Warpspy wrote:Wow, a lot of anger in your post. Don't know why are you so angry with my message.
I wouldn't say I was angry. More irritated by the fact that your idea of balance is "whatever I like is fair game, and whatever I don't like can't be taken by anyone". That's not balance.
- The "soup" has not "been around" like in this edition. In this edition you can basically combine Eldar + Dark eldar + Harlequins in one list, or "All the bests imperium", or all nonsense of chaos thrown together. That were completely unthinkable things. You cannot compare having one option of another unit for your imperial army or the specific codex to the current state... In the past editions you have "Codex Daemonhunters" "Codex witchhunters" and some units. That's it. In the codex daemon hunters, you have the choice of including Imperial guard OR space marines as allies, and then, if you use Grey knights you cannot use space marines. Or you could use the daemon hunters as allies of imperial armies. 0-1 HQ, 0-1 Elite, 0-2 troops and 0-1 fast attack. Explain to me how this can be the same as including one primarch, imperial guard, space marines, assasins and knights in the same army without any restriction as is in this edition?
You could combine Eldar/Dark Eldar/Harlequins in 7th. You could add Harlequin units (Death Jesters) into both Dark Eldar and Eldar lists in 5th,
IIRC.
Again, you say that you can have the best of the Imperium in one list - but most people take mono-build lists. Some of the most competitive lists (if not THE most competitive) are mono-faction lists. Conscript spam, Guilliman and Razorbacks - these are mono-faction lists that don't use the keyword system.
Just because you CAN do it doesn't mean it's good. Again, most of these soup lists are used with the factions that DON'T have full codexes - Inquisition, Knights, Custodes, Assassins, etc etc. Guardsmen and Space Marine lists are more or less mono-faction competitively.
Therefore, this can't be a balance issue.
- There was no "knights". That was from Epic. There were not "knights" rules or models for 40k... In general, in the 3rd edition rulebook there were no rules for superheavies. Again, the FW rules were not a "common" thing and their models were not used. "You could field Baneblades in 3rd quite easily." Maybe, but i never see a baneblade in real thing until GW released the plastic one years later... I went to official GW tournaments back then and the FW rules were not allowed. In all the time i spent back then in Internet and forums i didn't see people actively using or owning FW models. I think it may be a countries thing. Here in Spain, it was like i'm saying.
Knights existed in 5th.
Also, your argument is that "I never fought against them therefore they didn't exist"? Does that mean Tyranids never existed in 6th and 7th? I never fought them. I guess Malcador Tanks don't exist either, never fought one of them...
Just because you never saw them doesn't mean they didn't exist.
I say this to Unit1126PLL as well. There were rules, there were models, but they were marginal and minoritary at best. Here in Spain and to my limited knowledge, those were not used at all... Its not the same to have the rules in a super expensive and rare book (and written in a foreign language) as to have the rules in the main rulebook in you own language. And definetely it's not the same to have to buy a ultra-expensive and difficult resin kit from a UK company and to buy a plastic kit from the corner store.
But the unit still existed. Just because YOU never saw it doesn't mean other people didn't.
Banning them isn't balancing the game at all. It's just letting you force other people into your nostalgia.
- Again, the same can be said for flyers. There were rules (expensive, rare and marginal rules) to use the FW planes and fighters. There were not rules for flyers in 40k. The first one was the Valkyrie and when it was launched i unfortunately had to stop playing and lost track of all this.
FW rules ARE
40K rules. I mean, were they not for
40k games?
Again, my comments above - just because YOU didn't experience it doesn't mean it didn't happen, or that it's somehow broken because you never dealt with it.
- I have in front of me the "Codex: daemonhunters" and it says that you can only take 1 assasin regardless of its type. As i said before, a workaround of this restriction is that you can say that "any army with the IMPERIUM keyword can take one assasin, only one regardless of its type" or something along those lines...
5th edition Grey Knights codex begs to differ, to my knowledge. You could take as many Assassins as you had slots.
And if you're adding that loophole in, isn't that basically just proving my point about soup not being bad? Again, people competitively DON'T mix large armies. The best
SM and
AM lists are monobuild.
- For FW rules, it's too easy to use the rules downloading them and then do a quick cheap conversion to use the last broken combo (malefic lords for example). So, in my opinion, at least if you want to take advantage of those rules, buy the miniatures. Is not the same with GW miniatures because FW rules are even less playtested or balanced. In the beginning the FW rules were a nice add-on to their background and art books, the reason to buy their books were not the rules, but all the other things. The same can be said with the actual FW models, the main reason to buy them back then was because of their quality and nice look and not for their rules. And back then the rules for their models were pretty bad so only people who really liked the miniatures as a modelling and collecting project would buy them. Nowadays it seems that the most broken rules are the FW ones and suddenly all the most nasty lists make extensive use of FW models.
And I can't just download the
GW rules or find them online and do EXACTLY the same?
If
GW's taught me anything, the idea that they are more balanced than
FW is rubbish. Currently, most
FW units are underpowered in the extreme.
Let's look at some of the most common stuff in the meta, and see how much is
FW:
Guilliman
Conscripts
Basilisks
Manticores
Razorbacks
Stormravens
Pretty much none of the top-tier stuff is
FW.
I suggest looking into the top-tier lists and seeing what they actually consist of, because I'm really not sure you do.
In your last line you say that all those things "existed":
"LOW existed then" -> I explained this before. Is not the same. They were in expensive, rare and marginal FW books with poor rules, not in the main rulebook and as primary competitive options. Nobody used them back then, because all these difficulties and because it was not allowed (or known) everywhere.
And? I disproved the rules point as nothing more than people having a xenophobic reaction to "new stuff", and the argument of "oh, but I didn't see it where I am" doesn't change the fact that it STILL EXISTED.
"Soup existed then" -> Codex Demonhunters and Codex witchhunters =/= Current status of "Roboute and some imperial friends", "all eldar Flavours" and "chaos for chaos sake"
And which soup is the
OP kind? Imperial especially - because it seems to me that, aside from using soup to make the "small" armies actually playable, soup isn't used in competitive lists.
"Assassins existed then" -> Of course, i never said that they did not existed.

. They were 0-1 as explained. Problem with assasins in this edition is that they never were more than 1 per army except today.
I never said they didn't exist. I said I disagreed that they were 0-1 - in the 5th ed
GK codex, you could have multiple.
Maybe you can say they "existed", but they were not the equivalent or the same as the current situation for a large margin. Is like saying that in Ancient Greece democracy "existed", it did exist but only wealthy male with citizen status could vote, so the bulk of the population didn't vote at all... That is not democracy as we understand it today. This is the same, you can claim that all those existed, but they were not a problem and they were not in the same shape as we find them today.
What? So just because you didn't see a unit, it's suddenly
OP because you didn't see it? So, because I haven't fought Harlequins in my life, they simply shouldn't exist?
Do I need to explain why that's a terrible idea for balance?