Matt85 wrote:the_scotsman wrote:
Honestly I think this list at 1k could cause some serious problems to a lot of newer players. Tellyport the
MANZ and put everything else on the table, then use the smasha and
SAG to target any hard target that is equipped with antitank guns. I find most casual 1k list players go "OK, I've got my 3 troops, I've got my 2
HQs, and I've got juuuust enough points to put in one antitank unit" and that's often a vehicle like a Predator, Dreadnought or Leman Russ.
Rokkits would be better on the kanz but basically your game plan is a solid one here: Take down anything that can hurt hard targets and poresent your opponent's troops with a big wall of highly armored pain.
I guess what worries me most about putting the Deff Dreads on the field is that the guy I will be playing against the most will be field LOTS of anti-tank weapons. He has the Cadian Spearhead box which is all big guns and he is backing it up with infantry. I don't think it would be out of the question for him to kill both my Deff Dreads before they get into close combat. I would need the
MANz and the Stormboyz to disable most of the big guns before he could fire them in order to stand a chance.
-matt
Do you know what his list is? If he builds all the
HWTs and all the
LRs as antitank configurations you for sure will have some problems, and most likely you would want to go all Kanz with a
KFF, since Toughness 5 and a 5++ is actually a pretty inefficient defensive profile to be shooting things like battlecannons and lascannons at. A Leman Russ tank commander with a battlecannon who costs something like 160pts doesn't even manage to kill one Kan in a
KFF.