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![[Post New]](/s/i/i.gif) 2015/10/16 23:26:49
Subject: Re:Tau Commander Rules – A Tau FMC!
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Norn Queen
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I'm always a little annoyed that 3+ armor is the most common FMC armor, and the most common skyfire options are ap4.
Do you mean that most skyfire cant strip FMCs armor away? They stil have to take a grounding test and if they jink its snap shots next turn. Skyfire with ap2-3 would really ruin fmcs days.
They arent that OP anyway imo.
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2015/10/16 23:33:32
Subject: Tau Commander Rules – A Tau FMC!
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Fixture of Dakka
Vanished Completely
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casvalremdeikun,
Take a closer look at the wording between this option and the Space Marine option to select Terminator armour
Notice a missing word between them, one has the word 'only' when it tells us what options are available....
Wrong forum for this debate though, when the Codex comes out it could be a good topic to raise on you make da call, I've got a few twists on why it might not be required but we will need the final codex before we can say for certain.
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2015/10/16 23:36:06
Subject: Tau Commander Rules – A Tau FMC!
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Longtime Dakkanaut
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Tau are seeming more and more underwhelming. A lot of people were expecting the Gouda treatment.
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![[Post New]](/s/i/i.gif) 2015/10/16 23:59:55
Subject: Tau Commander Rules – A Tau FMC!
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Chaplain with Hate to Spare
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JinxDragon wrote:casvalremdeikun,
Take a closer look at the wording between this option and the Space Marine option to select Terminator armour
Notice a missing word between them, one has the word 'only' when it tells us what options are available....
Wrong forum for this debate though, when the Codex comes out it could be a good topic to raise on you make da call, I've got a few twists on why it might not be required but we will need the final codex before we can say for certain.
The limitation is the only way the whole thing makes sense. Otherwise, the Coldstar would be able to take four additional Ranged Weapons and/or, if not for the "up to" six drones and subsystems.
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This message was edited 1 time. Last update was at 2015/10/17 00:00:56
5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/10/17 00:23:41
Subject: Tau Commander Rules – A Tau FMC!
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Fixture of Dakka
Vanished Completely
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Of course craziness occurs, but that is beside the point as dissecting a Rule is not about finding loopholes to exploit but just how it ends up operating as written. No player should ever argue that an oversight of a single word, one important as it creates a Restriction if applied correctly, is enough to ignore the clear intent put forth by formatting used within the option outside of pointless debate. It is nothing more then an anomaly worth highlighting, a mistake that comes from having inconsistent and poor quality editing that we laugh able while passing around some questionable substances, and then quickly ignore as we go back to playing it how it obviously is meant to be played. If they had just included the word 'only' it would all be a pointless debate from a Rule as Written perspective, on other forum when it is time, but the lack of it is.. interesting and possibly hilarious if the codex doesn't fix it elsewhere...
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This message was edited 1 time. Last update was at 2015/10/17 00:24:49
8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2015/10/17 02:03:34
Subject: Re:Tau Commander Rules – A Tau FMC!
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Wise Ethereal with Bodyguard
Catskills in NYS
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BlaxicanX wrote:> People unironically want to have a 2+/4++ flyer.
This is why the empathy for Tau player is always so low.
I don't think the 3+ is the concern, more the T4. With iridium (+1T) it would not be instantly killed by everything. I think even grounding tests are S8 ( IIRC) so a hit from a fething lasgun could kill this thing in one hit.
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2015/10/17 02:07:46
Subject: Tau Commander Rules – A Tau FMC!
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Longtime Dakkanaut
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Grounding checks are S9.
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![[Post New]](/s/i/i.gif) 2015/10/17 02:11:38
Subject: Re:Tau Commander Rules – A Tau FMC!
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Wise Ethereal with Bodyguard
Catskills in NYS
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I have to say, I'm very interested in this. I hope the coldstar suit provides T5, but other than that, it could be a very fun unit.
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2015/10/17 02:18:53
Subject: Tau Commander Rules – A Tau FMC!
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Executing Exarch
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Dozer Blades wrote:Tau are seeming more and more underwhelming. A lot of people were expecting the Gouda treatment.
Really the book is riding on the changes of the support systems and signature systems now.
Likely disruption pods are just a 5++. The buffmander isn't going to be around. target lock might only be 1 model split fire. That leaves a lot of expectations on the systems to pick up the slack, and if they don't meet expectations the book is going to just be mid tier short of a tricky build or two (usually involving allies BS).
