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Made in de
Longtime Dakkanaut




tneva82 wrote:
 Omega-soul wrote:
Flashie08 wrote:
Chess clocks in future years could help reduce potential conflicts.

Well that was the case - they all had a chess clocks.
And penalty conducted after the general score was set, just sayin.

But anyway - both team are the strongest this year, and England being a tiny bit better. Congratulations to all!


Ummm...How can you slowplay if you have chess clock? That seems weird. Seems hard you could game advantage by slowplaying your own time when all that does is give opponent free chance to play without you being able to do anything(or flat out lose). What was the rule for running out of clock there then? Or were chess clocks just not used?

Albeit I'm not heavily into ultra competive tournaments so maybe I'm missing some way slow play can be beneficitial even with chess clocks dividing player time to half(and in which case seems chess clocks aren't the answer proponents are and best solution would be to stop following GW's marketing thing and reduce points rather than reward GW for upping point sizes and dropping point costs)


"Warnings" for "time management" (including, but not limited to "slow play") can be a lot of things. I know Team Germany got a "time management" warning for not informing a judge about forgetting to turn over the clock at one point or something along those lines. It can be fairly little things.

And cumulative warnings incur small team penalties. Also, no Russian player got a yellow or red card, which is what (presumably) would have happened for intentional/malicious slow play of some sort.


Also, from the head judge via Facebook.

ETC Head Referee Neil “Skcuzz” Kerr here:

So it was the ETC this weekend and if you were following things you will have noticed Russia was docked 15pts which resulted in them getting no points in their draw against England.

In short Russia had occurred 3 separate warnings for time management for 3 different players in their team over 2 rounds (4 & 5 respectively). Whilst warning carry no penalty to the player (unlike Yellow and Red cards) if a team receives more than 1 they do start to occur a cumulative points penalty to the team. So since Russia had received 3 by the end of round 5 as a team they received -5 for the 2nd and a further -10 for the 3rd. So 15pts were taken from their score for the round.

It should be noted that I was told repeatedly over the weekend what a great bunch of lads the Russians were. These warnings and penalties do not reflect the gray attitude they show towards gaming.

This penalty for cumulative warnings is done to stop teams ‘strategically’ spreading out slow play warnings to gain advantages but avoid cards.

Now unlike yellow/red cards, these do not “shift” the score required to get a win/draw (ie yellow is -10 so now there is only 150pts in the round and thus you need 65/75 respectively) instead they are removed from team’s final score for that round; which in the case of Russia was 77pts. So 77-15=62pts which brought them below the 75pt threshold for a draw.

As such Russia gets 0 points but England only get 1 because they only scored enough to get a draw.

Now a similar thing happened to Belarus vs Canada. Cumulatively they included 4 infractions as a team and as a result took a 30point hit. That 4 included a players who received direct Yellow Card for unsportsmanlike conduct. So he individually lost 10pts from his individual games. In this case though Canada had lost the round by such a margin that the penalties had no effect.

Next up; regarding the red card for having a loaded die (it doesn’t matter which team btw) it was brought to referee corps’s attention that a player had a loaded die. Once it was verified it was indeed a loaded die the player was red carded (0-20) and left the venue. I checked with previous opponents and showed them the die, all said they didn’t think he used it in their games, but couldn’t be certain. But regardless he had a loaded die with him at the ETC, moreover he tried to hide it when the referees confronted him, so the only possible answer was to red card him. His previous results will be redacted to 0-20, which means 2 teams will move up the rankings as their round score will change as a result of the amended score. As to which team said player played for, that is irrelevant; one player’s actions have ZERO bearing on the reputation and credibility of the rest of his team. I can assure you they were as angry as I was. As such I ask that even if you know which team he played for, or what the player’s name is, you refrain from posting it here, as a witch hunt is unnecessary at this point.

Thanks to everyone who made the 2019 40K ETC the awesome event it was. I love you all and am looking forward to seeing everyone in Luxembourg.

Signing out as head ref for yet another year

Ciao! Neil.


