Cheers for all the replies, guys. So effectively it boils down to this:
(1) Find and stick to a theme.
(2) Try to diversify the list as much as possible in order to effectively deal with as much as possible.
(3) Try to 'fix' the list so that it is as points efficient as possible.
As for the
AA issue, there's only one person I know who'll ever bring flyers against me and that's only when they're having one of those days where they think I should be spending my life savings on Warhammer thus meaning that I should definitely have some
AA haha
G00fySmiley wrote:for black Templar I like the idea of melt it all and drown em in bodies. I would start with an empirors champ, throw him with a max squad of initiates in a land raider, get 5 more sqads of initiates and neophites mixed into them every squad gets a melta, so now you can deal with hordes or armor. 5 sternguard in a drop pod with combi meltas, and a meltabomb to crack armor. a stormtalon or two, an attack bike or two with multimeltas, and 1-2 thunderfire cannons to thin horrdes or crack light armor/hiding things.
I'm mucking around with running an Assault Terminator Death Star. In the last game I played, I used a 6-Man Terminator Assault Squad with 4x Thunder Hammer/Storm Shields and 2x Pairs of Lightning Claws, a Captain upgraded to a Chapter Master with a Thunder Hammer and
The Primarch's Wrath [R24" - S4 - AP4 - Salvo 3/5, Master-crafted, Shred] in Termy Armour, and a Chaplain in Termy Armour. Worked pretty damn well, though I can imagine the Emperor's Champion doing just as well in place of the Chapter Master with regards to melee combat. Thinking about this gave me an interesting idea to try:
Run the aforementioned Death Star (either with the Chapter Master or Emperor's Champion) and run an Armoured Task Force that contains Vindicators and Thunderfire Cannons. Oh I can hear squishing already haha