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Made in us
Keeper of the Flame





Monticello, IN

TinyLegions wrote:
Hi Guys:

As the purveyor of www.classichammer.com I am ever supportive of someone getting their feet wet in a more classic game of Warhammer. With that in mind it would be the 6th for me.

Wading into the step-up argument, probably foolishly, I have seen it happen where my Dwarf army gets owned on the front by a lucky roll of dice, and have someone have their dice totally crap out on them. There are other rules from WAB that I would prefer to use before I would use step-up.

Having said that, if you do use step-up, I would reduce the lethality of it for the 6th. Making it so that you can attack without any buffs from your weapons seems more reasonable to me.

PS. First post on here


Welcome to the forum! Also feel free to scan the Legacy section as there are a ton of threads involving 6th, including KGT17's journey through building a 1,000 point force for damn near every WFB army in 6th.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in us
Armored Iron Breaker




Charlotte, NC

I certainly will JT.

This message was edited 1 time. Last update was at 2019/05/30 17:40:55


My Hobby Blog: https://tinylegions.blogspot.com/

http://www.classichammer.com- New Games with old Rules 
   
Made in ca
Hungry Ghoul





Ontario

Personally it doesn't change enough to be game breaking, since you don't get your charge bonuses, the charger still has a huge advantage. but it does reduce the dance

Vampire Counts 12,000 pts Tomb Kings 5,000 pts
Skaven 9,500 pts Ogre Kingdoms 7,000 pts
High Elves 8,800 pts
Bretonnia 8,000 pts
Empire 7,500 pts Lizardmen 6,000 pts
Dwarfs 10,000 pts Chaos 18,500 pts
Wood Elves 10,000 pts Dark Elves 7,000 pts
Orcs and Goblins 9,500 pts Dogs of War 5,000 pts.  
   
 
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