This message was edited 5 times. Last update was at 2019/08/13 10:06:55


 
   
Made in ie
Norn Queen






Dublin, Ireland

Next up; regarding the red card for having a loaded die (it doesn’t matter which team btw) it was brought to referee corps’s attention that a player had a loaded die. Once it was verified it was indeed a loaded die the player was red carded (0-20) and left the venue. I checked with previous opponents and showed them the die, all said they didn’t think he used it in their games, but couldn’t be certain. But regardless he had a loaded die with him at the ETC, moreover he tried to hide it when the referees confronted him, so the only possible answer was to red card him. His previous results will be redacted to 0-20, which means 2 teams will move up the rankings as their round score will change as a result of the amended score. As to which team said player played for, that is irrelevant; one player’s actions have ZERO bearing on the reputation and credibility of the rest of his team. I can assure you they were as angry as I was. As such I ask that even if you know which team he played for, or what the player’s name is, you refrain from posting it here, as a witch hunt is unnecessary at this point.


Imagine spending all that time/money/energy to visit the ETC (flights, accom, army collection, food etc) and then bring a loaded dice, get caught and get booted.
Not sure to laugh or cry at this one.

This message was edited 1 time. Last update was at 2019/08/13 10:08:45


Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

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Made in us
Stubborn Prosecutor





 Ratius wrote:
Next up; regarding the red card for having a loaded die (it doesn’t matter which team btw) it was brought to referee corps’s attention that a player had a loaded die. Once it was verified it was indeed a loaded die the player was red carded (0-20) and left the venue. I checked with previous opponents and showed them the die, all said they didn’t think he used it in their games, but couldn’t be certain. But regardless he had a loaded die with him at the ETC, moreover he tried to hide it when the referees confronted him, so the only possible answer was to red card him. His previous results will be redacted to 0-20, which means 2 teams will move up the rankings as their round score will change as a result of the amended score. As to which team said player played for, that is irrelevant; one player’s actions have ZERO bearing on the reputation and credibility of the rest of his team. I can assure you they were as angry as I was. As such I ask that even if you know which team he played for, or what the player’s name is, you refrain from posting it here, as a witch hunt is unnecessary at this point.


Imagine spending all that time/money/energy to visit the ETC (flights, accom, army collection, food etc) and then bring a loaded dice, get caught and get booted.
Not sure to laugh or cry at this one.


I'm surprised this isn't what everyone is talking about. I can't remember the last time someone was called out for a loaded die. How did thier opponents figure it out with the buckets of dice being thrown around in a average 40k game picking a single die out sounds insane.

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


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Made in us
Potent Possessed Daemonvessel





Could have been the same dice used for Roll to go first and Seize , or key saves/psychic powers.
   
Made in us
Longtime Dakkanaut




Time management w/ a clock includes "gaming" or "bullying" the clock. I don't know if that's what happened, as we didn't play against Russia. But things like forcing the clock over for every ticky tack dice roll, every single question or comment spoken aloud, etc., could all be time management violations. *shrug* Just sharing some things as a way of helping people understand how time violations can still occur when you have a chess clock.

This message was edited 1 time. Last update was at 2019/08/13 15:03:47


 
   
Made in gb
Moustache-twirling Princeps




United Kingdom

Sunny Side Up wrote:
Also, from the head judge via Facebook.

Have you got the actual FB link for that handy? I want to share it with some people, but can't see it on the ETC page.

This message was edited 1 time. Last update was at 2019/08/13 15:17:54


 
   
Made in us
Longtime Dakkanaut




beast_gts wrote:
Sunny Side Up wrote:
Also, from the head judge via Facebook.

Have you got the actual FB link for that handy? I want to share it with some people, but can't see it on the ETC page.


He posted it in Competitive 40K
   
Made in gb
Moustache-twirling Princeps




United Kingdom

MVBrandt wrote:
He posted it in Competitive 40K

Thanks
   
Made in se
Fresh-Faced New User




Göteborg

Hi guys, I am the Head Ref at the ETC (Neil Kerr in real life).

