Switch Theme:

Balancing the game for tournaments  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in fi
Locked in the Tower of Amareo





 yakface wrote:

Although I think it is a great concept that would ultimately work in to achieve a greater balance amongst unit point values in the game, it has a few major hurdles I can see:

1) People spend a LOT of money buying models and a LOT of time and effort painting them up. While there is definitely a small percentage of tournament players that are willing to constantly buy & paint new models/units to be on the cutting edge of rules changes, the vast majority of tournament players don't have the $ or time (or a combination of the two) to do this.


OTOH this way eventually there would settle lot more stable and players wouldn't be at the mercy of GW changing meta randomly forcing new purchaces and paintings...

GW has motivation to force players to buy and paint new all the time.

Players less so.

2024 painted/bought: 109/109 
   
 
Forum Index » 40K General Discussion
Go to: