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Made in us
Clousseau




Yeah it requires 100% group participation to not ruin someone's day. It only takes that one guy.
   
Made in ca
Fixture of Dakka




 NinthMusketeer wrote:
Fortunately my group understands tourney tier vs normal and we do not run one against the other. But that is exactly it; we go out of our way to avoid it.



What do you guys play mostly then? Tourney tier or normal? Just curious.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Humming Great Unclean One of Nurgle






Davor wrote:
 NinthMusketeer wrote:
Fortunately my group understands tourney tier vs normal and we do not run one against the other. But that is exactly it; we go out of our way to avoid it.



What do you guys play mostly then? Tourney tier or normal? Just curious.
Technically neither because it's Path to Glory but I would say normal because only some of us do tournaments. It is default assumed one is not bringing an optimized list; we will confirm ahead of time if we are looking for a tourney practice game.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in ca
Fixture of Dakka




 NinthMusketeer wrote:
Davor wrote:
 NinthMusketeer wrote:
Fortunately my group understands tourney tier vs normal and we do not run one against the other. But that is exactly it; we go out of our way to avoid it.



What do you guys play mostly then? Tourney tier or normal? Just curious.
Technically neither because it's Path to Glory but I would say normal because only some of us do tournaments. It is default assumed one is not bringing an optimized list; we will confirm ahead of time if we are looking for a tourney practice game.


Looks like you have a good gaming group then from what I have been reading from you.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Humming Great Unclean One of Nurgle






Yes I lucked out and rolled a 6

This message was edited 1 time. Last update was at 2018/10/03 04:01:40


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Death-Dealing Devastator




Chicago, IL

I would say that my group plays kind of a optimized casual. We do has some tournament players but they will let you know when they are practicing for a tournament and even I have never seen them run a "net lists".

To those that say there is no stupid questions I say, "Is this a stupid question?" 
   
Made in us
Clousseau




How many mortal wounds on average are they pushing a turn and how many free points are they usually getting on average from summoning?
   
Made in us
Death-Dealing Devastator




Chicago, IL

Wow I don't keep track of stuff like that. How many points are 2 units of Blue Horrors and a unit of Screamers worth.

To those that say there is no stupid questions I say, "Is this a stupid question?" 
   
Made in us
Automated Rubric Marine of Tzeentch




 Venerable Ironclad wrote:
Wow I don't keep track of stuff like that. How many points are 2 units of Blue Horrors and a unit of Screamers worth.


300
   
Made in us
Humming Great Unclean One of Nurgle






auticus wrote:
How many mortal wounds on average are they pushing a turn and how many free points are they usually getting on average from summoning?
Regular: 0-10; 100-350
Tournament: 30-40; 200-1000

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Clousseau




Thats about what I see too.

The regular campaign stuff is about 15 mortal wounds a turn average and no one goes over 400 points (i'd say average is about 350 as well) and outside of campaign they average about 35-45 mortal wounds a turn and 800-1000 points summoning on average.

The litmus test here is if you aren't able to reliably push 30 mortal wounds a turn don't bother showing up and if you're summoning and not breaching 500 points in the game, again don't bother showing up.
   
Made in us
Humming Great Unclean One of Nurgle






I will say there is a butter zone where armies can do neither but do enough of each that they can still excel, though they require a more skilled player to do so.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Clousseau




I can see that.
   
Made in us
Longtime Dakkanaut




Northridge, CA

My Blades of Khorne list that has been doing well is below. Last two games went very well for me.

Spoiler:


Edit: Slaughterpriests + Warshrine all have Blood Sacrifice. This is why I'm summoning so much.

I manage to summon around 800 points a game over 4 turns (haven't gotten to a turn 5 yet but I would have summoned even more). I usually summon Flesh Hounds and 5 man units of Bloodletters. Flesh Hounds can't really kill things but they are tough and tend to stop the enemy's advance in their tracks. I usually summon about 400 points of Flesh Hounds in 5 man units, so 100 points each. If they're in range of my Secrator they get an extra attack, so they get 5 attacks each usually. They appear, charge in (rerolling charge), hold the enemy unit down and/or whittle them down.

I was able to weather a storm of mortal wounds from a Tzeentch army and the endless charge phase from an Ork Iron Jaws army. I was on the fence on if this strategy would work or not but the ability to replace all my mortals with Daemons over the course of the battle just seems to work. After the initial skirmishing between my Blood Warriors and Khorgoraths deal with the enemy battleline units, MSU Flesh Hounds + Bloodletters deal with the rest.

This message was edited 1 time. Last update was at 2018/10/08 19:15:43


 
   
Made in us
Humming Great Unclean One of Nurgle






 andysonic1 wrote:
My Blades of Khorne list that has been doing well is below. Last two games went very well for me.

Spoiler:


Edit: Slaughterpriests + Warshrine all have Blood Sacrifice. This is why I'm summoning so much.