Re: The warnings for time management for Russia (and there were many other teams who received similar warnings).

In 2 instances (over 2 different rounds) the Russian player AND his opponent did not complete the game naturally in the 4 hours allotted to gameplay. Players are naturally allocated half of this time each, so 2 hrs per player for 5 turns plus a potential 6th or 7th.

One game didn't get past the 3rd turn, the other past the 2nd turn. The ETC rules pack (which is written with input from the captains) puts a strong onus on players completing their games naturally (5 turns and roll for 6 & 7). So in both the aforementioned cases neither the Russian players nor their opponents had done so. So BOTH the Russians AND their respective opponents (a French, and an English player) received Warnings for time management.

With regards to the third Russian to be warned. He disappeared for 20mins at the start of a round - his coach was forced to deploy objectives for him. No one, not his captain, coach or teammates knew where he went. When he returned he had no explanation for where he had been. Obviously, the clock had been on him this whole time. By the end of his third turn, he had 5 minutes left on his clock (his opponent had 30/40 iirc). The Russian player said he could play out the next 2 turns in 5 minutes. To make it as easy as possible, so to speak, I cordoned off the table so it was only the players and myself present. I then took charge of the clock, to again allow the players to better focus on what was about to become a very fast game on the Russian player's part. He managed to make it into his 4th turns shooting phase before he clocked out. He ended up losing the game as a result. The warning was because he had disappeared for 20mins and as a result was not able to complete his side of the game in the time allocated.

I hope that all makes sense?

Feel free to ask me any other questions regarding the event and referee decisions. I will of course not name any specific names, that is not what we are here for.

Take care and stay frosty

Neil

This message was edited 1 time. Last update was at 2019/08/13 23:13:05


Sero Sed Serio
Its a game about war, not war about a game
Supposedly an ETC Chairman and 40K Head Referee...
 
   
Made in us
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ft. Bragg

Yeah, let's make sure to protect the cheaters identity so the community doesn't know who to watch out for when playing against him/her in a future tournament. Dumbest BS I heard in a long time.

This message was edited 1 time. Last update was at 2019/08/14 02:25:58


Let a billion souls burn in death than for one soul to bend knee to a false Emperor.....
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 Skcuzzlebumm wrote:
Hi guys, I am the Head Ref at the ETC (Neil Kerr in real life).


Neil


Thanks so much for answers.
   
Made in se
Fresh-Faced New User




Göteborg

 quickfuze wrote:
Yeah, let's make sure to protect the cheaters identity so the community doesn't know who to watch out for when playing against him/her in a future tournament. Dumbest BS I heard in a long time.


Not that I should have to write this, because it is pretty obvious that we would have taken steps to ensure the word was out, else it could come back to haunt the ETC. But just to clarify what I, as a responsible TO, think is obvious: the Captain of the player who was red-carded was straight onto his country's respective social media platforms and told everyone what had happened. Plus he or we have notified the communities of the other countries surrounding his. AND his captain went through his player's rankings (not ITC btw - they don't use it where this guy comes from) and messaged the TOs of any events he has historically attended. So I am pretty sure he won't be attending any events in the near or distant future.

Given the above, writing his name up on the internet for all to see achieves nothing more than given certain people the excuse to try and conduct some kind of witchhunt; which in themselves often get out of control and likely ended up falsely targetting other people who are only guilty by association, not action.

This message was edited 2 times. Last update was at 2019/08/14 08:01:00


Sero Sed Serio
Its a game about war, not war about a game
Supposedly an ETC Chairman and 40K Head Referee...
 
   
Made in us
Longtime Dakkanaut




MVBrandt wrote:
beast_gts wrote:
Sunny Side Up wrote:
Also, from the head judge via Facebook.

Have you got the actual FB link for that handy? I want to share it with some people, but can't see it on the ETC page.


He posted it in Competitive 40K


I am here to blame you for team america's loss. But only because I promised you I would.

   
Made in us
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 Skcuzzlebumm wrote:
 quickfuze wrote:
Yeah, let's make sure to protect the cheaters identity so the community doesn't know who to watch out for when playing against him/her in a future tournament. Dumbest BS I heard in a long time.


Not that I should have to write this, because it is pretty obvious that we would have taken steps to ensure the word was out, else it could come back to haunt the ETC. But just to clarify what I, as a responsible TO, think is obvious: the Captain of the player who was red-carded was straight onto his country's respective social media platforms and told everyone what had happened. Plus he or we have notified the communities of the other countries surrounding his. AND his captain went through his player's rankings (not ITC btw - they don't use it where this guy comes from) and messaged the TOs of any events he has historically attended. So I am pretty sure he won't be attending any events in the near or distant future.

Given the above, writing his name up on the internet for all to see achieves nothing more than given certain people the excuse to try and conduct some kind of witchhunt; which in themselves often get out of control and likely ended up falsely targetting other people who are only guilty by association, not action.


Sounds like it was professionally and Carefully handled. Well done in what was obviously a challenging situation.

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10000 Lizardmen (Fantasy I miss you)
3000 High Elves
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Hello someone know where to find the terrain they used in Etc?
   
Made in gb
Regular Dakkanaut





Really? Someone brought in a loaded dice to a GT as big as this? Christ. What an idiot!

@Mad Doc Grotsnik

Funny you should mention that as English teams have now won some of the biggest trophies in 2 sports they created.

40K & AOS
European Champion's League & Europa League (Both finals had only English teams). This was the best season for English football in the history of the game I believe, because no football league has ever dominated both competitions to my knowledge as much as this years, plus the two team title race we had all season, which went right down tot he wire! Now, if England actually managed to win the world cup AND the National European Champion, they'd eclipse what the Spanish did in 2010, when they won the FIFA world cup, the National European Championship and the Europa League, while missing out on the finals of the Champion's League.



So, I'd consider this year a great time to be an Englishman! Well, except the fact that we still have Brexit unresolved and Boris Johnson as the PM... XD. I may not like the mop haired guy's appearance and how he carries him, but I won't comment on his political prowess since I basically no feth all about politics. Since, I prefer to swarm my problems with the arms of the Imperium!

This message was edited 1 time. Last update was at 2019/08/18 17:56:04


 
   
Made in ie
Regular Dakkanaut





Don't forget that England also won the cricket world cup quite recently as well!

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Made in us
Fixture of Dakka





Los Angeles

 Skcuzzlebumm wrote:
Not that I should have to write this, because it is pretty obvious that we would have taken steps to ensure the word was out, else it could come back to haunt the ETC. But just to clarify what I, as a responsible TO, think is obvious: the Captain of the player who was red-carded was straight onto his country's respective social media platforms and told everyone what had happened. Plus he or we have notified the communities of the other countries surrounding his. AND his captain went through his player's rankings (not ITC btw - they don't use it where this guy comes from) and messaged the TOs of any events he has historically attended. So I am pretty sure he won't be attending any events in the near or distant future.

Given the above, writing his name up on the internet for all to see achieves nothing more than given certain people the excuse to try and conduct some kind of witchhunt; which in themselves often get out of control and likely ended up falsely targetting other people who are only guilty by association, not action.

Excellent. I'm not out for blood but that team captain, and their local TO community being informed is appropriate. Their reactions assure the world wide community that we like to play our plastic space battles fairly.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in de
Battlefield Tourist






Nuremberg

4 hours for a game is a really generous amount of time. Is it really difficult to play a full game in that timeframe with two experienced players? Genuinely asking, I haven't played since 5th ed!

   
Made in gb
Longtime Dakkanaut




 Da Boss wrote:
4 hours for a game is a really generous amount of time. Is it really difficult to play a full game in that timeframe with two experienced players? Genuinely asking, I haven't played since 5th ed!