The coldstar wont see the table in proper games. Even at T5 2+ save practically any flyer based army has lascannons/brightlances that can drop it. Not to mention the easy access to rerolls that everyone has.
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2015/10/17 02:21:18
Subject: Tau Commander Rules – A Tau FMC!
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Wise Ethereal with Bodyguard
Catskills in NYS
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Ah, even worse. I really hope they took that into consideration. Especially as the upgrade isn't exactly cheap.
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2015/10/17 02:30:24
Subject: Tau Commander Rules – A Tau FMC!
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Executing Exarch
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Co'tor Shas wrote:
Ah, even worse. I really hope they took that into consideration. Especially as the upgrade isn't exactly cheap.
GW doesn't play test or do market research. BUT YOUR COMMANDER CAN FLY NOW GEE WILLIKERS BUY! BUY! BUY!
Enforcer armour is probably signature. Which the coldstar does not have access to, and even if it does, T5 and 2+ wont stop it from eating dirt. Plus it can only take the HY burst cannon and missile pod, why in the blue hell would you waste 150+pts on that?
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2015/10/17 04:40:28
Subject: Tau Commander Rules – A Tau FMC!
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Resolute Ultramarine Honor Guard
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To be fair, I think it would be even more logic breaking if the guy was able to survive going full speed, losing control, and crashing.
Not the best from game play perspective, but it'll be pretty cool.
EDIT: And it's good to see GW thinking outside of the box.
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This message was edited 1 time. Last update was at 2015/10/17 04:40:47
warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2015/10/17 06:47:11
Subject: Re:Tau Commander Rules – A Tau FMC!
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Lady of the Lake
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BlaxicanX wrote:> People unironically want to have a 2+/4++ flyer.
This is why the empathy for Tau player is always so low.
That said, I do kind of wonder why they didn't just make him jet-pack infantry, then give him a special rule that states that he's only hit on snap-shots.
EDIT- Because they obviously want him to be immune to melee and templates as well. Duh.
Problem is, like the riptide was at the time, it's a somewhat new concept to the game that has to be shoehorned in because the rules didn't fit it exactly as the design intends. If they made a new unit type like Flyer Infantry there's a bit that they could do there like the razorwing flocks as well, maybe vespids would become more viable. Certainly easier in the long run.
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![[Post New]](/s/i/i.gif) 2015/10/17 08:04:19
Subject: Tau Commander Rules – A Tau FMC!
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Longtime Dakkanaut
Moscow, Russia
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Yeah.
Honestly I think that the last several codexes (those of the current generation -- Necrons+) have been very creative, and very fluffy, and quite internally balanced with the exception of Eldar. GW has been doing a really good job of keeping them balanced (with each other, not older codexes) internally and externally, while at the same time trying out a whole slew of new ideas. Which is very difficult to do.
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![[Post New]](/s/i/i.gif) 2015/10/17 11:46:31
Subject: Tau Commander Rules – A Tau FMC!
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Irked Necron Immortal
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Dozer Blades wrote:Tau are seeming more and more underwhelming. A lot of people were expecting the Gouda treatment.
I think a key factor in this perception is that of the 'power' codexes released, only Tau has really received new units.
The strength of the Eldar, SM, Dark Angel, and Necron armies lie in their formations and their 'Decurion' mega-formations, not in the units themselves (aside from the Wraithknight). None of them really received any new units so there wasn't much opportunity for disappointment regarding new rules.
Tau however have received a huge amount of new units which we first get to see in a vacuum, lacking the important context that comes from their interaction with the codex and its special rules. This can easily lead us to assume the units themselves are poor, but we're viewing them without all of the benefits they would usually receive. This is true of any army, but is perhaps even more significant with Tau as they are focused around synergy more than most.
That said, I don't personally find any of the choices we've seen so far underwhelming - they just perform tasks that the Tau army already performs. But I'm not going to complain about that, it just offers us more options over what particular units we want to use to fill certain roles in our armies.
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![[Post New]](/s/i/i.gif) 2015/10/17 11:49:24
Subject: Tau Commander Rules – A Tau FMC!
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Member of a Lodge? I Can't Say
UK
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Ravenous D wrote:Likely disruption pods are just a 5++. The buffmander isn't going to be around. target lock might only be 1 model split fire. That leaves a lot of expectations on the systems to pick up the slack, and if they don't meet expectations the book is going to just be mid tier short of a tricky build or two (usually involving allies BS).
