post:
Also, anyone care to explain Battle Forged vs Unbound. Pros and cons of each? Most of the information I find is pretty vague.


Battleforged is the way you used to build lists, with a twist: you don't have a FoC, you have Detachments. Just like that modular cellphone, you can build it any way you want - or, in 40k terms, with any kind of Detachment youn want.

Regarding detachments, there are 3 kinds of those:
- Combined Arms Detachment. It's the closest to the old FoC, you need 1 HQ and 2 Troops minimun to field one.
- Allied Detachment. Like the old Allied FoC, with a limitation: you cannot field Allied Detachment with units from the same Faction from your Primary Detachment (which is generally a Combined Arms Detachment or a Formation).
- Formation Detachment: closed group of units, generally receiving a special bonus. You can find those in 7th codexes, dataslates and Warzones books (the latter are limited to Apocalypse, though).

So, an example of what you can do:

CAD - Tau Empire (primary detachment, because has your Warlord)
CAD - Farsight Enclaves
Allied - Eldar
Formation - Firebase Support Cadre (Tau)

What you cannot do:

CAD - Tau Empire
Allied - Tau Empire or Farsight Enclaves (same faction)

Albeit Farsight Enclaves has a rule saying it can be allied with Tau Empire, it was designed for 6th rules, where supplements had to have specific alliance permission (Iyanden couoldn't ally with Eldar back then). In 7th, you cannot have an Allied Detach and a CAD from the same Faction. I'd talk with your friends what they think of that.

Battleforged has special bonuses: if you use a CAD from 7th rulebook, your Warlord will be able to re-roll his warlord trait and your Troops will have a special rule called Objective Secured (they have preference over non-Objective Secured units regarding taking an objective). Allied Detachments have this second rule as well.
The 7th codexes brought new 'CADs', like DE Realspace Raiders or Necrons Decurion. They have different bonuses and FoC than a normal CAD.

Unbound allows for a different kind of list building: you can put anything you want. Want to field Flyrants, Bloodthirsters and Venoms in the same list, without caring about Hq, Troops, FoC, etc? That's your answer. unbound has absolutely no benefit over battleforged, aside letting you pick whatever you want. One faction will still be your 'Primary detachment', as a model of it will be your warlord. And you can grab Formations as well.

generally, Battleforged is the way people usually play, while unbound is used more as a fun mode.

This message was edited 1 time. Last update was at 2015/03/17 21:15:59


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Shas'la with Pulse Carbine





Utah

That was the most helpful thing I've read in days. Thanks much.
   
 
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