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Well, there's an issue with the question isn't there?
I like taking overpowered units, I love the wraithknight model, Jetbike guardians are fun to use, only just stared playing with wraithguard last week since the previous codex and loved it... but then again I like competitive games. I do play casually from time to time as well and will tone my list down significantly to avoid curb stomping everything because I prefer a closer game in that instance, however when you word the question like that - Of course I like taking OP units because I like their interactions on the board
Hawky wrote: Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.
I voted other. I do take a sadistic pleasure in curbstomping my opponent, but if I do it because I took an OP list what the hell is the point?
No, the real pleasure comes from facing down a more experienced opponent with fair and balanced lists and THEN wiping the floor with him.
Fafnir wrote: Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
Once, in a local tourney in the 3rd edition, I brought my CSM army consisting of
2 Lieutenants on bikes
5x6 Daemonettes
6 Daemonettes on Steeds
3 Obliterators
1 Defiler
The Lieutenants each had 9 minor psychic powers which were rolled on a table of 6 powers. In each case, I needed a 2 to get SIREN such that the Lieutenants could not be shot or charged. They also had icons to summon the Daemons who were able to charge after summoning. The plan was to move the Lieutenants forward, summon the Daemons and kill everything in place.
They already wanted to kill me before the tourney. I faced some very tough armies like Nids and Iron Warriors with 9 Oblits. Two of the guys play for ICT Germany. But I won it rather clearly. Never played this army again.
This message was edited 2 times. Last update was at 2016/03/15 07:44:13
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
I love competitive lists. The more cheesy, the better. This goes for the other side of the table as well. I feel bad when I get paired up against lesser lists during the first round of a tournament, but I'll play at my best since I need to scrap as many points as I can. But eh, it's a tournament.
If it's between friends, we have an agreement to always bring the strongest list you have/want to test. But there is no fluffy list building in my network and I like it that way.
I have a blast playing against every army type and I almost always make it fun for my opponent. As soon as they start rule lawyering I tend to get less friendly but that doesn't change how I play, I just talk less.
Did it once, 2500 point game, my Eldar vs ultramarines. First turn two units of scouting d scythe guard in a serpent and a d cannon battery annihilated around 1500 points of stuff. Game ended turn 2 and we started a different one. Felt good that my strategy worked but neither of us had a particularly fun game.
Even a Chaos Space marine can take an over powered unit.
My flying Daemon Prince with Black mace etc etc kicks ass and it's nice to have something that an enemy fears, there's little else we have that does this.
Some whole armies are sadistically over powered
I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples
I don't like being tabled and I don't like tabling others. I enjoyed it once when the opponent trash talked my list and said he was "going to run me into the ground". He continued to trash my army through out the game and after. Normally, I like a good fight.
Here's to me in my sober mood,
When I ramble, sit, and think.
Here's to me in my drunken mood,
When I gamble, sin, and drink.
And when my days are over,
And from this world I pass,
I hope they bury me upside down,
So the world can kiss my ass!
Nope, because I've seen a friend who was an OK guy, slowly lose all his opponents including me because he just couldn't stop being a knob on the table.
It's really a maturity thing. If you're only into satisfying yourself, eventually you'll only be satisfying yourself, by yourself.
"All their ferocity was turned outwards, against enemies of the State, foreigners, traitors, saboteurs, thought-criminals" - Orwell, 1984
If you say 'this is a strong list, bring a strong list' and then get crushed, that's a L2P newb moment. If you say, 'this is a fun list, bring a fun list' and get crushed, oh well. If you say 'this is a fun list, bring a fun list' and they bring 4 wraithknights, then be salty. There's nothing wrong with super death cheese even in friendly games so long as your opponent knows it's coming. If they can't handle it after you warn them, that's their fault.
That's the sort of thing that would happen. Fun fluff tournaments or scenarios effectively ruined by my mate turning up with WAAC bonkers ally lists. He just didn't get the idea of playing without winning. Unfortunately people just stopped playing him, I persisted right up until, our last game.
I spoke about a huge all in, bring whatever you like list. Full cheese, no hold barred. He agreed until, I mentioned my stompa. He then whinged about it so much, we agreed to drop the list size to 3000 points, and as he had "nothing" to counter the stompa, I devised a scenario where I effectively nerfed it hard for the first few turns to give him a chance. First turn it was board centre, Immobile and without weapons, and I had to race to reach it with a big mek. On reaching I'd be able to activate it, random ability at a time, movement, weapons etc.
We played a double sized table, and set up custom deployment zones, one of which put him 12" from the immobile and defenceless stompa.
Remember this was a game supposed to be played for fun and fluff, the leading deployment zone for him was supposed to represent a shattered defensive line, with troops simultaneously falling back to regroup, whilst some perform a heroic last stand to allow reinforcements to scramble from the rear.
What we got, however was a landraider stuffed with elite terminators, multi-meltas and assault marines wielding melta bombs. He also backed these up with a Fw knight, and a riptide and obliterated my never used before stompa in the first turn before I'd even done anything.
He basically tailored his list to take out the stompa, and manipulated the scenario to allow him to do so immediately without losing a single model.
