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![[Post New]](/s/i/i.gif) 2015/09/08 10:07:12
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Battleship Captain
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I'm partial to the army of 100 Eversor Assassins myself.
It's even a canonically fluffy list..... The end of the Assassins war, or one of the more amusing stories in the assassins dataslate where they 'accidentally' sent multiple eversors to one world due to a typo.
And yes, multiple Eversors can handle themselves against almost anything. They're the least used assassin as allies because they have no real special skills, but in a pure assassin army they do the heavy lifting because of the combination of many bolter shots, BS10 overwatch and suicide explosions for hordes, fleshbane for wraithknights, power swords for MEQs and meltabombs for tanks.
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Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2015/09/08 15:42:29
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Regular Dakkanaut
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Experimental and 30k units aren't allowed in the event
Just battleforged armies with unlimited detachment and standard FW allowed.
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![[Post New]](/s/i/i.gif) 2015/09/08 15:59:17
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Devestating Grey Knight Dreadknight
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I'm partial to the army of 100 Eversor Assassins myself.
Unfortunately you can't get that many at 1850.
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2015/09/08 17:06:54
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Longtime Dakkanaut
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DayOne916247 wrote:Experimental and 30k units aren't allowed in the event
Just battleforged armies with unlimited detachment and standard FW allowed.
Yes, when I made my post about events implementing unnecessarily wide restrictions, I was talking in the context of the above; ie. using battleforge, not unbound.
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![[Post New]](/s/i/i.gif) 2015/09/08 21:38:12
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Regular Dakkanaut
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Agree to disagree I suppose... Unbound just isn't realistic imo
There's plenty of ways to incorporate all the different models in a collection without just giving up on list building lol
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![[Post New]](/s/i/i.gif) 2015/09/09 02:21:57
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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ionusx wrote: Vaktathi wrote: ionusx wrote:the biggest issue is that everything becomes fair game and it would be a mad house, when you go unbound ANYTHING becomes fieldable even forgeworld. you cant filter them out anymore and that means all kinds of nonsense ensue
what does Forgeworld have to do with Unbound...?
unbound rules literally mean EVERYTHING even forgeworld, even horus heresy only models. suddenly armies you dont even have to think about in a tournment setting become a real thing, as do bringing models you normally wouldnt have too. the tournament wouldnt come down to a winner based on what list he brought or how good a player he was it would come down to who happened to have the best hard counter in his list to the other guy and how long it stayed in play.
Right...but unbound has nothing to do with Forgeworld. You can make 100% "Battelforged" armies with Forgeworld units, and even entire Forgeworld armies (e.g. Death Korps armies from the Siege of Vraks), and are perfectly legal in many, if not most, tournaments at this point.
Unbound and Forgeworld have nothing to do with each other.
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This message was edited 1 time. Last update was at 2015/09/09 02:22:35
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2015/09/09 05:49:36
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Regular Dakkanaut
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Unbound is to me basically a way to play this tank and this unit and this monster against that super heavy tank and whatever without having to figure out points and then calling it rules
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![[Post New]](/s/i/i.gif) 2015/09/09 08:08:23
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Auspicious Daemonic Herald
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ionusx wrote: Vaktathi wrote: ionusx wrote:the biggest issue is that everything becomes fair game and it would be a mad house, when you go unbound ANYTHING becomes fieldable even forgeworld. you cant filter them out anymore and that means all kinds of nonsense ensue
what does Forgeworld have to do with Unbound...?
unbound rules literally mean EVERYTHING even forgeworld, even horus heresy only models. suddenly armies you dont even have to think about in a tournment setting become a real thing, as do bringing models you normally wouldnt have too. the tournament wouldnt come down to a winner based on what list he brought or how good a player he was it would come down to who happened to have the best hard counter in his list to the other guy and how long it stayed in play.
Unbound doesn't give you permission to ignore how the game works. it just lets you build an army ignoring detachments.
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![[Post New]](/s/i/i.gif) 2015/09/09 16:08:03
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Regular Dakkanaut
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Sure it does.. To an extent. It allows you to ignore a fundamental part of the game aka list building and point limits.