4hrs is a hell of a long time if you ask me. Having played with and against a large variety of army types in 8th I can't think of a game that's lasted anywhere near that long - might have got to 3.5 hours once or twice, but that would have included the time spent getting the models out of the cases as well. These are all games played under casual conditions too, so it's not like we're laser-focussed on getting the game finished quickly. I'm genuinely curious as to what takes so long, particularly with how lethal 40k is now, which can quickly reduce the number of models on the board in the early turns, leaving the later turns to be much quicker.
   
Made in gb
Regular Dakkanaut




Slipspace wrote:
 Da Boss wrote:
4 hours for a game is a really generous amount of time. Is it really difficult to play a full game in that timeframe with two experienced players? Genuinely asking, I haven't played since 5th ed!


4hrs is a hell of a long time if you ask me. Having played with and against a large variety of army types in 8th I can't think of a game that's lasted anywhere near that long - might have got to 3.5 hours once or twice, but that would have included the time spent getting the models out of the cases as well. These are all games played under casual conditions too, so it's not like we're laser-focussed on getting the game finished quickly. I'm genuinely curious as to what takes so long, particularly with how lethal 40k is now, which can quickly reduce the number of models on the board in the early turns, leaving the later turns to be much quicker.


A very competitive player is going to be doing many things that a casual player isn't, especially in regards to being precise with movement. Pre measuring to make sure you are in range of your targets, making sure units are out of LoS and clarifying this with the opponent, charging in such a way that they can control exactly how they pile in and consolidate to touch shooty units, wrap and trap models, etc.

If you combine that with an army like Orks that has 200 models, constantly jumps all over the board, is active in every phase, and gets 150 attacks from one unit in combat, then you have a recipe for a slow game.

Furthermore, from what I hear the ETC had large amounts of LoS blocking, so armies are more likely to be intact going into the later turns, meaning they take longer.

That being said, 4h should still be long enough.
   
Made in de
Battlefield Tourist






Nuremberg

I would definitely rather err on the side of generous when planning a tournament, overall time permitting, it just seemed crazy to me that someone would only get to turn 2 with that much time. Warnings seem appropriate in that context.

   
Made in us
Fixture of Dakka





Los Angeles

 Da Boss wrote:
4 hours for a game is a really generous amount of time. Is it really difficult to play a full game in that timeframe with two experienced players? Genuinely asking, I haven't played since 5th ed!
The usual ITC tourneys' time is 2.5 hours at 2k points. 4 hours *is* a really generous amount of time.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in es
Mekboy Hammerin' Somethin'






 Brothererekose wrote:
 Da Boss wrote:
4 hours for a game is a really generous amount of time. Is it really difficult to play a full game in that timeframe with two experienced players? Genuinely asking, I haven't played since 5th ed!
The usual ITC tourneys' time is 2.5 hours at 2k points. 4 hours *is* a really generous amount of time.


I play only orks atm and regularly attend tourneys (and place top half nearly all the time at the minimum), and I don’t see how an ork player with 200 minis can get a 2000 pts game done within 2,5 hours, even with movement trays.
Smashas are long to play
Da jump is long to play.
Green tide is very long to play
Bad moon shooting, especially lootas, is very long to play
Keeping everything within kff can take time.
Charge overwatch remove casualties...

I takes me 1.5 hours to play (so 3h game with clock giving 1,5 hour to each player) at the best, unless I get shot to bits by say Tau or something within two turns. And I never play more than 180 models...

But you itc fellows don’t have that time swallowing maelstrom crap us poor etc victims have...

Maelström missions with 6 or 5 cards some times each turn, and many more mission rules on tlop of that... constantly checking the mission is a huge waste of time that an IK Player certainly has, but an ork player... not so much

Btw team America had a grot army that did not seem very long to play (w trays, otherwise OMG the horror...). Can anyone confirm ?

This message was edited 5 times. Last update was at 2019/09/06 13:10:10


Ere we go ere we go ere we go
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Made in fr
Freaky Flayed One




You have to take into account that it is a team tournament. During the pairing you have an estimated points you gave that you think you can do.
Pairing and strategies during the round is made with these estimated points, which you have to update as the game goes on.

