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Made in us
Longtime Dakkanaut





Pretty simple they ran out of them at my FLGS so I have one on order.
Made in us
Longtime Dakkanaut





Played the new list above with the 4 plague marines in a tournament this weekend. I went 6-0. The marines are solid with all those blight launchers. They are great since the points cut and now am sold on using them over plasma since the points cut.

One change I did make was making the foul blight spawn my warlord. I also gave him arch-contaminator and fulgaris helm for a 10” aura. This was an amazing change which greatly helped all my blight launchers and plagueburst mortar to kill stuff. This also increased his revolting stench aura which and saved units from charges multiple times.
Made in us
Longtime Dakkanaut





I kept the plate on the DP also (it is just to good not to).

I played my list pretty straight forward. I screened my big stuff with the plague marines which worked well for me and used those blight launchers to great effect. I kept a fire base with the PBCs (I love these things) which always drew tons of fire (and survived). My bloat drone would charge towards ranged AT units and tie then up. My DP would go unit hunting. My big hammer was my blightlords with Typhus. They always have blades of puterification on them and if needed VoTLW. I used the foul blightspawn in the center of my lines with his 20” arch-contamiator aura and revolting stench aura. This is important because if someone tried to charge my lines, I had the option to always interrupt and kill the unit after a my opponent’s charging unit outside of the aura fought.

Motarian I used differently each game he was either full offense if they had little ranged AT or counter punch if they had lots of ranged AT until I could kill some of the ememy’s units and move him forward.

This message was edited 1 time. Last update was at 2017/12/18 19:50:28


 
Made in us
Longtime Dakkanaut





I didn’t play any Eldar lists. I played necrons, Blood Angels, Dark Angels, and Girlyman Imperial soup lists. I have also played IG, Orcs, and Chaos recently and have had great success.

Pox walkers can be good but the issue is they don’t do much for a few turns best case. This means my opponent will deal with my bigger stuff first. I like PMs because they can’t be ignored. They were killing hellblasters, bikers, Flyers, and other lighter vehicles. If Mortarian lowers the toughness on vehicles they usually are wounding on 3s or 4s rerolling (with warlord trait). They knocked multiple flyers out of the sky. 16x STR 6, -2 AP, D3 damage is not something you can ignore. They chew up elite units and are a pain to kill when in cover.
Made in us
Longtime Dakkanaut





 blackmage wrote:
without warp time did you find anything slow? i mean ok ur hammer was blights+thypus but they move 4" and if fail 1st charge not easy they get something valuable in CaC.


My list is deceptively fast. The blightlords and Typhus are not the hammer of my list they are there to create headaches and target saturation for my opponent. Usually Typhus or the lords makes it into combat if I use a reroll. Typhus is one of the guys I may replace at some point since he really doesn’t do much for my list. His psychic powers are the most important and I can replace him with a sorcerer in terminator armor which could give warptime. My big melee hammer is the DP, Bloat drone, and Mortarian. Between everything I have 1200 points in combat turn 1 or 2. The other 800pts are providing overwatch, taking out key elite units, and securing objectives.

This message was edited 1 time. Last update was at 2017/12/19 21:28:37


 
Made in us
Longtime Dakkanaut





A few things to make sure you do to beat that list:
1) use your PBCs and PM’s blight launchers to kill those hellblasters. Just stay at range and you will be fine. (you will kill on average 10 hellblasters a turn with them even if they are in cover)
2) use your Bloat drone to charge towards those hellblasters and tie them up and flame them.
3) once the Bloat drone is close to the hellblasters and lascannons drop your terminators and Typhus near them. Then use the cloud of flies strategem so they can’t be targeted. Now they can even charge and your opponent won’t get overwatch since they are not the closest.
4) if your opponent has no deep striking feel free to keep Mortarian at range a turn or two to prevent rapid fire hellblasters. Cast miasma on the Bloat drone to make it last longer. (It makes their overheating much more dangerous)
5) the DP should closely follow the Bloat drone and get in combat asap.
6) the end result is everything will hit his lines turn 2. Likely the Bloat drone will die or be very week but his hellblasters and lascannons will be irrelevant and the bulk of your forces will arrive unmolested.
7) when you do get into combat make sure you show him Nurgle’s generosity by using the Nurgle’s rot bomb strategem, Typhus’ Nurgle gift, and Mortarian’s Host of Plagues resulting in potentially 7 additional mortal wounds on every enemy unit before your psychic abilites are used.



The list has a great deal of shooting firepower and excels against space marines and Primarius marines in particular. Remember his banner only allows him to shoot again on a 4+ (3+ with relic)

I haven’t played any 1800 or 1850 lists. I would likely drop 2x unit of PMs and pickup some Cultists to fill out my list. Another option would be to look at removing a PBC.