He realised that he'd been a dick and apologised, as he knew that I'd been talking about bringing the stompa to the table for ages and had only just finished building and painting it, but he said he just had to destroy a stompa.
I then had an entire army devoted to transporting a big mek, but with nowhere to go. Complete waste of time.
That was our last game. I won't play him again, as I realised that he wasn't interested in playing and enjoying the game as a social experience, but only to satisfy his own ego. He asked for games since then, but I've made excuses.
Tbh, I was actually pretty dissappointed with him. I wasn't in it to win, but to have a fun game and had made it very clear from the start that this was the intention, and had bent over backwards to accommodate his declared limitations, and to ensure we could both play something challenging and fun. But he just couldn't help himself, and had to basically feth up the entire scenario meaning I had effectively wasted hours in the planning and preparation as well as travelling, arranging for childcare, and paying for food just so he could get a cheap ego massage.
We carried on playing with a secondary objective for me to race a secret unit into his deployment zone, but it was fairly lopsided with the stompa gone, and such a vast table to travel up.
There were moments of fun, but only because I love an underdog challenge, and there's nothing more underdog than orks taking on FW knights and riptides.
"All their ferocity was turned outwards, against enemies of the State, foreigners, traitors, saboteurs, thought-criminals" - Orwell, 1984
I want to do this, but alas my one RIptide shall have to decimate my oppoents armies with almost no support. That is the sad state of scrubbery I have to deal with.
1) Winning by abusing what you know is broken is just being a dick.
2) Winning by a margin so large that it's not even funny is just a slap to your opponent, and a waste of the time it took you to transport and deploy
3) Occasionally taking the OP units is fine, but if you abuse them for the sake of an easy win, you're pretty close to scum.
I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.
1) Winning by abusing what you know is broken is just being a dick.
2) Winning by a margin so large that it's not even funny is just a slap to your opponent, and a waste of the time it took you to transport and deploy
3) Occasionally taking the OP units is fine, but if you abuse them for the sake of an easy win, you're pretty close to scum.
Definitely have opposite feelings towards 40k. I love a challenge and I'm happy when someone in my gaming group comes up with "new" cheese. Haha. Abusing what is good is essentially bringing the best army to a major tournament, isn't it?
Sometimes dice don't go your way and the game is a wash. This happens when you play a dice game. Most games dice average off by the end of the game, but every once in a while, your dice let you down and the opponents dice are hot ALL ... GAME.. LONG. haha
The more OP units they have the better. I'm glad I'm practicing against it now then running into the first time at a tournament and be like... "you can do that?" *sigh*
It's definitely a matter of perspective. But I'd agree if you are playing this game just to play with the Rule of Cool, then it sucks when you run into asshats. I don't think I've ran a suboptimal army in a few years. Wait, one game I did use Nurgle Plague Marines in Rhinos. That game was brutal. Why don't all vehicles get jink for free?
1) Winning by abusing what you know is broken is just being a dick.
2) Winning by a margin so large that it's not even funny is just a slap to your opponent, and a waste of the time it took you to transport and deploy
3) Occasionally taking the OP units is fine, but if you abuse them for the sake of an easy win, you're pretty close to scum.
Definitely have opposite feelings towards 40k. I love a challenge and I'm happy when someone in my gaming group comes up with "new" cheese. Haha. Abusing what is good is essentially bringing the best army to a major tournament, isn't it?
Sometimes dice don't go your way and the game is a wash. This happens when you play a dice game. Most games dice average off by the end of the game, but every once in a while, your dice let you down and the opponents dice are hot ALL ... GAME.. LONG. haha
The more OP units they have the better. I'm glad I'm practicing against it now then running into the first time at a tournament and be like... "you can do that?" *sigh*
It's definitely a matter of perspective. But I'd agree if you are playing this game just to play with the Rule of Cool, then it sucks when you run into asshats. I don't think I've ran a suboptimal army in a few years. Wait, one game I did use Nurgle Plague Marines in Rhinos. That game was brutal. Why don't all vehicles get jink for free?
Definitely agree here, if its a casual game then sure bring out the banshees, orks, noise marines etc... in a competitive game I love the challenge of facing some of the biggest and baddest units and formations and the fact I don't have the opportunity to run into more kinds of that frustrates me to no end.
In other words: The guy who brings 3 Riptides to a casual game is a dick, the guy who brings a single Riptide to a competitive game is most likely not trying
Hawky wrote: Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.
In 40k I generally prefer a close fight (which is good as most of my games seem to end up with a handful of surviving marines in a desperate battle with the shattered remains of the opponents troops)
WHFB however is a little different (this is 8th ed, not AoS). Warhammer is far more about actually having tactics, deploying and moving your troops, rather than having the better army list! (I know, snobbery much?)
If I defeat an opponent because of the successful execution of a cunning plan then I'm going to get some satisfaction, even if it's not much fun for the opponent.
I really only enjoy it if it's gunning down something else that's OP - cheese fighting cheese.
The best moments are when something average does something extraordinary - the transport shot that causes a morale break, resulting in a warlord/squad running off of the table, the cultists miraculously taking down a Death Company.
When I win something really easily, I take no enjoyment from it, I just feel bad for my opponent. In 40k, if I am tabling my opponent, I usually start doing really stupid things to give my opponent a chance to get back.