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Made in gb
Mighty Vampire Count






UK

 Peregrine wrote:
 Sgt_Smudge wrote:
 Peregrine wrote:
 Commander Endova wrote:
GW has once again told kitbashers to pound sand. I already had in mind my ideal Deathwatch kill team. Turns out they can't have any bolt pistols, chainswords, or Medic specialists, and only two out of the half dozen or so Astartes heavy weapons choices. I'll be house ruling those as valid options, and extremely open to other people's suggestions on how to fix their favorite factions.


This is proving my point about bad fan-made rules. Your "homebrew" version consists of "fix my faction by buffing it", not a genuine attempt to add new content to the game.
Adding bolt pistols is hardly buffing it. Adding Medics is hardly buffing. It's just adding equipment that some people feel should already be available to them.

If this is what you deem as "buffing", then by that logic, you could never add anything that wasn't strictly worse than everything else.


Of course it's buffing. More options is more power. And there's no reason to believe that it should be available, other than wanting a faction to be more powerful. It's very clear design that not every faction has access to every option.


Is it a good design or just mistakes and laziness? It seems to be the latter.

Why do we have stupidity like no medics for Guard but you can have one for Tzaangor? Why are weapon options that thye normally have removed?

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in de
Longtime Dakkanaut





What? No medics for Guard? You can even assemble these guys from the HQ box without kitbashing. Ah, GW wants to mess again with their customers. They also screwed the Deathwatch players by limiting their weapon loadouts. EPIC FAIL!
   
Made in us
Krazy Grot Kutta Driva





People should have the ability to use all their troop and elite choices in Killteam. They should also have the ability to use all their war gear. It would help to make every team unique. More people play the more people buy. GW had more than enough time to get this game right. They had the previous skirmish game (I can't remember the title) to learn from. It would be nice if they could get a game right the first time. It's not their first time around the block on this type of game.

 
   
 
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