Welcome everyone to April's update. What happened to February and March, you ask? I have no idea either. Looks like even a monthly post is too much to be asked of me right now, but it doesn't mean I am not busy with the hobby, in fact it is quite the opposite. Hinterlands continues to be explosive in popularity hitting 4,000+ downloads today (and the Ao28 group has almost reached 3000 members too). I have also been doing lots of painting. The big projects currently are for
Shadow War: Armageddon and the start of my
AoS tournament season which kicks off in June, but I hope to bring you more news on that later...
This month I bring forward the idea of Triumvirates in Age of Sigmar (and show you mine), a showcase of my Freeguild General on Griffon (with green armour paint splatter) and share with you some podcasts I have guested on recently as well as bring you the latest Hinterlands news. I hope you enjoy!
Introduction
One of the things I really like about the latest
Warhammer 40,000 releases for
'The Gathering Storm' is the idea of a
Triumvirate. This was a word I had not heard before and as well as sounding very cool I also liked the meaning behind it:
Quote
'(in ancient Rome) a board of three officials jointly responsible for some task'
I have also recently been thinking about backstory writing for my Age of Sigmar mixed Order army, and as I recently finished my third centre-piece model for the army (A Freeguild General on Griffon), it seemed the perfect chance to add my own "Triumvirate" into my army.
The Roots of the Story:
When Age of Sigmar first came out, I put together a backstory for my army called 'Siegfried's Desperados'. I had an old blog here on Dakkadakka which was quite popular at the time, perhaps because it was one of the safe havens away from the heat the game was getting from some disgruntled veterans. You can check out the thread here if you are interested:
Siegfried's Desperados
To summerise, the initial background I created for my army was that they were a mercenary outfit (called the 'Desperados') operating out of Azyrheim.
I wanted to add a bit more grey and a bit more low fantasy into the backstory (as it was something Age of Sigmar didn't really have at the time), so I came up with some hooks and ideas of the dark side of aelven society in Azyrheim (lots of intrigue and assassinations among the nobles), the ideas of slums in the city, and that a mercenary outfit might employ a necromancer in their ranks.
This was also an excuse to add in Aelves, Duardin and even Death into my army which was all a lot of fun to play with before the General's Handbook came out.
But since the General's Handbook came out the narrative and story behind my army has taken the backseat. I have been focusing a lot more on Matched play and my narrative outlet has been with Hinterlands.
As the recently finished Freeguild General on Griffon was meant to be Siegfried Stormhart once more, I thought it would be fun to update the story of the Desperados, and so the Triumvirate was born.
The Triumvirate of Mistmire; Master Geppetto, Siegfried Stormhart and the alchemist, Massym Al-Izzar
Creating a Triumvirate:
I want to throw out the question to all of you, what cool Triumvirates could you add into your collection? All you would need are the following:
1. 3 Cool Models
2. A Cool Story that connects them
For me, I had my 3 Centrepieces. The Griffon, the Steamtank and the Hurricanum. I wanted them to have some sort of purpose other than being in an army together, so I decided to bring back the old Necromancer I used to run in the Desperados pre-
GHB. He goes by the name 'Cornacaprious'.
I decided that he has since betrayed the Desperados, and has resurrected an ancient vampire (with the title of the "Blood Queen"). This gives me a reason to finally paint my Neferata model and also gives the triumvirate a goal to accomplish (they of course seek to kill both the Necromancer and the Blood Queen).
So with the scene set, I put together a 4 pages as if they were from a campaign book and detailed my Triumvirate of Mistmire. I would love to hear what you think, but more importantly I hope this inspires you all to go off and create a Triumvirate for one of your armies too.
My Triumvirate:
As you will have seen above, I have recently finished my Freeguild General on Griffon. I have been playing with the model in my games of Age of Sigmar and have found him to be a much needed addition to my army (as it gives me my first real unit that is both mobile and has strong combat prowess). I was really happy with the finished model, especially the green armour on Siegfried. (I plan to add an aelf unit in the same scheme, my "Spire Guard" if you read the above Triumvirate story).
In March I had the exciting oppurtunity to appear on two podcasts. Even more exciting because I am a fan and regular listener of both of them! I guested on both
the Black Sun and
Fjordhammer to talk about my Hinterlands skirmish ruleset.
So if you're interested in Hinterlands, or would just like to put a voice to a face (unfortunately I do not sound like a cute Korean girl, prepare to have the illusion shattered! haha) - then you should give them a listen!
Out of the two podcasts I did much better in the Black Sun, as I was a bit nervous and somewhat dry on Fjordhammer. There are two parts to the Fjordhammer interview, where I go into real depth on the design process and philosophy behind Hinterlands (which should be interesting if any of you are keen to make fan supplements and want some ideas and tips on what you should consider to reach a wide audience) - so I recommend both, but recommend the Black Sun especially if you only want to listen to me once
Download the Black Sun episode
Download the 1st Fjordhammer Episode
Download the 2nd Fjordhammer Episode
I would love to go on more podcasts in the future. If you want to know a random fact about bottle, I actually had a regular radio show when I lived in South Korea about DJing and EDM music, so it is something I miss indeed!
The last section for this month is to give a quick update to Hinterlands as today version 2.2 came out. Here are the headline changes:
This latest version makes the balance much better by limiting the amount of Mortal Wounds a player gets access to. To download the latest version you can do from here:
DOWNLOAD HINTERLANDS 2.2
So that's it for this month's update. Thanks for reading, and I would love to hear any comments or thoughts on anything in this post!
Cheers,
bottle
More to come...