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Made in au
Been Around the Block




 Xenomancers wrote:
honestly infantry SHOULD be the only things obtaining cover. Tanks only use of cover is to be out of site anyways.

I watched and interview with a pershing tank commander from WW2 - he was fighting a tiger tank. They had a whole battle blind firing at each other through buildings. The commander said the buildings did very little to their penetration - just made them harder to hit. He took the tiger out shooting through 2 concrete walls. Tanks getting bonus to a cover save from anti tank weapons for being partially obscured is pretty asinine. Tanks should get no cover saves IMO.


As a former tank commander I can tell you this isnt the case.

You often make use of cover ('hull down') on hills and so forth, basically peeking over the top of a hill - first just your head poking over the top (and the tank itself concealed behind the hill) and then creeping up the hill so only the turret is above the sight line of the hill (and the rest of the tank is concealed behind it).

Its a lot harder to hit a turret than it is to hit the whole tank, and the hill itself provides armor enough to stop anything that hits it.

This message was edited 1 time. Last update was at 2017/07/07 04:08:13


 
   
Made in ca
Waaagh! Warbiker





I personally think all flyers need to get more expensive. Not alot more but i think alot of them are undercosted atm.

Cover is really simple right now but hard to benefit from for the the units that actually need it. Not sure how to fix
   
Made in dk
Flashy Flashgitz




I would like for LoS to be drawn from individual weapons on vehicles and monsters... and from the transport area for passengers in open topped vehicles.

Besides that I am happy for the new rules.

With love from Denmark

 
   
 
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