Ew, ran a Terminator squad for the first time in years yesterday. Got shot up by plasma and died, then the survivors got wrekd by assault Terminators because of the 3++ the latter get.
My takeaways were this;
~ Would love to see Hurricane Bolters on the vanilla Terminators, storm bolters are seriously underpowered for an expensive model like this.
~Access to Storm Shields would be nice. Plasma equiv just hard counters them too much. Its no fun to have 90% of the games firepower do nothing and then 10% just instant kill them.
~A heavy gun per two or three Terminators instead of per five and you have a unit thats far more useful than they are currently. No storm shields on the gun bunnies, so that theres two distinct roles within the unit.
~Abilities like Split Fire and (smaller) Combat Squads can make them useful and fit the fluff and theme of highly disciplined veterans that Space Marines have.
And a tad more outlandish
~ Special ammo would really go a long way to making them a valid unit. Don't know if the codex needs two sources, but its the sort of thing Terminators could really benefit from. Alternatively, Combi-Storm Bolters (etc) for some tactical flexibility - they're not Devastator Terminators so their role should be tactical flexibility and weapons like this give it to them
~Somebody (DA? GK?) gets a +1T if in B2B rule, given how Terminators usually operate (huge armoured dudes that fill the corridor of the space hulk) that would be a valid rule for them
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