As someone else said, it is played with maelstrom missions, so your estimate can fluctuate depending of the draw, but you try to be accurate to give the coach/captain an accurate view of the round in realm time.
Coach/Captain may ask you to push or play safe, and every point (maelstrom, eternal, kill point, etc ...) is important because rounds can shift for 1 point and change a victory to a draw, or a draw to a defeat which is massive in the end.

It's not a Friday night game, relaxed and all. Sometimes you are sacrified, but you need to save as much points as possible, and with the caliber of the payers, a mistake will probably be punished.

Every move counts, every point counts, so you play carefully.

And sometime *you* want the game not to go to turn 4-5, 6-7 because you score a lot early with Eternal and table control, but will lose in the end if the game goes to turn 5-6-7.

You also have to communicate in english for a lot of non-native speakers.

All these little things things adds up.

This message was edited 2 times. Last update was at 2019/09/06 13:39:08


 
   
Made in es
Mekboy Hammerin' Somethin'







And sometime *you* want the game not to go to turn 4-5, 6-7 because you score a lot early with Eternal and table control, but will lose in the end if the game goes to turn 5-6-7.

You also have to communicate in english for a lot of non-native speakers.

All these little things things adds up.


shaelinith
If you don’t want these last turns, well there is not much you can do about that aside from slow playing which is cheating. The use of the clock in ETC still enables slow play by abusing the shift from one player to another so...
I sincerely hope you are not defending some form of slow play... are you?

This message was edited 3 times. Last update was at 2019/09/06 14:03:33


Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh 
   
Made in fr
Freaky Flayed One




addnid wrote:

And sometime *you* want the game not to go to turn 4-5, 6-7 because you score a lot early with Eternal and table control, but will lose in the end if the game goes to turn 5-6-7.

You also have to communicate in english for a lot of non-native speakers.

All these little things things adds up.


shaelinith
If you don’t want these last turns, well there is not much you can do about that aside from slow playing which is cheating. The use of the clock in ETC still enables slow play by abusing the shift from one player to another so...
I sincerely hope you are not defending some form of slow play... are you?


I'm not. The point was more about why the games need 4h hours. In the ESC, which had 3 hours games, it was harder to finish some games, giving an edge to armies which score early and would try to slow play the rest of the game.
Let's be real, it is a strategy that is used. Chess clock are a way to better track slow play, but even with that there were some borderline cases or agressive use of the clock during the ETC. It's not fair and i certainly not advocate for it, but it exists and it is still hard for the referee to judge correctly.
I have not made statistics about the event, but it would be insteresting to see how many games did not go past turn 4.

 
   
Made in fi
Locked in the Tower of Amareo





Shaelinith wrote:
And sometime *you* want the game not to go to turn 4-5, 6-7 because you score a lot early with Eternal and table control, but will lose in the end if the game goes to turn 5-6-7.

You also have to communicate in english for a lot of non-native speakers.

All these little things things adds up.


How you ensure no turns 4-7? If you slowplay and run down your clock out isnt' it loss? Whole point of chess clocks should be to ensure game ends up or if one player slowplays his time runs out and boom lose.

Both players have 2h. If you spend your 2h and game isn't over yet boom lose no points.

This message was edited 1 time. Last update was at 2019/09/09 08:34:31


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Made in fr
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tneva82 wrote:
How you ensure no turns 4-7? If you slowplay and run down your clock out isnt' it loss? Whole point of chess clocks should be to ensure game ends up or if one player slowplays his time runs out and boom lose.

Both players have 2h. If you spend your 2h and game isn't over yet boom lose no points.


When you are "clocked" the game is not over. You can do only the mandatory actions/rolls:
a. Pile in moves.
b. Making saving throws, and taking a leadership test if required to.
c. Scoring objectives that they have already achieved or already hold.

If you are on a lot of objectives and/or you have already scored a lot, you can still win.

As i said above, i don't have the data, but i'm curious to see how many games didn't go past turn 4, despite the chess clocks.

This message was edited 3 times. Last update was at 2019/09/12 12:49:56


 
   
 
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