What makes you think disruption pods are going to change or even were that important in the first place? Target lock is bought for a model, not a unit currently, why would this change? why do you think the current support and signature systems are bad anyway or need improving?
What do the top codices have which makes them so good that this Tau release is missing? Only formations which we haven't seen yet for Tau.
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"That's how a Luna Wolf fights."
"If you can't keep up, go and join the Death Guard"
"It had often been said that Space Marines knew no fear, but when Angron charged, he ran" |
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![[Post New]](/s/i/i.gif) 2015/10/17 12:57:27
Subject: Tau Commander Rules – A Tau FMC!
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Warplord Titan Princeps of Tzeentch
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Many support systems ARE bad and need improving.
Some are cool and nice, but some are bad.
When was the last time you saw an ATS?
CFDS?
Positional Relay?
VRT?
Shield generator on anything beyond a tank commander?
As for tank systems-ATS. ARS, flechette, PDTR? even the decoy launcher isn't seen as its intended user (jets) are unplayable.
There are alot of options who are unused, as they are horrible. tons of things that need to be brought up to par.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2015/10/17 13:59:39
Subject: Tau Commander Rules – A Tau FMC!
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Longtime Dakkanaut
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Why do so many people keep writing the codex off already when we literally know about 5% of what will actually be in the codex? It's getting beyond ridiculous now. If Tau have a lateral change they will still be in a better place than two thirds of the current codices, and there's nothing to suggest anything either way. This stuff always happens when a new codex is released and it is almost always WRONG because everyone is jumping around based on tiny shreds of evidence that don't paint the whole picture. Just wait for the damned codex before making a judgement on how good it will be.
@BoomWolf
I agree with the rest of your selections, but a handful of points for Hit and Run is really good. Even with crappy Tau Initiative - hint, it's solved by taking Drones - it is still an incredibly popular upgrade. Even just a recent example for you; Ghostkeels adore this upgrade.
Automatically Appended Next Post:
Ravenous D wrote: Dozer Blades wrote:Tau are seeming more and more underwhelming. A lot of people were expecting the Gouda treatment.
Really the book is riding on the changes of the support systems and signature systems now.
Like seriously, how is this sentence even logical in the slightest? How is the codex 'riding on changes to support systems and signature systems' when you've seen 4 out of a total of 28+ units in the codex? Have you seen the formations? Their Decurion-style detachment? What any of the other 24 units are like?
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This message was edited 3 times. Last update was at 2015/10/17 14:21:23
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![[Post New]](/s/i/i.gif) 2015/10/17 15:18:38
Subject: Tau Commander Rules – A Tau FMC!
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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People might want to consider that any new units and codexes released now will be written for 8th, not 7th. We're looking at end of edition/transition books and models, which have a poor fit for the current rules, yet will have a different synergy next year. Just keep in mind that 7th is about to hit the age 6th was replaced at.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2015/10/17 16:12:42
Subject: Re:Tau Commander Rules – A Tau FMC!
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Longtime Dakkanaut
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People might want to consider that any new units and codexes released now will be written for 8th, not 7th
IG players were told that when they codex came out and how did that work?
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![[Post New]](/s/i/i.gif) 2015/10/17 20:33:50
Subject: Re:Tau Commander Rules – A Tau FMC!
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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Makumba wrote:People might want to consider that any new units and codexes released now will be written for 8th, not 7th
IG players were told that when they codex came out and how did that work?
Working as intended.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2015/10/17 21:08:56
Subject: Tau Commander Rules – A Tau FMC!
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Trustworthy Shas'vre
california
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Ravenous D wrote: Co'tor Shas wrote:
Ah, even worse. I really hope they took that into consideration. Especially as the upgrade isn't exactly cheap.
GW doesn't play test or do market research. BUT YOUR COMMANDER CAN FLY NOW GEE WILLIKERS BUY! BUY! BUY!
Enforcer armour is probably signature. Which the coldstar does not have access to, and even if it does, T5 and 2+ wont stop it from eating dirt. Plus it can only take the HY burst cannon and missile pod, why in the blue hell would you waste 150+pts on that?
Main thing I'm happy about, is since the codex is not OP then the players playing tau will be good players, not those cant think for themselves, roll for themselves, slower eldar players. *cough*
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![[Post New]](/s/i/i.gif) 2015/10/18 15:22:20
Subject: Tau Commander Rules – A Tau FMC!
