Currently we have rules that give completely random results, irrespective of player actions..This is in line with the ideology of GW current customer focus,
However, if the game play was properly balanced for the range of unis in the game.Getting in a position where charging into assault was rewarded in line with the tactical action required to get there.'Automatic charges', would not break the game.
Passing a leadership/morale test before launching attacks , works fine in some war games.With some adjustments I am sure it would be a better solution for some players of 40k.
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