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![[Post New]](/s/i/i.gif) 2015/09/24 21:50:56
Subject: Jink and blasts.
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Hellish Haemonculus
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die toten hosen wrote:Oh hey, its this dead horse again.
Seriously these threads are turning into the "can i take 2 coteaz in an army" threads. Need a sticky for topics that have been resolved(like this one) so they stop being brought up over and over.
A sticky with links? That would actually be a super good idea.
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![[Post New]](/s/i/i.gif) 2015/09/24 22:03:43
Subject: Jink and blasts.
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Lieutenant General
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Jimsolo wrote:die toten hosen wrote:Oh hey, its this dead horse again.
Seriously these threads are turning into the "can i take 2 coteaz in an army" threads. Need a sticky for topics that have been resolved(like this one) so they stop being brought up over and over.
A sticky with links? That would actually be a super good idea.
Not really.
Janthkin wrote:We run with a minimum number of stickies, and Lego's metrics have demonstrated that stickied threads are actually less likely to be read than others; people just tend to ignore them. As such, stickies are generally reserved for forum/subforum rules & reference materials. Feel free to "Exalt" posts that you find particularly helpful; doing so increases the likelihood that they will appear on Dakka's front page (which does impact views).
If you see a subject come up again that you don't want to read, simply don't read it.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2015/09/24 22:54:36
Subject: Jink and blasts.
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Not as Good as a Minion
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JinxDragon wrote:Rule interaction is not their strong point, so I don't take that as a joke....
Them fixing bad rules interactions is the joke.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2015/09/24 23:03:24
Subject: Jink and blasts.
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Ultramarine Chaplain with Hate to Spare
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So to clear up RaW yes only the selected target can jink. However only that unit can have wounds allocated to it so it doesn't matter that the other unit can't jink as RaW any wounds caused to that unit get allocated to the selected target anyway.
So say you Target a Wraithknight with a S4 Ap3 large blast and it covers 2 Jetbikes as well. Those jetbikes can't jink. When the shot scatters missing the Wraithknight and covers say 6 jetbikes you roll to wound those jetbikes. Say you get lucky and wound with all 6, the Wraithknight must take 6 FnP rolls, if it fails them all it dies. This is RaW.
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![[Post New]](/s/i/i.gif) 2015/09/25 00:16:21
Subject: Jink and blasts.
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Not as Good as a Minion
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FlingitNow wrote:So to clear up RaW yes only the selected target can jink. However only that unit can have wounds allocated to it so it doesn't matter that the other unit can't jink as RaW any wounds caused to that unit get allocated to the selected target anyway.
So say you Target a Wraithknight with a S4 Ap3 large blast and it covers 2 Jetbikes as well. Those jetbikes can't jink. When the shot scatters missing the Wraithknight and covers say 6 jetbikes you roll to wound those jetbikes. Say you get lucky and wound with all 6, the Wraithknight must take 6 FnP rolls, if it fails them all it dies. This is RaW.
Are you being facetious? Because Blast rules do not run that way.
" Once the final position of the blast marker has been determined, take a good look at it from above – each unit suffers one hit for each of their models which is fully or partially beneath the blast marker, even if those models are not within the firer’s line of sight.
Once the number of hits inflicted on the unit has been worked out, roll To Wound and save as normal. Remember that any Wounds inflicted by weapons with the Blast special rule must be allocated to the closest model in the target unit even if it is out of sight of any models from the attacking unit. "
Of course, Blast rules do not say a unit covered by the template is targeted, you just start over a model in the target UNIT.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2015/09/25 00:21:05
Subject: Jink and blasts.
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Fixture of Dakka
Vanished Completely
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Remember that any Wounds inflicted by weapons with the Blast special rule must be allocated to the closest model in the target unit
- Blast Markers
That is the clause that causes the unusual, and hilarious, outcome....
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2015/09/25 00:27:21
Subject: Jink and blasts.
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Not as Good as a Minion
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JinxDragon wrote: Remember that any Wounds inflicted by weapons with the Blast special rule must be allocated to the closest model in the target unit
- Blast Markers
That is the clause that causes the unusual, and hilarious, outcome....
Is it the target of the Shot or the target of the Wounds?
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2015/09/25 01:02:35
Subject: Jink and blasts.
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Jinking Ravenwing Land Speeder Pilot
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Neither. It is the target unit
Is there any definition of "target unit" other than the unit that was chosen as the target?
