Martel732 wrote:Yeah, I know what it means. Chess is not comparable to
40K. Yet people trot it out all the time in a snarky way. Hence, false equivalence.
There is a full spectrum of randomnesss between chess and
GW's "roll MOAR dice all the time!"
The game could be made FAR less random without even getting CLOSE to being fully deterministic.
First, off course, they are comparable. Both are tactical games, and there is a spectrum of randomness between them. See, that IS already a viable comparison! Right there, and you even did it yourself! You compared them!
Second, if you accuse me of "false equivalence" you infere, that my argument wrongfully assumes properties to one of the two partners in a comparison because the other partner has this properties. I didn't do that!
If you want to show off how smart you are, by using tricksy technical terms from the rethorical arts, you have to use the correct ones. If you had accused me of commiting a sliding scale fallacy, you would have impressed me, a bit, because that is what I actually did, Although I did it very obviously on purpose, and in a sarcastic manner, to grind your gears and make a point.
Let me strip my argument of all the funny bits: The intellectual challenge of
WH40k is to balance a complex set of probabilities to make superior bets to your opponent. If you don't enjoy that, because the complexity keeps falsifying your predictions, the mature decision would be to find a different ruleset, instead of sticking to a ruleset, that you clearly don't enjoy, and then complaining about the inevitable result.