I manage to summon around 800 points a game over 4 turns (haven't gotten to a turn 5 yet but I would have summoned even more). I usually summon Flesh Hounds and 5 man units of Bloodletters. Flesh Hounds can't really kill things but they are tough and tend to stop the enemy's advance in their tracks. I usually summon about 400 points of Flesh Hounds in 5 man units, so 100 points each. If they're in range of my Secrator they get an extra attack, so they get 5 attacks each usually. They appear, charge in (rerolling charge), hold the enemy unit down and/or whittle them down.

I was able to weather a storm of mortal wounds from a Tzeentch army and the endless charge phase from an Ork Iron Jaws army. I was on the fence on if this strategy would work or not but the ability to replace all my mortals with Daemons over the course of the battle just seems to work. After the initial skirmishing between my Blood Warriors and Khorgoraths deal with the enemy battleline units, MSU Flesh Hounds + Bloodletters deal with the rest.
Heh, nice. Goes to show even the 'tame' summon systems break when pushed.
   
Made in us
Clousseau




I'm told thats not broken, its "working as intended".

Sucks for the armies that can't keep up though!
   
Made in us
Longtime Dakkanaut




Northridge, CA

I wouldn't call having the ability to go toe to toe with harder lists "pushing the system to breakage", lol. By turn three most of my original army is dead or dying. If my Blood Sacrifice rolls fail me, I'm screwed. It's not OP at all.
   
Made in us
Clousseau




Its not OP so long as you are going against other optimized powerlists, agreed.
   
Made in us
Auspicious Aspiring Champion of Chaos






You are really invested in pushing that narrative, aren't you? I'm sorry you have a meta full of jerks, but most of the people here seem fully capable of talking to their opponent before hand.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Longtime Dakkanaut




Northridge, CA

auticus wrote:
Its not OP so long as you are going against other optimized powerlists, agreed.
I don't believe my list is optimized and I don't believe my opponent lists were also not fully optimized, but it was a tournament setting so we were all trying to win. I guess if someone is just going for a 100% fluffy list than all our lists would seem OP.
   
Made in us
Humming Great Unclean One of Nurgle






 EnTyme wrote:
You are really invested in pushing that narrative, aren't you? I'm sorry you have a meta full of jerks, but most of the people here seem fully capable of talking to their opponent before hand.
That talking before hand to agree on a power level is a thing validates his opinion. Points are supposed to do that; one 2000 point army should be able to go against any other 2000 point army with at least some chance of success. It is really not a matter of opinion at this point either; the evidence that an optimized list will crush a non-optimized one is overwhelming.


Automatically Appended Next Post:
 andysonic1 wrote:
auticus wrote:
Its not OP so long as you are going against other optimized powerlists, agreed.
I don't believe my list is optimized and I don't believe my opponent lists were also not fully optimized, but it was a tournament setting so we were all trying to win. I guess if someone is just going for a 100% fluffy list than all our lists would seem OP.
To be clear I am not faulting you. Doubly so for it being a tournament; to me it would be semi-inappropriate to bring anything but an optimized list since that is the agreed on power level.

This message was edited 1 time. Last update was at 2018/10/08 22:30:42


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Clousseau




 EnTyme wrote:
You are really invested in pushing that narrative, aren't you? I'm sorry you have a meta full of jerks, but most of the people here seem fully capable of talking to their opponent before hand.


Has nothing to do with playing jerks. You show up with a list that doesn't push a ton of free points and doesn't pump out a ton of mortal wounds and you play the list that was just shown, you aren't playing for anything other than pushing models around and rolling dice for lolz because the outcome is going to be much like a pro wrestling match - pre determined before the opening bell. Which makes the point system worthless in terms of it being a balancing mechanism.

And I'm not faulting anyone either for running a power list in a tournament, thats what tournaments are for. But to try and say that list isn't a tourney level list or optimized is to be very mistaken, because it would dominate an actual unoptimized list. Which is really any list that is also not pushing the same amount of free points and also not pushing out 30-40+ mortal wounds reliably every turn.

You're talking about getting a free 800 points in four turns. That would be a 2800-2000 point game, unless the game went to 5 turns and then thats likely a 3000 pt vs 2000 pt game.

Anybody here care to play a 3000 pt vs 2000 pt game using a matched play scenario where they get to run the 2000 pts?

I don't know about you, but on a daily I read several times about how the game wasn't good before points because there "was no balance" and that points are supposed to bring balance into the game.

This message was edited 4 times. Last update was at 2018/10/09 01:02:56


 
   
Made in us
Regular Dakkanaut




I play with Venerable Ironclad, and I'll agree there's not much summoning going on in our meta. Both me and him have lists that can summon, but at times I don't take advantage of it, partly cause I'm greedy and want another keeper of secrets on the board, so I work up to the 24 points needed, or I'm ahead and I feel that summoning would just be bullying. If the game is tied and it's been pretty even, I don't mind throwing out more daemonettes on the board.

As for mortal wounds, the most I've seen someone throw out was... a stormcast player who had some dracothians and a stardrake, but not much else. Our groups tend to like run up and charge and other cheeky maneuvers.

Nearly 3k+ points of Slaanesh (AoS)
2500 points of Ironjawz
Too many points of Space Marines. 
   
 
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