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Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 Desubot wrote:
 mrhappyface wrote:
 Desubot wrote:
Excuse me but multi floor buidlings in a super terrain heavy table?

sounds like a job for jump packs charging out of LOS for all the fun times.

edit: also the fly keyword so drones, fdp, jump packs, hell drakes, other flying things.


Unless you have no where to place the model on the ruin.


Hide underneat them so they cannot shoot or leave. usually the objectives have to be on the bottom floor no?

They can still shoot at other units and you can place objectives on any floor.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Stoic Grail Knight






Yendor

 Daedalus81 wrote:


Ally in Ahriman. Bring Death Hex for the wraiths. -1 to hit to neuter the Tau against your important units among other useful buffs.


I would definitely look into at least a Chaos Marine add on if you are having trouble with Wraiths. Death Hex will strip the invulnerable save of any model near the caster, it's a tricky cast at 8, but using CP will help, and Ahriman does get bonuses to fast if you go 1ksons. You will absolutely wreck wraiths after stripping their saves.

Zerkers should also annihilate them on the charge, since they wound on 3s with their axes... And with a bucket of attacks will push through that 3++, especially with a second or third fight phase! Wraiths cannot afford to be intercepted by Zerkers

Xom finds this thread hilarious!

My 5th Edition Eldar Tactica (not updated for 6th, historical purposes only) Walking the Path of the Eldar 
   
 
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