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Made in us
Pulsating Possessed Chaos Marine




 techsoldaten wrote:
TapedTempest wrote:
Are there any others I could consider besides Death Guard?


If it's all about infantry, Word Bearers. Take a lot of Sorcerers and roll on Malefic. Summon in Daemons to your heart's delight, they get bonuses that make it easier to summon.

If it's all about avoiding vehicles, World Eaters and Black Legion.

World Eaters have a movement bonus of 2d6 inches and a bonus to charge of 3 inches. Troops will move up the board on their own almost as well as they could in a Rhino.

Black Legion has a Speartip detachment that lets units arrive from Deep Strike starting on turn one. If you structure your forces properly, you don't really need vehicles.

Another thought is to look at Forgeworld's Imperial Armor 13 book. It has some things in it Chaos Space Marines can use that give you heavy weapons that would otherwise go on vehicles. For instance: the Rapier Weapons Battery. Take laser destroyers and shoot up opponents from far away.


Unless he has or is getting IA 13 I would not suggest Word Bearers myself. While you harness on 3+ you also peril on any double. You will peril your sorcs to death without IA 13.


Automatically Appended Next Post:
TapedTempest wrote:
Which would be better, Death Guard or Iron Warriors, for an army that is geared more towards foot slogging CSMs and maybe some decent fluff.


Iron Warriors are more for defensive play with fortifications and give good anti tank with havocs and Oblits. 6+ FNP doesnt hurt either but you will most likely be hiding in forts with this legion.

Death guard is the hardcore foot slogging legion both in play and in fluff. The best CSM can offer atm.
Emps children have more firepower and can be just as resilient with icons but do not have relentless so are not as mobile as death guard.
World Eater marines are also great but are assault focused.
Black Legion can give you terminators as troops on CAD. And offer Crusader on the speartip detachment which is not as good as DG, but its nice bonus to have.

Either way you are looking at these four imho.

This message was edited 1 time. Last update was at 2017/01/06 22:21:27


 
   
Made in no
Committed Chaos Cult Marine






TapedTempest wrote:
Are there any others I could consider besides Death Guard?


Honestly, all of them. Look up their fluff, aesthetics etc.
   
Made in de
Oozing Plague Marine Terminator





Problem with Death Guard might be that their look is pretty different from the generic CSM - less spikes more gribbly tentacles.
Btw stay away from Traitors Hate - it's totally useless unless you want to play Kharn/ black legion (because there is fluff in there for them) or a renegade knight (because there are rules for those in there). Everything else is also in Traitor Legions.

For foot slogging tactics with Traitor Legions there are several legions who can do that. Alpha-Legion can infiltrate everybody for example - and they are as generic as you can get with CSM.
Concerning the question about Cultists: They are only good in that they are very cheap, but they won't achieve anything in the game and their models are ugly. If you like CSM, use CSM.
   
Made in us
Pulsating Possessed Chaos Marine




Sgt. Cortez wrote:
Problem with Death Guard might be that their look is pretty different from the generic CSM - less spikes more gribbly tentacles.
Btw stay away from Traitors Hate - it's totally useless unless you want to play Kharn/ black legion (because there is fluff in there for them) or a renegade knight (because there are rules for those in there). Everything else is also in Traitor Legions.

For foot slogging tactics with Traitor Legions there are several legions who can do that. Alpha-Legion can infiltrate everybody for example - and they are as generic as you can get with CSM.
Concerning the question about Cultists: They are only good in that they are very cheap, but they won't achieve anything in the game and their models are ugly. If you like CSM, use CSM.


Incorrect in a small way. Traitors Hate also has the Black Crusade Detachment which has not been reprinted. It is not as good as most legion specific detachments but it is a option none the less. Is it worth getting Traitors Hate for? Probably not.
   
Made in ca
Commander of the Mysterious 2nd Legion





Table wrote:
Sgt. Cortez wrote:
Problem with Death Guard might be that their look is pretty different from the generic CSM - less spikes more gribbly tentacles.
Btw stay away from Traitors Hate - it's totally useless unless you want to play Kharn/ black legion (because there is fluff in there for them) or a renegade knight (because there are rules for those in there). Everything else is also in Traitor Legions.

For foot slogging tactics with Traitor Legions there are several legions who can do that. Alpha-Legion can infiltrate everybody for example - and they are as generic as you can get with CSM.
Concerning the question about Cultists: They are only good in that they are very cheap, but they won't achieve anything in the game and their models are ugly. If you like CSM, use CSM.


Incorrect in a small way. Traitors Hate also has the Black Crusade Detachment which has not been reprinted. It is not as good as most legion specific detachments but it is a option none the less. Is it worth getting Traitors Hate for? Probably not.


it'd be worth it if you really REALLY wanted to run a decurion with fabius bile or Huron.

Opinions are not facts please don't confuse the two 
   
 
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