Arguably the biggest part of the game from a competitive standpoint. You can win or lose just by what you decide to bring to the table sometimes.
It's a blatant attempt by GW to trick people into thinking there's legitimacy of fielding random units as opposed to just letting the super casual players do what they were already doing with house rules and random matchups.
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![[Post New]](/s/i/i.gif) 2015/09/09 16:17:21
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Regular Dakkanaut
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Well you could see 6 to 7 Tyranid Flyrants in a list.
There are a lot of nasty options you can go with. 6+ units of Drop Pod Centurions come to mind as well. The game gets nasty with every one playing Codex best unit.
I think you could get 6 hell turkeys in a list to come to think about it.
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![[Post New]](/s/i/i.gif) 2015/09/09 19:14:22
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Ultramarine Land Raider Pilot on Cruise Control
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You can see 7 flyrants in a 3 detachment limit bounded tournament, AKA Nova. 3 Flyrants, 3 Spores (Hive Fleet) 3 Flyrants, 3 Spores (Hive Fleet) 1 Flyrants, 1 Spores (Allied Detachment) Nova might cut off Allying your own army actually. But my point it, you can get that "crazy unbound" list as a bound army with only 3 detachments! EDIT: Now that I look at it, you can fit all those "suggested" lists in 2 bound detachments. Short of the point cap for the Centurions. 6 Helldrakes is very doable in 2 CADs. I think I have even seen 4-5 heldrake lists in my local meta before they lost their 360 degree firing arcs. I wouldn't mind playing against any of those lists to be honest. As long as you have to pay the taxes to get all those detachments. Where is really gets ugly (and what a lot of people are bringing up) is not the "unlimited" detachments, brought up by the OP; the ugly part is where unbound allows you to bring WHATEVER you want, like 10 heldrakes. Something crazy that isn't limited by the 4 HQ and 8 troop minimum that is referred to as a "tax". (10 drakes = 4 CADs or 3 CADs and an ally). Like I said, I wouldn't mind playing any list with any number of detachments, as long as it isn't unbound and tax-free!
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This message was edited 2 times. Last update was at 2015/09/09 19:19:37
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![[Post New]](/s/i/i.gif) 2015/09/10 07:46:58
Subject: What is so scary about no detachment limits in 40k for tournaments?
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Regular Dakkanaut
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These last couple comments were exactly what I was looking for!!!
I really don't care about unbound because obviously it's dumb and honestly irrelevant to the topic.
I'm a space marine / grey knight player so I don't think in terms of other armies that often so being able to see the possibility of better flyrant spam or hell drake spam is great because it's something I can consider when I build my list.
I think that the event I described that's coming up will be crazy sure but I agree with @saythings in that I have no problem facing these armies especially when I have the same freedom / restrictions of troop or detachment taxes. I'm happy it's not the normal tournament environment because I truly enjoy playing ITC style events (I'm sure nova is very similar and great in its own way) but im always down to mix it up and see some crazy stuff... Not to mention to bring some crazy stuff myself!
From discussion amongst other local players people have brought up the following shinanigans:
multiple / all stormwings as an army, 4 I believe fits
Fleshterrors detachment droppod spam (30+ droppods)
Multiple Libby conclaves following Knights for invis/prescience
Scatbike spam to the max (3 man squads x a million)
While all of these could be crazy to face for various reasons I'm not sure how feasible they are. The flesh terrors list for example is a lot of pods for someone to gather up and not to mention that you could get almost if not the same amount of units out of a gladius except in gladius they would all be obsec so I'm going to just assume no one will bring that lol. Stormwings seems like the weakest of the armies I just listed in terms of board control and obsec and even if someone did bring all those planes I don't think it would be very good. The Libby conclave / Knights could work I suppose so that could be a possibility I gues. I think the scat bike spam list is the most likely that I listed imo mainly because it's the closet to what people already have and would field. And I guess that's my thought on this style event, that people are simply going to add on or change slightly something that they already would bring before in an effort to ramp up their list. Not only because those are the models they have but because you generally go with the army that you know best. Maybe I'm wrong and someone will bring a super broken combo army lol
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This message was edited 1 time. Last update was at 2015/09/10 07:48:30
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