Daedalus81 wrote:
EDIT: And just because you like to roll out the Sokar nerf as your little shock and awe statistic.
The Space Marines’ Superheavy tanks (Fellblade, Falchion and Typhon) were the bigger issues for them. All of them needed either a serious point drop or to be up-gunned to match the Guard Codex Superheavies. As it is now for the cost of a Fellblade you can field a Baneblade with similar-ish capabilities to the Fellblade,
plus an entire Shadowsword, which like as not will either destroy the Fellblade outright in a single turn or at least cripple it enough for the Baneblade’s auxiliary weapons to finish the job. There really is no defending a certain few of the Chapter Approved changes.