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This message was edited 1 time. Last update was at 2015/09/25 01:03:14
"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes...  " |
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![[Post New]](/s/i/i.gif) 2015/09/25 14:20:05
Subject: Jink and blasts.
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The Last Chancer Who Survived
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That is... odd. So: -Target WK with Demolisher Cannon -Scatter onto 6 Guardians -6 hits -Roll 6 to-pen rolls on WK Wat. Or: -Target WK with Demolisher Cannon -Scatter onto 6 Guardians -6 hits -5 wounds -WK takes 5 wounds Double wat. Replace WK with IK, and Guardians with SM. Even less sense is made.
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This message was edited 1 time. Last update was at 2015/09/25 14:21:29
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![[Post New]](/s/i/i.gif) 2015/09/25 14:23:56
Subject: Jink and blasts.
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Ultramarine Chaplain with Hate to Spare
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The 2nd one. You'd roll to wound vs the guardians and then assign those wounds to the WK.
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![[Post New]](/s/i/i.gif) 2015/09/25 14:54:45
Subject: Jink and blasts.
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The Last Chancer Who Survived
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FlingitNow wrote:The 2nd one. You'd roll to wound vs the guardians and then assign those wounds to the WK.
While I could see that working out okay in-game, if a little (a lot) strange, it falls apart on vehicles (and makes them even moar useless than they already are):
-Target Leman Russ (vs Av14, and a 5+ cover) with a Demolisher Cannon ( Str 10, Ap 1)
-Scatter into 10 IG in the open
-8 kills
- LR Takes 8 HP, no saves, no damage table, no Front AV
Please don't bypass the language filter like this.
Reds8n
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This message was edited 2 times. Last update was at 2015/09/25 15:26:34
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![[Post New]](/s/i/i.gif) 2015/09/25 15:47:49
Subject: Jink and blasts.
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Ultramarine Chaplain with Hate to Spare
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Selym wrote: FlingitNow wrote:The 2nd one. You'd roll to wound vs the guardians and then assign those wounds to the WK.
While I could see that working out okay in-game, if a little (a lot) strange, it falls apart on vehicles (and makes them even moar useless than they already are):
-Target Leman Russ (vs Av14, and a 5+ cover) with a Demolisher Cannon ( Str 10, Ap 1)
-Scatter into 10 IG in the open
-8 kills
- LR Takes 8 HP, no saves, no damage table, no Front AV
Please don't bypass the language filter like this.
Reds8n
Nope 8 wounds not 8 HPs, so in that case the Russ is fine (unless you play Psychic Shriek rolls to hit in which case the Russ has 1 wound and dies straight away).
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![[Post New]](/s/i/i.gif) 2015/09/25 19:18:13
Subject: Jink and blasts.
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Nasty Nob
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jokerkd wrote:Neither. It is the target unit
Is there any definition of "target unit" other than the unit that was chosen as the target?
Yes I think there is. The "target unit" in this case is the unit that has suffered the wounds under the blast marker, not the original "targeted unit".
I can see the problems with the wording, and it is possible that someone thinks they're being a smartarse when they try to play rules lawyer to gain unintended advantage .
Using the same word, in different contexts, is an unfortunate part of the English language, which is why we have to try and interpret the intention of the written word.
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"All their ferocity was turned outwards, against enemies of the State, foreigners, traitors, saboteurs, thought-criminals" - Orwell, 1984 |
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![[Post New]](/s/i/i.gif) 2015/09/25 20:06:49
Subject: Jink and blasts.
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Not as Good as a Minion
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r_squared wrote: jokerkd wrote:Neither. It is the target unit
Is there any definition of "target unit" other than the unit that was chosen as the target?
Yes I think there is. The "target unit" in this case is the unit that has suffered the wounds under the blast marker, not the original "targeted unit".
I can see the problems with the wording, and it is possible that someone thinks they're being a smartarse when they try to play rules lawyer to gain unintended advantage .
Using the same word, in different contexts, is an unfortunate part of the English language, which is why we have to try and interpret the intention of the written word.
In most cases, the target unit is the one that had the Hits and Wounds applied to it in regular vernacular. The line is mostly as a direction to that the Wound Allocation does not start with the center of the Blast template, but from the shooting unit. In classic GW language use, though, they mixed that line in with the same paragraph as applying Hits to a separate unit.
However, that is only RAI.
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This message was edited 1 time. Last update was at 2015/09/25 20:07:08
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2015/09/25 21:07:50
Subject: Jink and blasts.