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Executing Exarch
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Pain4Pleasure wrote: Ravenous D wrote: Co'tor Shas wrote:
Ah, even worse. I really hope they took that into consideration. Especially as the upgrade isn't exactly cheap.
GW doesn't play test or do market research. BUT YOUR COMMANDER CAN FLY NOW GEE WILLIKERS BUY! BUY! BUY!
Enforcer armour is probably signature. Which the coldstar does not have access to, and even if it does, T5 and 2+ wont stop it from eating dirt. Plus it can only take the HY burst cannon and missile pod, why in the blue hell would you waste 150+pts on that?
Main thing I'm happy about, is since the codex is not OP then the players playing tau will be good players, not those cant think for themselves, roll for themselves, slower eldar players. *cough*
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2015/10/18 15:33:53
Subject: Tau Commander Rules – A Tau FMC!
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Dakka Veteran
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[MOD EDIT - RULE #1 - ALPHARIUS]
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This message was edited 3 times. Last update was at 2015/10/19 00:11:18
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![[Post New]](/s/i/i.gif) 2015/10/18 16:51:37
Subject: Re:Tau Commander Rules – A Tau FMC!
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Longtime Dakkanaut
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jeffersonian000 wrote:Makumba wrote:People might want to consider that any new units and codexes released now will be written for 8th, not 7th
IG players were told that when they codex came out and how did that work?
Working as intended.
SJ
So GW made IG suck through a whole edition on purpose.
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![[Post New]](/s/i/i.gif) 2015/10/18 16:56:03
Subject: Tau Commander Rules – A Tau FMC!
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Lady of the Lake
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Pain4Pleasure wrote: Ravenous D wrote: Co'tor Shas wrote:
Ah, even worse. I really hope they took that into consideration. Especially as the upgrade isn't exactly cheap.
GW doesn't play test or do market research. BUT YOUR COMMANDER CAN FLY NOW GEE WILLIKERS BUY! BUY! BUY!
Enforcer armour is probably signature. Which the coldstar does not have access to, and even if it does, T5 and 2+ wont stop it from eating dirt. Plus it can only take the HY burst cannon and missile pod, why in the blue hell would you waste 150+pts on that?
Main thing I'm happy about, is since the codex is not OP then the players playing tau will be good players, not those cant think for themselves, roll for themselves, slower eldar players. *cough*
Could be worse, you could have played and liked the Eldar models and built like 4000+ of them. But stopped when the 7th ed codex hit because people complain incessantly and it's fairly annoying and takes more fun out of the game than a horde of scat bikes ever could.
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![[Post New]](/s/i/i.gif) 2015/10/18 18:04:07
Subject: Tau Commander Rules – A Tau FMC!
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Longtime Dakkanaut
St. George, UT
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So someone over at Tau Online noticed some interesting wording on the Coldstar unit. If the unit retains its IC status, it could then join a unit of gun drones which should allow it to swoop (as all the drones are removed) over the enemy and when it stops drop 12 drones into your opponents backfield. If he can take a drone controller, it would be crazy scary. Also what if we can take missile drones in squads now. That would be just crazy.
I'm glad people are thinking on ways of how to possibly use this guy within the army, rather then focusing on what it can do itself.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2015/10/18 18:38:56
Subject: Tau Commander Rules – A Tau FMC!
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Longtime Dakkanaut
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Jayden63 wrote:So someone over at Tau Online noticed some interesting wording on the Coldstar unit. If the unit retains its IC status, it could then join a unit of gun drones which should allow it to swoop (as all the drones are removed) over the enemy and when it stops drop 12 drones into your opponents backfield. If he can take a drone controller, it would be crazy scary. Also what if we can take missile drones in squads now. That would be just crazy.
I'm glad people are thinking on ways of how to possibly use this guy within the army, rather then focusing on what it can do itself.
He should be able to get the Drone controller, unless they change it in the new codex, so there could potentially be one use for the Coldstar suited commander. I'm afraid that this is just too circumstantial, though. A swooping commander is a dead commander
I still can't see any use for the suit here, any other ideas?
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![[Post New]](/s/i/i.gif) 2015/10/19 00:22:12
Subject: Tau Commander Rules – A Tau FMC!
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[MOD]
Making Stuff
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Please stick to the topic, rather than baiting other posters
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![[Post New]](/s/i/i.gif) 2015/10/19 02:31:35
Subject: Tau Commander Rules – A Tau FMC!
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Monstrously Massive Big Mutant
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Giant Mecha Battlesuit
Is a FMC...
IM OUT GW, YOU WIN
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
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