This message was edited 5 times. Last update was at 2017/12/20 22:51:10


 
Made in us
Longtime Dakkanaut





Iago40k wrote:
well with 1850 you can kick out the PBC and a unit of Plague Marines, adding a second Blightspawn in the mix and getting 15 to play with (-.-).
Another way would be kicking a PBC and Typhus for a sorcerer in terminator armour and having 60 pts left...maybe for 10 Poxwalker or kitting out the Terminators with combi-plas minus the axe on the champion.


Yea all very viable. I really like the Foul Blightspawn (when I get to use him)


Automatically Appended Next Post:
@Sarevokk

I like parts of both of your lists but I would say the first thing is in both lists lose the noxious blightbringer and the blight launcher on the blightlords and instead field a second Foul Blightspawn.

Not having a way to cast blades of puterification on the blightlords in the second list will severely make them far worse in combat so I feel you need Typhus or a sorcerer to make them worth it.

I really like taking 2 PBCs in the second list.

The problem taking a Chaos Lord is the simple fact you now have 3 characters rerolling ones. That is lots of redundancy!

This message was edited 1 time. Last update was at 2017/12/20 23:17:33


 
Made in us
Longtime Dakkanaut









The problem taking a Chaos Lord is the simple fact you now have 3 characters rerolling ones. That is lots of redundancy!


THe chaos lord is here for stay all the game near the 2 pbcs

Yea kinda expensive to do that. Rerolling ones gives an 8%ish damage boost. Not sure that is worth it for only 2 PBCs. You could use the arch-contaminator warlord trait and the helm to increase the range on the Foul Blightspawn and give a damage boost instead and save the points.
Made in us
Longtime Dakkanaut





Yea I’m not sure about this either anymore.

@Sarevokk yea I like that list. Use the points for another melta on Terminators and som PM blightswords?

This message was edited 1 time. Last update was at 2017/12/21 23:59:06


 
Made in us
Longtime Dakkanaut





@Sarevokk. Great news yea blightspawn is great. How many squads of PMs did you have?

@blackmage. Mortarian does fine against mortal wounds and since the changes to smite it helps him even more. Not to mention he can dispel 3 powers. It honestly,ty depends on which meta you play in but Mortarian is always a solid choice.
Made in us
Longtime Dakkanaut





 blackmage wrote:
i wont play a 470pts model just to let it dies and do nothing, sorry.


You just have to play him smartly. I see to many people just charge him in only to have him die. Play him more conservatively and he won’t disappoint. Of course in some matchups he excels.

If you did replace him you could field an extra PBC, Foetid Drone, and I would recommend adding an extra daemon prince.
Made in us
Longtime Dakkanaut





I just never have had issues keeping Morty alive and I have played some nasty killshot RB ultramarine lists. I just don’t push him forward until I have dealt with enough anti tank units. Their plan usually revolves around killing Morty early and when you deny them that they struggle.

Of course there is always some rock, paper, scissors lists. Against some lists Mortarian is almost unbeatable and in others he is far less effective.
Made in us
Longtime Dakkanaut





Yea no terrain will really hide him. The good news is that most anti tank weapon ranges are less than 48”. The best way to protect him is place him last. During your deployment weight one side heavier and force anti tank units towards the weighted side. Then deploy Mortarian in the opposite back corner, out of range of those anti tank units.

Now this forces your opponent to do one of three things. First, start moving towards Mortatian to get within range usually resuming in them stretching their lines for deepstriking boightlords. Second, they get in a gun battle with your main force and fight a battle of attrition. This is something the Deathguard excel at. Then on turn or three bring in Mortarian on mop up duty. Third your opponent will split fire and fire at multiple targets which is the worst thing they can do.

Remember also with miasma it requires space marines an average of about 50ish lascannon shots to bring Mortarian down. If you throw in a few rerolls and that number goes even higher. For guard powers that number is even worse and requires 70 lascannon shots. Simply put Mortarian is no delicate wall flower.

This message was edited 2 times. Last update was at 2017/12/31 18:19:24


 
Made in us
Longtime Dakkanaut





p5freak wrote:
I would be glad if morty is hiding in a corner, i would simply ignore him. A 470 pt. unit doing nothing the first two turns is a perfect waste of points.


I don’t have to do this every game just occasionally against massive RB gun lines. I have had pretty good success so far with this tactic. As I said people feel they must deal with mortarian so moveout of position and make mistakes.

Right now my Death Guard game/tournament record is 20-0.
Made in us
Longtime Dakkanaut





His ability to not allow charging units to go first within 10” is pretty huge. Not to mention the flamer is insanely good against everything.
 
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