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Fixture of Dakka
Vanished Completely
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Trust us, no one debating on these boards will ever play 'strict Rules as Written.' The system presented to us by Game Workshop has many errors, to many for me to count on one hand and I have even categorized some together, for us to ever be able to play it with the most strict reading of the Written Rules. While I could rant on the reasons behind this, most of them because Game Workshop sells only Models as far as they are concerned, the simple truth is some situations are broken. Classic Game Workshop language use is probably the easiest way to boil this problem down, indeed, and the easiest fix is play it as all of us do... resolve the Wounds against the actual Unit's struck while laughing at the possible broken Rule.
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This message was edited 1 time. Last update was at 2015/09/25 21:09:29
8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2015/09/25 23:41:36
Subject: Jink and blasts.
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Regular Dakkanaut
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JinxDragon wrote:Trust us, no one debating on these boards will ever play 'strict Rules as Written.'
The system presented to us by Game Workshop has many errors, to many for me to count on one hand and I have even categorized some together, for us to ever be able to play it with the most strict reading of the Written Rules. While I could rant on the reasons behind this, most of them because Game Workshop sells only Models as far as they are concerned, the simple truth is some situations are broken. Classic Game Workshop language use is probably the easiest way to boil this problem down, indeed, and the easiest fix is play it as all of us do... resolve the Wounds against the actual Unit's struck while laughing at the possible broken Rule.
In the case of blast and jink i play strict RAW. If you were not chosen as the target and you get scattered onto, you cannot jink. Period. Zero ambiguity.
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![[Post New]](/s/i/i.gif) 2015/09/26 08:32:46
Subject: Jink and blasts.
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Ultramarine Chaplain with Hate to Spare
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die toten hosen wrote:JinxDragon wrote:Trust us, no one debating on these boards will ever play 'strict Rules as Written.'
The system presented to us by Game Workshop has many errors, to many for me to count on one hand and I have even categorized some together, for us to ever be able to play it with the most strict reading of the Written Rules. While I could rant on the reasons behind this, most of them because Game Workshop sells only Models as far as they are concerned, the simple truth is some situations are broken. Classic Game Workshop language use is probably the easiest way to boil this problem down, indeed, and the easiest fix is play it as all of us do... resolve the Wounds against the actual Unit's struck while laughing at the possible broken Rule.
In the case of blast and jink i play strict RAW. If you were not chosen as the target and you get scattered onto, you cannot jink. Period. Zero ambiguity.
You play strict RaW so that wounds are always assigned to that target regardless of what unit the blast hits? This is correct right?
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![[Post New]](/s/i/i.gif) 2015/09/27 00:33:11
Subject: Jink and blasts.
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Regular Dakkanaut
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FlingitNow wrote:die toten hosen wrote:JinxDragon wrote:Trust us, no one debating on these boards will ever play 'strict Rules as Written.'
The system presented to us by Game Workshop has many errors, to many for me to count on one hand and I have even categorized some together, for us to ever be able to play it with the most strict reading of the Written Rules. While I could rant on the reasons behind this, most of them because Game Workshop sells only Models as far as they are concerned, the simple truth is some situations are broken. Classic Game Workshop language use is probably the easiest way to boil this problem down, indeed, and the easiest fix is play it as all of us do... resolve the Wounds against the actual Unit's struck while laughing at the possible broken Rule.
In the case of blast and jink i play strict RAW. If you were not chosen as the target and you get scattered onto, you cannot jink. Period. Zero ambiguity.
You play strict RaW so that wounds are always assigned to that target regardless of what unit the blast hits? This is correct right?
haha
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![[Post New]](/s/i/i.gif) 2015/09/27 15:33:08
Subject: Re:Jink and blasts.
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The Last Chancer Who Survived
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Nice to see that in my 2-day ban this thread has not advanced at all.
Seems RAW is being silly.
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![[Post New]](/s/i/i.gif) 2015/09/27 20:11:27
Subject: Jink and blasts.
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Scarred Ultramarine Tyrannic War Veteran
Ankh Morpork
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So far as I can see the RAW is contradictory on this, rather than clearly advocating wounds from hits on non-target (per choosing a target) units being allocated against the chosen target unit.
The rules say hits on units with models under the marker take hits which are rolled to wound and allocated as normal. Subsequent to that they say that wounds are allocated to the target unit.
Either we accept the target unit is referring to each unit under the blast or we ignore the part of the RAW where it says they are resolved as normal to follow the part of the RAW where we are told to resolve them against the target unit (assuming we accept target unit as necessarily meaning the "choose a target" unit).
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