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 Zid wrote:


This... may actually be a great idea. It gives you a baseline CP, then you build around that; which means no longer will people take cheap battalions just for CP. Things like Fort detachments, Brigades, and other obscure detachments would be free, while the smaller the detachment, the more "strain" it puts on your resources; and prevents the abuse we see with the Loyal 32, Aux detachments with a single psycher for a specific power, etc. Armies would be built around a limited amount of resources.

One change I would make is providing a bonus if someone took from a single book or faction... but this system would address the "CP battery" problem, and make CP's much more precious.


Ah, but see, you're effectively getting that "bonus" by playing mono faction. Say your starting number of CP is 15. You take a craftworld: Biel-Tan brigade at 0 CP cost, and you want to add an outrider to unlock more FA choices. If the Outrider detachment shares the right keywords with your brigade, it might cost you 5CP, but if it's a Saim-Hann detachment, it costs 6CP instead, and if it's a Drukhari or Harlequin detachment, it costs 7CP.

The exactly numbers could be fiddled with, of course, but you get the idea. The mono-faction army using an X, Y, and Z detachment will always have more CP than a multi-faction army using those same detachment types because the latter will have to pay a CP tax for having mismatched factions.


ATTENTION
. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
 
   
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Jacksonville, NC

Wyldhunt wrote:
 Zid wrote:


This... may actually be a great idea. It gives you a baseline CP, then you build around that; which means no longer will people take cheap battalions just for CP. Things like Fort detachments, Brigades, and other obscure detachments would be free, while the smaller the detachment, the more "strain" it puts on your resources; and prevents the abuse we see with the Loyal 32, Aux detachments with a single psycher for a specific power, etc. Armies would be built around a limited amount of resources.

One change I would make is providing a bonus if someone took from a single book or faction... but this system would address the "CP battery" problem, and make CP's much more precious.


Ah, but see, you're effectively getting that "bonus" by playing mono faction. Say your starting number of CP is 15. You take a craftworld: Biel-Tan brigade at 0 CP cost, and you want to add an outrider to unlock more FA choices. If the Outrider detachment shares the right keywords with your brigade, it might cost you 5CP, but if it's a Saim-Hann detachment, it costs 6CP instead, and if it's a Drukhari or Harlequin detachment, it costs 7CP.

The exactly numbers could be fiddled with, of course, but you get the idea. The mono-faction army using an X, Y, and Z detachment will always have more CP than a multi-faction army using those same detachment types because the latter will have to pay a CP tax for having mismatched factions.


I think it just gets confusing depending on the wording. The whole keywords thing, IMO, was doomed to fail once they began adding a bunch of extra keywords... instead of basic ones like "vehicle", or "walker", now we have a bunch of individual ones.

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The more times I see Xenomancer's idea, the more I'm convinced that it is the best way to handle CPs.
   
 
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