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![[Post New]](/s/i/i.gif) 2019/06/01 13:08:15
Subject: Curious, impact of military history on your play style?
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Ladies Love the Vibro-Cannon Operator
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Inquisitor Lord Katherine wrote: vipoid wrote: wuestenfux wrote:Banville wrote: wuestenfux wrote:Military history is very interesting.
But when it comes to table top, not very much you can infer from military strategies.
The best one is the Lanchester square law!!!
If you can pull it off, the ol' refused flank does actually work.
What I actually meant is the law that doubling the number of tanks means four-folding the number of anti-tank weapons.
This law was heavily used in WWII.
It particularly works well in small pt games.
Could you explain this one to me?
The Lanchester Square law models basically says that if you have A soldiers with an ability to kill the enemy B, fighting Z soldiers with ability to kill the enemy Y, then the forces over time can be modelled as dZ/ dt = AB, dA/ dt = ZY. The greater takeaway from this is that numerical advantage has a squared effect.
There's also the related 3:1 rule, which stipulates that, as a rule of thumb, the attacker needs three times the local power to succeed. It's frequently misused, since it refers exclusively and explicitly to the tactical level, and I'd question it's applicability to 40k. That said, concentrating your force on the attack in a narrow attack, which is the take-away of the rule, does apply. You can use 3x cost as a general benchmark for how much firepower it takes to knock out a given unit, but that's not hard and fast, and not really an application of the 3:1 rule [it's constructed, GW could change that number at any time]
Indeed, the Lanchester square law has an explanation in terms of ordinary differential equations. But not everybody is used to it.
The 3:1 rule is rather common among military experts. It comes in effect when you can overwhelm the enemy say at one flank.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2019/06/01 13:13:51
Subject: Curious, impact of military history on your play style?
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Pyromaniac Hellhound Pilot
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I try and incorporate Soviet style tactics into my armies. They were the best fighting force of the 20th century after all.
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![[Post New]](/s/i/i.gif) 2019/06/01 13:39:44
Subject: Curious, impact of military history on your play style?
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Ladies Love the Vibro-Cannon Operator
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DeathKorp_Rider wrote:I try and incorporate Soviet style tactics into my armies. They were the best fighting force of the 20th century after all.
Certainly not the Russians. Ask the Germans and the Jewish (Israel).
I remember in my class on Cryptography it was said that the Russians in WWI were not able to use anything more complicated than the Caesar cipher.
You find this and a lot of other anecdotes in the great book of F.L. Bauer.
https://www.springer.com/de/book/9783540245025
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This message was edited 3 times. Last update was at 2019/06/01 14:50:37
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2019/06/01 15:16:40
Subject: Curious, impact of military history on your play style?
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Pyromaniac Hellhound Pilot
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Considering they liberated Europe and defeated Germany, we'll agree to disagree
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![[Post New]](/s/i/i.gif) 2019/06/01 16:14:13
Subject: Curious, impact of military history on your play style?
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Ladies Love the Vibro-Cannon Operator
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It has nothing to do with being defeated or not.
It has to do with the motivation of the soldiers and the army, and here the mentioned armies have had the highest motivation standard. The Russians? Certainly not.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2019/06/01 17:19:36
Subject: Curious, impact of military history on your play style?
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Pyromaniac Hellhound Pilot
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They couldn't have been more motivated, they were repelling a hostile force invading their land
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![[Post New]](/s/i/i.gif) 2019/06/01 17:54:52
Subject: Curious, impact of military history on your play style?
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The Hammer of Witches
A new day, a new time zone.
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Not sure if trolling, or just lacking a basic education
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"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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![[Post New]](/s/i/i.gif) 2019/06/01 17:59:41
Subject: Re:Curious, impact of military history on your play style?
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Powerful Phoenix Lord
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Yeah, let's not go down the rabbit of hole WW2 dick measuring...
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![[Post New]](/s/i/i.gif) 2019/06/01 18:21:03
Subject: Re:Curious, impact of military history on your play style?
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Killer Klaivex
The dark behind the eyes.
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Elbows wrote:Vip,
Yeah for the deployment cards the army is allowed to deploy any of the coloured zones which are his/hers. We also have a deck of 6 or 8 three-person deployments, and a deck of post-game storyline cards which are used to "suggest" future games (though these are new and we haven't used them yet!)
You can see I'm a game tinkerer/game designer as a hobby so I enjoy this gak more than playing the game sometimes 
I have to say, I applaud your work on those cards. They look really professional.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2019/06/01 20:03:25
Subject: Re:Curious, impact of military history on your play style?
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Monster-Slaying Daemonhunter
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Uh oh.. I'm not sure if this is a conversation I want to touch.
However, the USSR's Red Army was probably the second most effective, beat only by the USA's, organized military force during the later part of the 20th Century [that is to say, from WWII to the dissolution of the Soviet Union]. A combination of technical superiority to their counterparts and impressive logistical capability [some of out courtesy of the USA], as well as a generally superior level of high-level operations planning during the latter phases of WWII, would probably secure them my vote for #2.
It's notable that the Soviets did a lot of learning during WWII, and you can see this as their strategic competence developed.
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This message was edited 1 time. Last update was at 2019/06/01 20:06:11
Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2019/06/01 20:28:52
Subject: Curious, impact of military history on your play style?
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Fixture of Dakka
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DeathKorp_Rider wrote:They couldn't have been more motivated, they were repelling a hostile force invading their land
That is not how we remember it.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2019/06/02 06:37:09
Subject: Re:Curious, impact of military history on your play style?
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Ladies Love the Vibro-Cannon Operator
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Inquisitor Lord Katherine wrote:Uh oh.. I'm not sure if this is a conversation I want to touch.
However, the USSR's Red Army was probably the second most effective, beat only by the USA's, organized military force during the later part of the 20th Century [that is to say, from WWII to the dissolution of the Soviet Union]. A combination of technical superiority to their counterparts and impressive logistical capability [some of out courtesy of the USA], as well as a generally superior level of high-level operations planning during the latter phases of WWII, would probably secure them my vote for #2.
It's notable that the Soviets did a lot of learning during WWII, and you can see this as their strategic competence developed.
Not sure about this.
Both US and Russia didn't improve their reputation after losing badly in Vietnam and Afghanistan, resp.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2019/06/02 08:01:34
Subject: Re:Curious, impact of military history on your play style?
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Fixture of Dakka
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wuestenfux wrote: Inquisitor Lord Katherine wrote:Uh oh.. I'm not sure if this is a conversation I want to touch.
However, the USSR's Red Army was probably the second most effective, beat only by the USA's, organized military force during the later part of the 20th Century [that is to say, from WWII to the dissolution of the Soviet Union]. A combination of technical superiority to their counterparts and impressive logistical capability [some of out courtesy of the USA], as well as a generally superior level of high-level operations planning during the latter phases of WWII, would probably secure them my vote for #2.
It's notable that the Soviets did a lot of learning during WWII, and you can see this as their strategic competence developed.
Not sure about this.
Both US and Russia didn't improve their reputation after losing badly in Vietnam and Afghanistan, resp.
Embarrassing defeats for sure. But both still #1 & #2 of the era.
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![[Post New]](/s/i/i.gif) 2019/06/02 08:10:06
Subject: Re:Curious, impact of military history on your play style?
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Ladies Love the Vibro-Cannon Operator
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ccs wrote: wuestenfux wrote: Inquisitor Lord Katherine wrote:Uh oh.. I'm not sure if this is a conversation I want to touch.
However, the USSR's Red Army was probably the second most effective, beat only by the USA's, organized military force during the later part of the 20th Century [that is to say, from WWII to the dissolution of the Soviet Union]. A combination of technical superiority to their counterparts and impressive logistical capability [some of out courtesy of the USA], as well as a generally superior level of high-level operations planning during the latter phases of WWII, would probably secure them my vote for #2.
It's notable that the Soviets did a lot of learning during WWII, and you can see this as their strategic competence developed.
Not sure about this.
Both US and Russia didn't improve their reputation after losing badly in Vietnam and Afghanistan, resp.
Embarrassing defeats for sure. But both still #1 & #2 of the era.
USA and Russia spent a great deal of money to improve their military in opposition to say Germany which spent less and less and now its only 1.3% of GNP. It supposed to be 2% in 2025 but they will heavily miss it. Trump is right here claiming that Nato countries should spend more.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2019/06/02 12:29:31
Subject: Curious, impact of military history on your play style?
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Bonkers Buggy Driver with Rockets
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I love the narrative and military history aspect of the games. The only games I play are in long-running campaigns with my brother. We’ve been playing Horus Heresy primarily for the story and narrative elements, although we also like the aesthetic of the models better also. We use a lot of the scenarios that recreate battles from the lore, although we change them to fit our armies and our campaign. We build our armies based on what fits.
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![[Post New]](/s/i/i.gif) 2019/06/03 10:37:15
Subject: Curious, impact of military history on your play style?
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Noise Marine Terminator with Sonic Blaster
Australia
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As an actual (ancient) military historian, I fall firmly into the "fan & narrative gamer" camp.
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The Circle of Iniquity
The Fourth Seal
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